Player Matchup

Artemis
Artemis
Alximik1203
Artemis
Level 3
God Stats
1W - 2L
1,715 SR
Queue Stats
1W - 2L
1,720 Elo+
Party 1
Olorun
Olorun
Darlamur
Olorun
Level 3
God Stats
1W - 2L
1,715 SR
Queue Stats
1W - 2L
1,720 Elo+
Party 1
Scylla
Scylla
Dj0Nick
Scylla
Level 3
God Stats
4W - 9L
1,715 SR
Queue Stats
8W - 14L
1,720 Elo+
Party 1
Medusa
Medusa
StarTuna
Medusa
Level 3
God Stats
3W - 7L
1,715 SR
Queue Stats
7W - 8L
1,720 Elo+
Party 1
Nemesis
Nemesis
Vitec2430
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Team Averages
Level 3
1,672 SR
1,676 Elo+

VS

Team Averages
Level 53
1,500 SR
1,600 Elo+
Hera
Hera
ABossyBeee
Hera
Level 133
God Stats
1W - 2L
1,502 SR
Queue Stats
22W - 21L
1,500 Elo+
Solo
Bellona
Bellona
Alexelgato98
Bellona
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 53L
1,706 Elo+
Solo
Sobek
Sobek
BaronRivender
Sobek
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,708 Elo+
Party 2
Guan Yu
Guan Yu
DarkestCrusade
Guan Yu
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,708 Elo+
Party 2
Xbalanque
Xbalanque
NikProoF
Xbalanque
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 26L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alximik1203
Artemis
15
1 / 12 / 9
9,421
673
13,991
15,896
4,881
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Darlamur
Olorun
17
4 / 12 / 6
10,934
781
11,558
18,710
6,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
Dj0Nick
Scylla
17
2 / 10 / 4
10,466
748
11,268
16,143
5,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
StarTuna
Medusa
16
1 / 10 / 4
9,577
684
8,805
16,910
6,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Vitec2430
Nemesis
18
4 / 8 / 7
11,797
843
9,538
18,876
12,098
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 14
13,198
943
24,247
9,984
4,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Alexelgato98
Bellona
20
12 / 1 / 10
13,180
941
16,120
21,745
20,136
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 3 / 27
12,048
861
7,365
17,945
25,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 2 / 17
11,211
801
9,619
23,753
17,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
NikProoF
Xbalanque
20
13 / 5 / 17
13,171
941
20,795
14,059
6,443
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
137
12
Kills
52
52
Deaths
13
30
Assists
85
Player
Kills
Deaths
Assists
KDA
W
17
2
14
12
W
Bellona
Alexelgato98
Bellona
12
1
10
17
L
Artemis
Alximik1203
Artemis
1
12
9
0.46
W
4
3
27
5.83
W
6
2
17
7.25
L
Olorun
Darlamur
Olorun
4
12
6
0.58
L
Scylla
Dj0Nick
Scylla
2
10
4
0.4
W
Xbalanque
NikProoF
Xbalanque
13
5
17
4.3
L
Medusa
StarTuna
Medusa
1
10
4
0.3
L
Nemesis
Vitec2430
Nemesis
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,160
Damage
78,146
86,535
Taken
87,486
34,717
Mitigated
73,485
10,729
Healing
32,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,247
8,019
0
318
9,984
4,370
1,297
1,755
8,211
61,655
0
W
Bellona
Alexelgato98
Bellona
16,120
4,084
2,192
5,701
21,745
20,136
1,277
3,912
17,565
296
48,473
L
Artemis
Alximik1203
Artemis
13,991
5,593
0
831
15,896
4,881
475
7,528
8,263
0
28,322
W
7,365
773
2,213
3,872
17,945
25,233
519
5,164
12,701
13,894
0
W
9,619
3,247
4,728
10,751
23,753
17,303
748
7,653
15,898
0
32,708
L
Olorun
Darlamur
Olorun
11,558
6,553
2,361
2,548
18,710
6,412
89
8,773
9,881
31,412
0
L
Scylla
Dj0Nick
Scylla
11,268
2,119
58
1,664
16,143
5,113
273
2,433
13,626
33,588
0
W
Xbalanque
NikProoF
Xbalanque
20,795
10,092
0
3,042
14,059
6,443
6,006
3,678
10,285
0
54,554
L
Medusa
StarTuna
Medusa
8,805
3,929
418
1,158
16,910
6,213
619
7,170
9,660
0
25,005
L
Nemesis
Vitec2430
Nemesis
9,538
3,155
222
1,469
18,876
12,098
0
5,925
12,754
0
25,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,195
Gold Earned
62,808
183
Minions Killed
241
0
Camps Cleared
0
1,178,856
Distance Traveled
1,424,389
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,198
943
93
7
0
293,367
1
W
Bellona
13,180
941
45
3
0
308,096
0
L
Artemis
9,421
673
19
1
0
226,061
0
W
Sobek
12,048
861
7
1
0
268,354
0
W
Guan Yu
11,211
801
19
1
0
277,163
0
L
Olorun
10,934
781
56
4
0
185,608
0
L
Scylla
10,466
748
52
4
0
229,868
0
W
Xbalanque
13,171
941
77
6
0
277,409
3
L
Medusa
9,577
684
29
2
0
253,411
1
L
Nemesis
11,797
843
27
2
0
283,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role