Player Matchup

Atlas
Atlas
 
Atlas
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Laxe
Da Ji
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,508 Elo+
Party 1
Anubis
Anubis
MidniteSuge
Anubis
Level 126
God Stats
1W - 1L
1,258 SR
Queue Stats
3W - 5L
1,369 Elo+
Solo
Jormungandr
Jormungandr
SarrkOnMyBallz
Jormungandr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 49L
1,443 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
oKrs
Ah Muzen Cab
Level 118
God Stats
1W - 3L
1,449 SR
Queue Stats
29W - 27L
1,536 Elo+
Party 1
Team Averages
Level 105
1,441 SR
1,471 Elo+

VS

Team Averages
Level 142
1,500 SR
1,489 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
CasuVzla
Ganesha
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 40L
1,460 Elo+
Solo
Bellona
Bellona
Juc3iJ
Bellona
Level 160
God Stats
7W - 8L
1,500 SR
Queue Stats
194W - 215L
1,458 Elo+
Solo
Danzaburou
Danzaburou
Maxxster94
Danzaburou
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
5 / 0 / 21
10,878
777
10,635
14,412
16,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Da Ji
Laxe
Da Ji
18
10 / 6 / 11
11,154
797
15,544
14,111
7,028
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
17
1 / 0 / 13
9,954
711
8,347
7,173
3,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
SarrkOnMyBallz
Jormungandr
18
4 / 5 / 15
10,917
780
14,484
15,862
11,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
oKrs
Ah Muzen Cab
19
9 / 2 / 10
11,391
814
18,805
10,235
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
2 / 6 / 6
10,314
737
8,321
12,320
4,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos
 
Chronos
16
3 / 6 / 2
9,672
691
9,938
16,179
4,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
CasuVzla
Ganesha
16
0 / 5 / 10
9,204
657
8,521
15,661
16,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
Juc3iJ
Bellona
16
5 / 4 / 1
9,977
713
6,459
13,012
9,870
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Maxxster94
Danzaburou
17
3 / 8 / 5
10,247
732
14,391
15,706
5,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
37
29
Kills
13
13
Deaths
29
70
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
0
21
15.5
L
Kukulkan
 
Kukulkan
2
6
6
0.83
L
Chronos
 
Chronos
3
6
2
0.67
L
Ganesha
CasuVzla
Ganesha
0
5
10
1
L
Bellona
Juc3iJ
Bellona
5
4
1
1.38
W
Da Ji
Laxe
Da Ji
10
6
11
2.58
L
Danzaburou
Maxxster94
Danzaburou
3
8
5
0.69
W
Anubis
1
0
13
7.5
W
Jormungandr
SarrkOnMyBallz
Jormungandr
4
5
15
2.3
W
Ah Muzen Cab
oKrs
Ah Muzen Cab
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,815
Damage
47,630
61,793
Taken
72,878
42,857
Mitigated
41,049
15,714
Healing
9,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,635
3,157
1,265
3,096
14,412
16,382
187
6,017
8,395
20,506
0
L
Kukulkan
 
Kukulkan
8,321
670
70
387
12,320
4,338
450
5,399
6,921
36,574
0
L
Chronos
 
Chronos
9,938
3,186
0
4,080
16,179
4,799
0
7,113
9,066
34,747
0
L
Ganesha
CasuVzla
Ganesha
8,521
677
0
1,194
15,661
16,753
0
8,313
7,348
14,247
0
L
Bellona
Juc3iJ
Bellona
6,459
1,628
0
1,136
13,012
9,870
0
5,925
7,087
0
23,487
W
Da Ji
Laxe
Da Ji
15,544
3,295
0
1,143
14,111
7,028
0
6,184
7,927
0
32,774
L
Danzaburou
Maxxster94
Danzaburou
14,391
5,236
0
2,677
15,706
5,289
0
6,716
8,990
0
38,393
W
Anubis
8,347
507
0
4,727
7,173
3,619
1,142
2,534
4,639
47,176
0
W
Jormungandr
SarrkOnMyBallz
Jormungandr
14,484
5,136
288
1,133
15,862
11,821
918
7,332
8,530
46,984
0
W
Ah Muzen Cab
oKrs
Ah Muzen Cab
18,805
6,424
0
4,062
10,235
4,007
749
4,713
5,522
0
48,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,294
Gold Earned
49,414
272
Minions Killed
232
0
Camps Cleared
0
1,367,112
Distance Traveled
1,236,151
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,878
777
17
1
0
316,157
1
L
Kukulkan
10,314
737
68
5
0
220,333
0
L
Chronos
9,672
691
55
4
0
265,828
1
L
Ganesha
9,204
657
5
0
0
266,300
5
L
Bellona
9,977
713
45
3
0
244,432
3
W
Da Ji
11,154
797
39
3
0
255,742
0
L
Danzaburou
10,247
732
59
4
0
239,258
2
W
Anubis
9,954
711
66
5
0
258,372
1
W
Jormungandr
10,917
780
79
6
0
255,826
0
W
Ah Muzen Cab
11,391
814
71
5
0
281,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role