Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Artnoiser
Discordia
Level 61
God Stats
19W - 11L
1,502 SR
Queue Stats
87W - 54L
1,599 Elo+
Party 2
Bacchus
Bacchus
InvaderZIM420
Bacchus
Level 21
God Stats
5W - 1L
1,690 SR
Queue Stats
82W - 44L
1,603 Elo+
Party 2
Artemis
Artemis
Melit
Artemis
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
97W - 61L
1,594 Elo+
Party 2
Merlin
Merlin
NeiThFromEgyptH
Merlin
Level 19
God Stats
4W - 2L
1,696 SR
Queue Stats
12W - 6L
1,673 Elo+
Solo
Team Averages
Level 67
1,578 SR
1,594 Elo+

VS

Team Averages
Level 11
1,442 SR
1,453 Elo+
Bakasura
Bakasura
Axy42
Bakasura
Level 5
God Stats
1W - 2L
1,471 SR
Queue Stats
2W - 7L
1,526 Elo+
Solo
Hel
Hel
KebabMonarch
Hel
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,288 Elo+
Party 3
Ra
Ra
Silvent22
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,581 Elo+
Party 1
Neith
Neith
elcharismo
Neith
Level 24
God Stats
0W - 1L
1,240 SR
Queue Stats
1W - 4L
1,288 Elo+
Party 3
Ares
Ares
uYoMu
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
20 / 1 / 12
10,801
1,080
17,252
11,116
5,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Discordia
Artnoiser
Discordia
16
8 / 1 / 19
9,593
959
12,192
5,212
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
14
1 / 1 / 21
8,738
874
6,085
10,508
13,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
Melit
Artemis
16
5 / 2 / 14
9,109
911
10,580
6,173
2,992
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 0 / 13
10,068
1,007
13,749
4,476
1,869
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Axy42
Bakasura
12
0 / 12 / 1
6,562
656
2,587
14,151
6,022
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 10 / 2
7,167
717
4,035
13,643
6,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 6 / 2
7,095
710
3,500
9,750
3,559
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
13
1 / 5 / 2
7,083
708
2,850
10,711
4,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
uYoMu
Ares
13
2 / 8 / 2
8,014
801
5,788
15,875
16,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
13
41
Kills
4
5
Deaths
41
79
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
20
1
12
26
W
Discordia
Artnoiser
Discordia
8
1
19
17.5
L
Bakasura
Axy42
Bakasura
0
12
1
0.04
W
Bacchus
1
1
21
11.5
L
1
10
2
0.2
W
Artemis
Melit
Artemis
5
2
14
6
W
7
0
13
13.5
L
0
6
2
0.17
L
Neith
1
5
2
0.4
L
Ares
uYoMu
Ares
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,858
Damage
18,760
37,485
Taken
64,130
25,541
Mitigated
37,804
4,988
Healing
7,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
17,252
6,366
0
1,982
11,116
5,718
0
4,646
6,470
25,561
2,880
W
Discordia
Artnoiser
Discordia
12,192
496
416
300
5,212
1,905
947
2,244
2,756
33,073
0
L
Bakasura
Axy42
Bakasura
2,587
1,654
0
784
14,151
6,022
100
10,533
3,618
0
4,880
W
Bacchus
6,085
521
0
681
10,508
13,057
0
3,373
6,910
8,549
0
L
4,035
374
1,523
1,596
13,643
6,568
0
11,502
2,141
10,433
0
W
Artemis
Melit
Artemis
10,580
4,695
0
1,046
6,173
2,992
4,110
2,258
3,915
0
33,294
W
13,749
1,324
0
563
4,476
1,869
2,483
802
3,369
51,825
0
L
3,500
0
520
1,118
9,750
3,559
0
6,524
3,226
22,096
0
L
Neith
2,850
1,043
0
1,020
10,711
4,682
224
9,012
1,699
0
9,607
L
Ares
uYoMu
Ares
5,788
261
12
528
15,875
16,973
0
10,268
5,607
9,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,309
Gold Earned
35,921
226
Minions Killed
108
0
Camps Cleared
0
1,104,926
Distance Traveled
847,348
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,801
1,080
21
2
0
248,168
1
W
Discordia
9,593
959
59
6
0
227,102
0
L
Bakasura
6,562
656
11
1
0
145,995
0
W
Bacchus
8,738
874
7
1
0
231,098
0
L
Hel
7,167
717
21
2
0
164,217
3
W
Artemis
9,109
911
52
5
0
198,858
2
W
Merlin
10,068
1,007
87
9
0
199,700
1
L
Ra
7,095
710
54
5
0
169,696
2
L
Neith
7,083
708
12
1
0
199,785
0
L
Ares
8,014
801
10
1
0
167,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role