Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
 
Camazotz
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Moraes5
Baron Samedi
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,484 Elo+
Party 1
Team Averages
Level 110
1,500 SR
1,497 Elo+

VS

Team Averages
Level 7
1,535 SR
1,346 Elo+
Ullr
Ullr
Agnóstico
Ullr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,280 Elo+
Party 2
Anhur
Anhur
CocadaBaiana
Anhur
Level 7
God Stats
2W - 4L
1,540 SR
Queue Stats
2W - 7L
1,351 Elo+
Party 2
Ares
Ares
LaMottaXIII
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,335 Elo+
Party 2
Sol
Sol
Owneddie
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,335 Elo+
Party 2
Loki
Loki
hexer2020
Loki
Level 13
God Stats
6W - 9L
1,636 SR
Queue Stats
37W - 36L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
14 / 2 / 4
9,603
960
15,499
6,738
2,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
 
Mercury
16
5 / 0 / 4
8,783
878
3,523
3,704
1,438
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
 
Camazotz
16
6 / 1 / 9
8,780
878
10,743
10,573
5,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
 
Atlas
14
4 / 1 / 8
8,184
818
6,796
8,605
7,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Moraes5
Baron Samedi
15
1 / 1 / 11
8,325
833
5,564
4,638
1,845
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,330
633
1,716
6,517
2,108
Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 8 / 2
6,792
679
3,860
11,757
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 5 / 1
6,962
696
1,179
12,001
10,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 10 / 0
6,334
633
3,980
10,717
2,473
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Loki
16
4 / 3 / 0
8,825
883
4,476
7,268
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
8
30
Kills
4
5
Deaths
30
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
14
2
4
8
W
Mercury
 
Mercury
5
0
4
7
W
Camazotz
 
Camazotz
6
1
9
10.5
W
Atlas
 
Atlas
4
1
8
8
L
0
4
1
0.13
L
0
8
2
0.13
L
0
5
1
0.1
W
Baron Samedi
Moraes5
Baron Samedi
1
1
11
6.5
L
0
10
0
0
L
Loki
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,125
Damage
15,211
34,258
Taken
48,260
18,152
Mitigated
20,484
10,517
Healing
3,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,499
5,863
0
973
6,738
2,394
661
1,358
5,380
0
36,124
W
Mercury
 
Mercury
3,523
1,356
0
356
3,704
1,438
1,971
0
3,704
0
20,918
W
Camazotz
 
Camazotz
10,743
2,994
0
5,897
10,573
5,067
555
2,017
8,556
0
23,736
W
Atlas
 
Atlas
6,796
1,001
0
1,558
8,605
7,408
0
1,154
7,451
25,552
0
L
1,716
1,117
23
313
6,517
2,108
0
2,920
3,276
0
7,902
L
3,860
1,987
0
910
11,757
3,182
0
2,192
9,294
0
8,574
L
1,179
68
0
1,222
12,001
10,225
0
4,783
6,796
9,311
0
W
Baron Samedi
Moraes5
Baron Samedi
5,564
309
162
1,571
4,638
1,845
302
630
4,008
22,773
0
L
3,980
669
0
545
10,717
2,473
0
1,061
9,392
14,893
0
L
Loki
4,476
292
0
774
7,268
2,496
0
664
6,344
0
35,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,675
Gold Earned
35,243
216
Minions Killed
127
0
Camps Cleared
0
1,156,758
Distance Traveled
943,561
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,603
960
52
5
0
206,884
0
W
Mercury
8,783
878
62
6
0
278,917
1
W
Camazotz
8,780
878
28
3
0
239,433
2
W
Atlas
8,184
818
34
3
0
223,492
1
L
Ullr
6,330
633
10
1
0
183,813
4
L
Anhur
6,792
679
13
1
0
173,372
1
L
Ares
6,962
696
11
1
0
171,379
0
W
Baron Samedi
8,325
833
40
4
0
208,032
1
L
Sol
6,334
633
24
2
0
180,921
0
L
Loki
8,825
883
69
7
0
234,076
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role