Player Matchup

Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold V
Artesiaa
Agni
Gold V
Level 81
God Stats
4W - 1L
1,792 SR
Queue Stats
55W - 48L
1,312 MMR
Solo
Ymir
Ymir
Silver IV
BlackJoker360
Ymir
Silver IV
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 79L
1,328 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
EOHANY
Baron Samedi
Silver II
Level 129
God Stats
7W - 4L
1,500 SR
Queue Stats
286W - 277L
1,303 MMR
Solo
Ne Zha
Ne Zha
Silver V
vChronnos
Ne Zha
Silver V
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 112L
1,313 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,558 SR
1,351 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,525 SR
1,349 MMR
Fenrir
Fenrir
Bronze III
 
Fenrir
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
GldnBoyuh
Izanami
Silver I
Level 118
God Stats
2W - 5L
1,571 SR
Queue Stats
44W - 47L
1,402 MMR
Party 1
The Morrigan
The Morrigan
Silver IV
NotMyRole
The Morrigan
Silver IV
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 38L
1,315 MMR
Solo
Discordia
Discordia
Silver III
claaro125
Discordia
Silver III
Level 145
God Stats
8W - 5L
1,500 SR
Queue Stats
195W - 196L
1,263 MMR
Solo
Yemoja
Yemoja
Silver II
swancleric
Yemoja
Silver II
Level 73
God Stats
10W - 7L
1,555 SR
Queue Stats
113W - 120L
1,264 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
0 / 0 / 2
3,643
729
1,997
2,048
526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Agni
6
3 / 1 / 0
4,032
806
1,563
1,874
475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 0 / 3
3,517
703
72
895
384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
EOHANY
Baron Samedi
6
0 / 0 / 0
3,424
685
1,031
2,620
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
vChronnos
Ne Zha
6
1 / 0 / 3
3,732
746
801
1,905
592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
OdinCliodhnaAthenaKali

VS

Bans
GilgameshGebBastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
3
0 / 2 / 0
2,880
576
207
2,076
424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
GldnBoyuh
Izanami
4
0 / 0 / 0
2,861
572
295
650
106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
NotMyRole
The Morrigan
6
1 / 1 / 0
3,728
746
1,183
1,930
438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
claaro125
Discordia
7
0 / 0 / 0
3,660
732
1,605
1,413
393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
swancleric
Yemoja
4
0 / 1 / 0
3,076
615
346
3,315
1,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
4
Kills
1
1
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
0
2
1
L
Fenrir
 
Fenrir
0
2
0
0
W
Agni
3
1
0
3
W
0
0
3
1.5
W
Baron Samedi
EOHANY
Baron Samedi
0
0
0
0
L
Izanami
GldnBoyuh
Izanami
0
0
0
0
L
The Morrigan
NotMyRole
The Morrigan
1
1
0
1
L
Discordia
claaro125
Discordia
0
0
0
0
L
Yemoja
swancleric
Yemoja
0
1
0
0
W
Ne Zha
vChronnos
Ne Zha
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,464
Damage
3,636
9,342
Taken
9,384
2,783
Mitigated
2,366
3,917
Healing
3,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
1,997
818
0
1,228
2,048
526
0
265
1,783
0
19,964
L
Fenrir
 
Fenrir
207
51
0
487
2,076
424
0
342
1,698
0
4,365
W
Agni
1,563
267
0
518
1,874
475
0
572
1,206
14,099
0
W
72
0
0
227
895
384
0
25
870
6,858
0
W
Baron Samedi
EOHANY
Baron Samedi
1,031
36
0
1,520
2,620
806
0
1,605
1,015
15,444
0
L
Izanami
GldnBoyuh
Izanami
295
295
0
325
650
106
0
0
650
0
7,997
L
The Morrigan
NotMyRole
The Morrigan
1,183
151
0
552
1,930
438
0
962
914
11,855
1,712
L
Discordia
claaro125
Discordia
1,605
0
0
750
1,413
393
90
1,031
382
18,396
0
L
Yemoja
swancleric
Yemoja
346
141
93
1,390
3,315
1,005
0
207
3,074
5,306
0
W
Ne Zha
vChronnos
Ne Zha
801
219
0
424
1,905
592
0
223
1,662
0
15,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,348
Gold Earned
16,205
155
Minions Killed
119
0
Camps Cleared
0
525,857
Distance Traveled
379,822
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,643
729
41
8
0
97,578
0
L
Fenrir
2,880
576
19
4
0
48,055
1
W
Agni
4,032
806
36
7
0
107,835
2
W
Ymir
3,517
703
17
3
0
107,268
1
W
Baron Samedi
3,424
685
33
7
0
90,938
3
L
Izanami
2,861
572
22
4
0
48,326
0
L
The Morrigan
3,728
746
32
6
0
98,101
0
L
Discordia
3,660
732
36
7
0
95,644
2
L
Yemoja
3,076
615
10
2
0
89,696
0
W
Ne Zha
3,732
746
28
6
0
122,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role