Player Matchup

Izanami
Izanami
AkinChart570995
Izanami
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,305 Elo+
Party 2
Osiris
Osiris
Lusteria225
Osiris
Level 48
God Stats
21W - 28L
1,560 SR
Queue Stats
448W - 456L
1,540 Elo+
Solo
Kukulkan
Kukulkan
iCompRed
Kukulkan
Level 125
God Stats
4W - 0L
1,500 SR
Queue Stats
63W - 55L
1,500 Elo+
Solo
Cerberus
Cerberus
jakecadillac
Cerberus
Level 23
God Stats
1W - 1L
1,289 SR
Queue Stats
1W - 1L
1,305 Elo+
Party 2
Cliodhna
Cliodhna
who Ang3lz
Cliodhna
Level 109
God Stats
39W - 31L
1,495 SR
Queue Stats
542W - 530L
1,458 Elo+
Solo
Team Averages
Level 68
1,469 SR
1,422 Elo+

VS

Team Averages
Level 104
1,455 SR
1,505 Elo+
Ullr
Ullr
Bxphomxt-
Ullr
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 26L
1,601 Elo+
Party 3
King Arthur
King Arthur
Dont Hard Reset
King Arthur
Level 159
God Stats
1W - 5L
1,271 SR
Queue Stats
1,649W - 1,578L
1,497 Elo+
Solo
Yemoja
Yemoja
Imfamous7414
Yemoja
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 33L
1,305 Elo+
Party 1
Loki
Loki
Stretch40
Loki
Level 149
God Stats
0W - 3L
1,289 SR
Queue Stats
7W - 7L
1,595 Elo+
Party 1
Janus
Janus
TheMF_TEA_ttv
Janus
Level 143
God Stats
4W - 7L
1,715 SR
Queue Stats
100W - 86L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 0
7,482
680
7,676
6,646
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
12
1 / 0 / 1
6,365
579
3,539
5,859
5,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
iCompRed
Kukulkan
10
0 / 1 / 0
6,032
548
1,580
3,627
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
jakecadillac
Cerberus
10
1 / 1 / 5
6,345
577
4,434
6,783
4,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
who Ang3lz
Cliodhna
13
4 / 0 / 2
6,963
633
4,619
6,892
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
1 / 2 / 1
5,993
545
3,575
6,359
993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Dont Hard Reset
King Arthur
9
0 / 2 / 0
5,384
489
2,605
8,351
7,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
9
1 / 3 / 1
5,289
481
3,684
6,324
1,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
10
1 / 3 / 2
5,814
529
3,576
7,503
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 1
5,901
536
2,901
3,434
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
12
Kills
3
3
Deaths
12
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
0
6
L
Ullr
1
2
1
0.75
L
King Arthur
Dont Hard Reset
King Arthur
0
2
0
0
L
Yemoja
1
3
1
0.5
W
Osiris
1
0
1
1.5
L
Loki
1
3
2
0.67
L
0
2
1
0.25
W
Kukulkan
iCompRed
Kukulkan
0
1
0
0
W
Cerberus
jakecadillac
Cerberus
1
1
5
3.5
W
Cliodhna
who Ang3lz
Cliodhna
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,848
Damage
16,341
29,807
Taken
31,971
14,742
Mitigated
12,188
13,052
Healing
8,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,676
5,657
0
3,009
6,646
1,619
2,512
1,883
4,763
0
55,166
L
Ullr
3,575
1,623
0
718
6,359
993
0
341
6,018
0
41,241
L
King Arthur
Dont Hard Reset
King Arthur
2,605
402
0
2,721
8,351
7,127
270
1,411
6,940
0
22,285
L
Yemoja
3,684
1,334
921
1,413
6,324
1,464
372
1,734
4,590
17,289
0
W
Osiris
3,539
738
0
2,702
5,859
5,481
355
0
5,859
5,398
28,641
L
Loki
3,576
678
0
2,265
7,503
1,798
0
2,074
5,429
0
24,321
L
2,901
64
0
287
3,434
806
0
1,573
1,861
33,385
0
W
Kukulkan
iCompRed
Kukulkan
1,580
44
0
699
3,627
1,088
750
822
2,805
37,837
0
W
Cerberus
jakecadillac
Cerberus
4,434
389
318
2,658
6,783
4,429
26
2,924
3,859
13,344
0
W
Cliodhna
who Ang3lz
Cliodhna
4,619
587
0
3,666
6,892
2,125
0
956
5,936
0
44,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,187
Gold Earned
28,381
396
Minions Killed
280
0
Camps Cleared
0
1,089,761
Distance Traveled
996,067
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,482
680
110
10
0
196,527
3
L
Ullr
5,993
545
81
7
0
199,712
0
L
King Arthur
5,384
489
47
4
0
195,112
4
L
Yemoja
5,289
481
30
3
0
170,246
1
W
Osiris
6,365
579
67
6
0
198,835
1
L
Loki
5,814
529
50
5
0
229,635
2
L
Janus
5,901
536
72
7
0
201,362
3
W
Kukulkan
6,032
548
81
7
0
212,214
4
W
Cerberus
6,345
577
33
3
0
228,452
4
W
Cliodhna
6,963
633
105
10
0
253,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role