Player Matchup

Gilgamesh
Gilgamesh
ComradeLegend
Gilgamesh
Level 25
God Stats
5W - 5L
1,301 SR
Queue Stats
158W - 151L
1,604 Elo+
Party 3
Hou Yi
Hou Yi
DarkGhost368
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,310 Elo+
Party 2
Bacchus
Bacchus
DeoTeVillain
Bacchus
Level 66
God Stats
0W - 2L
1,296 SR
Queue Stats
293W - 303L
1,560 Elo+
Party 3
Da Ji
Da Ji
GaKoTS
Da Ji
Level 150
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 180L
1,499 Elo+
Party 2
Scylla
Scylla
UNEASIERSAFE
Scylla
Level 84
God Stats
0W - 3L
1,307 SR
Queue Stats
76W - 61L
1,523 Elo+
Party 2
Team Averages
Level 70
1,381 SR
1,499 Elo+

VS

Team Averages
Level 67
1,398 SR
1,372 Elo+
Nu Wa
Nu Wa
GASer12
Nu Wa
Level 102
God Stats
1W - 4L
1,718 SR
Queue Stats
129W - 115L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Pikachutoy
Jormungandr
Level 49
God Stats
2W - 2L
1,388 SR
Queue Stats
4W - 10L
1,257 Elo+
Party 1
Apollo
Apollo
SinOfFlex
Apollo
Level 99
God Stats
5W - 8L
1,439 SR
Queue Stats
34W - 33L
1,541 Elo+
Party 1
Odin
Odin
TimbTomz
Odin
Level 23
God Stats
1W - 1L
1,277 SR
Queue Stats
1W - 3L
1,177 Elo+
Party 1
Cernunnos
Cernunnos
Zenrie
Cernunnos
Level 64
God Stats
6W - 7L
1,168 SR
Queue Stats
18W - 20L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ComradeLegend
Gilgamesh
11
0 / 3 / 0
6,774
452
559
11,140
4,101
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
12
0 / 6 / 1
6,818
455
1,304
8,010
1,087
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
DeoTeVillain
Bacchus
5
0 / 2 / 0
5,154
344
2,148
5,184
2,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
GaKoTS
Da Ji
15
9 / 3 / 1
9,049
603
11,177
11,767
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
13
2 / 6 / 2
7,533
502
7,672
10,989
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GASer12
Nu Wa
14
2 / 4 / 3
8,780
585
7,283
7,392
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Pikachutoy
Jormungandr
16
5 / 2 / 1
9,956
664
6,257
8,873
6,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
SinOfFlex
Apollo
12
2 / 2 / 4
7,784
519
3,924
6,350
1,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
13
1 / 2 / 7
7,863
524
2,680
10,287
7,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Zenrie
Cernunnos
18
10 / 2 / 1
10,708
714
10,258
11,860
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
11
Kills
20
20
Deaths
12
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ComradeLegend
Gilgamesh
0
3
0
0
L
Hou Yi
0
6
1
0.08
L
Bacchus
DeoTeVillain
Bacchus
0
2
0
0
W
Nu Wa
GASer12
Nu Wa
2
4
3
0.88
L
Da Ji
GaKoTS
Da Ji
9
3
1
3.17
W
Jormungandr
Pikachutoy
Jormungandr
5
2
1
2.75
W
Apollo
SinOfFlex
Apollo
2
2
4
2
W
Odin
1
2
7
2.25
L
Scylla
2
6
2
0.5
W
Cernunnos
Zenrie
Cernunnos
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,860
Damage
30,402
47,090
Taken
44,762
14,261
Mitigated
20,829
8,741
Healing
11,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ComradeLegend
Gilgamesh
559
47
0
1,730
11,140
4,101
0
2,689
8,267
705
28,101
L
Hou Yi
1,304
406
0
0
8,010
1,087
654
1,454
6,355
0
33,273
L
Bacchus
DeoTeVillain
Bacchus
2,148
182
263
1,796
5,184
2,602
0
483
4,439
9,239
0
W
Nu Wa
GASer12
Nu Wa
7,283
1,932
0
318
7,392
2,066
2,243
2,800
4,592
54,635
0
L
Da Ji
GaKoTS
Da Ji
11,177
3,978
0
3,164
11,767
3,843
0
3,048
8,235
0
57,813
W
Jormungandr
Pikachutoy
Jormungandr
6,257
2,456
0
895
8,873
6,034
1,109
2,789
6,084
53,488
0
W
Apollo
SinOfFlex
Apollo
3,924
2,192
0
860
6,350
1,530
0
1,049
5,301
0
33,572
W
Odin
2,680
418
236
2,323
10,287
7,473
1,101
1,012
9,275
0
23,655
L
Scylla
7,672
606
0
1,788
10,989
2,628
0
5,006
5,794
47,198
0
W
Cernunnos
Zenrie
Cernunnos
10,258
5,004
0
7,185
11,860
3,726
2,099
2,190
9,670
0
78,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,328
Gold Earned
45,091
346
Minions Killed
458
0
Camps Cleared
0
1,184,603
Distance Traveled
1,304,900
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,774
452
79
5
0
222,842
0
L
Hou Yi
6,818
455
72
5
0
259,318
0
L
Bacchus
5,154
344
10
1
0
124,893
3
W
Nu Wa
8,780
585
103
7
0
268,104
3
L
Da Ji
9,049
603
90
6
0
312,557
5
W
Jormungandr
9,956
664
115
8
0
266,045
1
W
Apollo
7,784
519
59
4
0
205,717
0
W
Odin
7,863
524
43
3
0
275,788
0
L
Scylla
7,533
502
95
6
0
264,993
1
W
Cernunnos
10,708
714
138
9
0
289,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role