Player Matchup

Kuzenbo
Kuzenbo
BuZaaHL
Kuzenbo
Level 82
God Stats
7W - 4L
1,500 SR
Queue Stats
143W - 112L
1,514 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DaddyUwU
Cu Chulainn
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 72L
1,566 Elo+
Party 1
Thanatos
Thanatos
ExpertBanana
Thanatos
Level 100
God Stats
2W - 4L
1,333 SR
Queue Stats
39W - 30L
1,766 Elo+
Party 1
Janus
Janus
HeavyAirplane90
Janus
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 174L
1,422 Elo+
Solo
Izanami
Izanami
Zonneee
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,766 Elo+
Party 1
Team Averages
Level 88
1,467 SR
1,607 Elo+

VS

Team Averages
Level 100
1,597 SR
1,840 Elo+
Nu Wa
Nu Wa
CarryMVP
Nu Wa
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
279W - 204L
1,908 Elo+
Party 2
Mulan
Mulan
Gulancer
Mulan
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
200W - 137L
1,930 Elo+
Party 2
Raijin
Raijin
StaIone
Raijin
Level 125
God Stats
4W - 1L
1,718 SR
Queue Stats
162W - 122L
1,948 Elo+
Party 2
Vulcan
Vulcan
TEJolkins
Vulcan
Level 28
God Stats
2W - 2L
1,767 SR
Queue Stats
40W - 16L
2,020 Elo+
Party 2
Medusa
Medusa
blackency971
Medusa
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
281W - 299L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BuZaaHL
Kuzenbo
16
1 / 6 / 8
8,731
728
7,594
16,484
22,508
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
DaddyUwU
Cu Chulainn
18
7 / 7 / 9
11,103
925
12,045
19,855
21,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
ExpertBanana
Thanatos
17
14 / 10 / 3
11,337
945
13,638
16,759
6,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 8 / 7
8,859
738
4,249
11,933
3,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Zonneee
Izanami
15
0 / 9 / 14
9,008
751
8,040
12,743
3,776
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CarryMVP
Nu Wa
18
10 / 6 / 21
11,382
949
18,986
10,936
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
Gulancer
Mulan
18
8 / 3 / 22
11,387
949
9,966
15,801
18,656
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
StaIone
Raijin
17
8 / 5 / 18
11,146
929
11,618
10,524
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
TEJolkins
Vulcan
17
4 / 5 / 24
10,738
895
13,882
10,439
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
19
10 / 4 / 15
11,499
958
16,858
10,076
3,962
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
140
23
Kills
40
40
Deaths
23
41
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BuZaaHL
Kuzenbo
1
6
8
0.83
W
Nu Wa
CarryMVP
Nu Wa
10
6
21
3.42
L
Cu Chulainn
DaddyUwU
Cu Chulainn
7
7
9
1.64
L
Thanatos
ExpertBanana
Thanatos
14
10
3
1.55
W
Mulan
Gulancer
Mulan
8
3
22
6.33
L
1
8
7
0.56
W
Raijin
StaIone
Raijin
8
5
18
3.4
W
Vulcan
TEJolkins
Vulcan
4
5
24
3.2
L
Izanami
Zonneee
Izanami
0
9
14
0.78
W
Medusa
10
4
15
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,566
Damage
71,310
77,774
Taken
57,776
57,149
Mitigated
34,030
19,517
Healing
18,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BuZaaHL
Kuzenbo
7,594
1,841
788
2,288
16,484
22,508
330
7,673
8,811
18,666
0
W
Nu Wa
CarryMVP
Nu Wa
18,986
4,917
1,225
838
10,936
3,442
1,818
1,078
9,419
35,025
0
L
Cu Chulainn
DaddyUwU
Cu Chulainn
12,045
1,771
996
3,619
19,855
21,124
1,708
10,967
8,888
0
23,777
L
Thanatos
ExpertBanana
Thanatos
13,638
3,895
810
7,890
16,759
6,304
149
8,819
7,940
0
15,450
W
Mulan
Gulancer
Mulan
9,966
1,419
2,764
6,067
15,801
18,656
209
2,370
12,910
0
14,373
L
4,249
537
762
925
11,933
3,437
123
7,332
4,601
16,361
0
W
Raijin
StaIone
Raijin
11,618
1,551
706
1,230
10,524
3,885
222
2,893
7,138
26,231
0
W
Vulcan
TEJolkins
Vulcan
13,882
3,572
365
1,048
10,439
4,085
278
2,203
7,673
32,322
0
L
Izanami
Zonneee
Izanami
8,040
5,456
636
803
12,743
3,776
747
9,695
3,048
0
23,237
W
Medusa
16,858
7,115
1,914
2,306
10,076
3,962
1,772
2,246
7,224
0
30,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,038
Gold Earned
56,152
116
Minions Killed
137
0
Camps Cleared
0
941,121
Distance Traveled
1,045,815
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,731
728
15
1
0
212,986
1
W
Nu Wa
11,382
949
20
2
0
185,875
0
L
Cu Chulainn
11,103
925
36
3
0
212,414
0
L
Thanatos
11,337
945
3
0
0
181,928
2
W
Mulan
11,387
949
13
1
0
233,042
3
L
Janus
8,859
738
29
2
0
178,869
0
W
Raijin
11,146
929
27
2
0
190,283
0
W
Vulcan
10,738
895
45
4
0
221,941
0
L
Izanami
9,008
751
33
3
0
154,924
0
W
Medusa
11,499
958
32
3
0
214,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role