Player Matchup

Erlang Shen
Erlang Shen
Bronze III
NSG_Kaizoku
Erlang Shen
Bronze III
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,486 MMR
Party 1
Bacchus
Bacchus
Bronze III
NSG_RAKETTA
Bacchus
Bronze III
Level 127
God Stats
1W - 5L
1,413 SR
Queue Stats
6W - 6L
1,455 MMR
Party 1
Hades
Hades
Bronze III
Queen__Cheetah
Hades
Bronze III
Level 105
God Stats
1W - 4L
1,335 SR
Queue Stats
1W - 4L
1,401 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,416 SR
1,447 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,500 SR
1,356 MMR
Ganesha
Ganesha
Silver II
CruMBLYp00
Ganesha
Silver II
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 49L
1,212 MMR
Solo
Medusa
Medusa
Silver I
Twitch_Defqon
Medusa
Silver I
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
156W - 170L
1,516 MMR
Party 2
Ra
Ra
Silver V
zFreakn
Ra
Silver V
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 135L
1,341 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
NSG_Kaizoku
Erlang Shen
10
2 / 7 / 0
7,055
641
5,456
9,169
6,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
NSG_RAKETTA
Bacchus
11
1 / 5 / 1
7,562
687
6,214
10,660
11,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 3 / 2
6,744
613
6,201
8,660
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesOdinAtlasBastetGilgamesh

VS

Bans
MulanArtioSolAresScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CruMBLYp00
Ganesha
13
0 / 1 / 15
8,974
816
2,870
11,725
13,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
12 / 0 / 3
9,832
894
13,848
7,721
3,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 2 / 9
8,380
762
7,380
7,398
3,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
15
15
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ganesha
CruMBLYp00
Ganesha
0
1
15
7.5
L
Erlang Shen
NSG_Kaizoku
Erlang Shen
2
7
0
0.29
L
Bacchus
NSG_RAKETTA
Bacchus
1
5
1
0.3
L
0
3
2
0.33
W
12
0
3
13.5
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,871
Damage
24,098
28,489
Taken
26,844
21,279
Mitigated
20,841
5,896
Healing
13,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
CruMBLYp00
Ganesha
2,870
653
548
5,037
11,725
13,059
351
4,361
7,052
10,374
0
L
Erlang Shen
NSG_Kaizoku
Erlang Shen
5,456
2,104
0
486
9,169
6,491
0
3,185
5,809
0
17,779
L
Bacchus
NSG_RAKETTA
Bacchus
6,214
548
456
2,549
10,660
11,072
0
2,404
7,970
15,026
0
L
6,201
60
243
2,162
8,660
3,716
0
4,351
4,137
25,569
0
W
13,848
7,225
0
2,804
7,721
3,977
1,823
4,030
3,463
0
48,182
W
7,380
1,135
1,669
3,128
7,398
3,805
429
3,742
3,528
33,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,361
Gold Earned
27,186
101
Minions Killed
137
3
Camps Cleared
7
570,394
Distance Traveled
606,677
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,974
816
0
0
0
209,032
3
L
Erlang Shen
7,055
641
43
4
2
196,789
4
L
Bacchus
7,562
687
19
2
0
192,857
4
L
Hades
6,744
613
39
4
1
180,748
2
W
Medusa
9,832
894
76
7
5
203,719
3
W
Ra
8,380
762
61
6
2
193,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role