Player Matchup

Poseidon
Poseidon
Arc BoItz
Poseidon
Level 126
God Stats
8W - 4L
1,500 SR
Queue Stats
82W - 70L
1,303 Elo+
Party 2
Geb
Geb
AsyIummm
Geb
Level 36
God Stats
5W - 4L
1,260 SR
Queue Stats
46W - 55L
1,289 Elo+
Party 2
Fenrir
Fenrir
Bamnion
Fenrir
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 47L
1,681 Elo+
Party 2
Horus
Horus
UnoPasticcio
Horus
Level 45
God Stats
15W - 12L
1,819 SR
Queue Stats
64W - 60L
1,495 Elo+
Party 2
Neith
Neith
happygilmore654
Neith
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 41L
1,261 Elo+
Party 2
Team Averages
Level 80
1,516 SR
1,406 Elo+

VS

Team Averages
Level 69
1,570 SR
1,489 Elo+
Discordia
Discordia
CodenameKangaroo
Discordia
Level 109
God Stats
2W - 1L
1,785 SR
Queue Stats
148W - 155L
1,465 Elo+
Party 1
Poseidon
Poseidon
Demonic_Fenrir
Poseidon
Level 40
God Stats
6W - 19L
1,500 SR
Queue Stats
44W - 64L
1,433 Elo+
Party 1
Izanami
Izanami
Furkooo36144
Izanami
Level 69
God Stats
7W - 3L
1,706 SR
Queue Stats
18W - 16L
1,584 Elo+
Party 3
Achilles
Achilles
Sir__Gawain_
Achilles
Level 84
God Stats
6W - 15L
1,361 SR
Queue Stats
67W - 72L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
syoz999
Cthulhu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Arc BoItz
Poseidon
13
3 / 1 / 5
7,957
530
3,698
9,332
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 7
6,966
464
3,363
9,091
6,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Bamnion
Fenrir
16
11 / 2 / 6
9,604
640
13,125
13,759
5,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 1 / 7
8,493
566
4,309
7,803
5,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
4 / 1 / 2
9,054
604
6,347
8,506
2,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
12
1 / 3 / 1
7,272
485
7,707
6,476
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Poseidon
13
1 / 3 / 1
7,575
505
4,136
5,832
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Furkooo36144
Izanami
13
1 / 4 / 0
7,962
531
5,470
9,128
2,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Sir__Gawain_
Achilles
12
2 / 5 / 1
7,340
489
5,334
11,453
4,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
syoz999
Cthulhu
10
0 / 4 / 2
6,536
436
7,166
11,591
6,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
19
Kills
5
6
Deaths
19
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Arc BoItz
Poseidon
3
1
5
5.5
W
0
1
7
3.5
W
Fenrir
Bamnion
Fenrir
11
2
6
7
L
Discordia
1
3
1
0.5
L
Poseidon
1
3
1
0.5
L
Izanami
Furkooo36144
Izanami
1
4
0
0.25
L
Achilles
Sir__Gawain_
Achilles
2
5
1
0.5
W
1
1
7
4.5
W
4
1
2
5
L
Cthulhu
syoz999
Cthulhu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,842
Damage
29,813
48,491
Taken
44,480
22,332
Mitigated
16,735
14,892
Healing
9,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Arc BoItz
Poseidon
3,698
172
0
1,224
9,332
2,837
519
4,939
4,393
48,162
0
W
3,363
476
295
2,784
9,091
6,234
243
3,808
5,283
10,795
0
W
Fenrir
Bamnion
Fenrir
13,125
3,299
0
2,205
13,759
5,784
0
3,960
9,737
0
71,033
L
Discordia
7,707
232
0
480
6,476
1,787
300
1,423
5,053
45,689
0
L
Poseidon
4,136
755
0
1,755
5,832
1,565
0
383
5,449
37,328
0
L
Izanami
Furkooo36144
Izanami
5,470
4,482
0
1,178
9,128
2,464
558
1,031
8,097
0
61,690
L
Achilles
Sir__Gawain_
Achilles
5,334
1,270
0
3,129
11,453
4,033
0
1,749
9,704
0
40,960
W
4,309
2,233
1,341
2,975
7,803
5,001
304
3,958
3,607
0
38,744
W
6,347
3,315
0
4,068
8,506
2,476
1,302
2,044
6,462
0
64,217
L
Cthulhu
syoz999
Cthulhu
7,166
391
657
2,527
11,591
6,886
0
2,475
9,116
23,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,074
Gold Earned
36,685
401
Minions Killed
387
0
Camps Cleared
0
1,492,105
Distance Traveled
1,329,882
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,957
530
88
6
0
318,296
3
W
Geb
6,966
464
16
1
0
293,212
2
W
Fenrir
9,604
640
93
6
0
332,407
0
L
Discordia
7,272
485
82
5
0
269,547
3
L
Poseidon
7,575
505
83
6
0
237,768
7
L
Izanami
7,962
531
132
9
0
230,034
1
L
Achilles
7,340
489
69
5
0
313,399
2
W
Horus
8,493
566
93
6
0
266,461
3
W
Neith
9,054
604
111
7
0
281,729
2
L
Cthulhu
6,536
436
21
1
0
279,134
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role