Player Matchup

Jormungandr
Jormungandr
CryipticSkull
Jormungandr
Level 148
God Stats
10W - 7L
1,331 SR
Queue Stats
447W - 338L
1,576 Elo+
Party 2
Ra
Ra
MrsㅤLuLu
Ra
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 14L
1,545 Elo+
Party 2
Kali
Kali
Nezbu
Kali
Level 98
God Stats
12W - 5L
1,608 SR
Queue Stats
249W - 291L
1,593 Elo+
Party 2
Heimdallr
Heimdallr
Oikawatooru4424
Heimdallr
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
579W - 654L
1,446 Elo+
Party 2
Cthulhu
Cthulhu
thebaddest98
Cthulhu
Level 128
God Stats
5W - 6L
1,191 SR
Queue Stats
649W - 893L
1,468 Elo+
Party 2
Team Averages
Level 99
1,426 SR
1,526 Elo+

VS

Team Averages
Level 110
1,628 SR
1,613 Elo+
Mulan
Mulan
DiCotto13
Mulan
Level 146
God Stats
4W - 2L
1,906 SR
Queue Stats
84W - 74L
1,542 Elo+
Party 1
Athena
Athena
Fisherr16
Athena
Level 60
God Stats
5W - 2L
1,705 SR
Queue Stats
17W - 23L
1,531 Elo+
Party 1
Hades
Hades
Gil_Bertto
Hades
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 45L
1,664 Elo+
Party 1
Apollo
Apollo
fatality911
Apollo
Level 69
God Stats
1W - 2L
1,518 SR
Queue Stats
29W - 24L
1,711 Elo+
Party 1
Horus
Horus
wTomahawkw
Horus
Level 129
God Stats
20W - 19L
1,514 SR
Queue Stats
96W - 80L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CryipticSkull
Jormungandr
20
9 / 3 / 12
15,455
703
18,649
18,514
23,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 1 / 13
14,800
673
27,311
13,898
6,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
Nezbu
Kali
20
12 / 2 / 8
14,841
675
21,152
26,081
12,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Oikawatooru4424
Heimdallr
19
11 / 7 / 11
13,543
616
18,567
18,569
7,215
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
thebaddest98
Cthulhu
17
2 / 2 / 15
12,485
568
13,590
25,032
31,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DiCotto13
Mulan
17
2 / 10 / 1
10,278
467
8,873
24,598
22,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
Fisherr16
Athena
13
2 / 9 / 7
9,028
410
8,217
29,319
29,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
16
3 / 5 / 1
10,822
492
12,910
20,570
11,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
17
2 / 12 / 4
10,426
474
10,258
24,159
8,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
14
5 / 8 / 1
9,638
438
11,206
24,465
11,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
28
44
Kills
14
15
Deaths
44
59
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CryipticSkull
Jormungandr
9
3
12
5
L
Mulan
DiCotto13
Mulan
2
10
1
0.25
L
Athena
Fisherr16
Athena
2
9
7
0.61
L
Hades
3
5
1
0.7
W
10
1
13
16.5
W
Kali
Nezbu
Kali
12
2
8
8
W
Heimdallr
Oikawatooru4424
Heimdallr
11
7
11
2.36
L
Apollo
2
12
4
0.33
W
Cthulhu
thebaddest98
Cthulhu
2
2
15
4.75
L
Horus
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,269
Damage
51,464
102,094
Taken
123,111
82,070
Mitigated
82,856
41,584
Healing
34,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CryipticSkull
Jormungandr
18,649
7,175
0
3,448
18,514
23,640
1,585
1,939
16,003
96,737
3,288
L
Mulan
DiCotto13
Mulan
8,873
926
0
6,784
24,598
22,816
628
10,990
13,448
0
60,847
L
Athena
Fisherr16
Athena
8,217
975
1,061
5,471
29,319
29,114
12
15,595
13,376
17,270
0
L
Hades
12,910
716
297
8,345
20,570
11,551
0
11,539
8,768
73,083
0
W
27,311
4,073
4,145
6,756
13,898
6,709
3,660
5,068
8,730
125,089
0
W
Kali
Nezbu
Kali
21,152
15,415
0
13,365
26,081
12,828
4,146
4,705
21,236
0
119,393
W
Heimdallr
Oikawatooru4424
Heimdallr
18,567
7,311
630
6,265
18,569
7,215
5,687
5,552
12,771
0
80,959
L
Apollo
10,258
4,352
0
6,403
24,159
8,131
1,285
6,224
17,799
0
74,486
W
Cthulhu
thebaddest98
Cthulhu
13,590
1,152
964
6,011
25,032
31,678
1,347
7,182
17,105
40,123
5,470
L
Horus
11,206
5,616
457
5,220
24,465
11,244
82
12,525
11,746
0
50,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,124
Gold Earned
50,192
686
Minions Killed
485
0
Camps Cleared
0
2,195,201
Distance Traveled
2,072,559
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,455
703
185
8
0
396,510
4
L
Mulan
10,278
467
112
5
0
407,560
3
L
Athena
9,028
410
35
2
0
482,238
2
L
Hades
10,822
492
142
6
0
376,760
3
W
Ra
14,800
673
197
9
0
443,160
5
W
Kali
14,841
675
150
7
0
507,657
3
W
Heimdallr
13,543
616
90
4
0
423,979
1
L
Apollo
10,426
474
106
5
0
421,647
0
W
Cthulhu
12,485
568
64
3
0
423,895
1
L
Horus
9,638
438
90
4
0
384,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role