Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
AshenTea777
Tyr
Level 43
God Stats
0W - 1L
1,202 SR
Queue Stats
3W - 7L
1,434 Elo+
Solo
Loki
Loki
RedSharkzxc
Loki
Level 123
God Stats
34W - 54L
1,670 SR
Queue Stats
491W - 550L
1,543 Elo+
Party 2
Anhur
Anhur
Skiillu
Anhur
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 19L
1,420 Elo+
Solo
Kumbhakarna
Kumbhakarna
WolverineH501
Kumbhakarna
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 38L
1,363 Elo+
Party 2
Team Averages
Level 70
1,474 SR
1,452 Elo+

VS

Team Averages
Level 46
1,438 SR
1,487 Elo+
Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DrAids
Cthulhu
Level 27
God Stats
7W - 3L
1,487 SR
Queue Stats
312W - 185L
1,530 Elo+
Party 1
Geb
Geb
Nagyarc
Geb
Level 32
God Stats
168W - 75L
1,212 SR
Queue Stats
286W - 146L
1,441 Elo+
Party 1
Vamana
Vamana
Nemophila123
Vamana
Level 28
God Stats
3W - 2L
1,514 SR
Queue Stats
91W - 54L
1,474 Elo+
Party 1
Nox
Nox
rEmeqqq
Nox
Level 38
God Stats
7W - 4L
1,475 SR
Queue Stats
380W - 265L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 5 / 2
7,020
702
6,014
7,852
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 4 / 1
6,293
629
3,604
14,234
7,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
2 / 1 / 1
7,924
792
6,127
8,797
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Skiillu
Anhur
11
1 / 6 / 0
6,529
653
5,603
9,904
2,748
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
WolverineH501
Kumbhakarna
11
0 / 4 / 1
6,654
665
2,774
10,749
5,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
9 / 1 / 2
9,056
906
10,020
5,364
2,005
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
DrAids
Cthulhu
13
2 / 0 / 9
7,430
743
10,215
8,255
6,206
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Geb
13
0 / 1 / 17
7,525
753
7,712
8,605
7,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
13
6 / 1 / 9
8,028
803
9,669
8,016
6,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nox
15
3 / 0 / 9
8,055
806
8,815
4,242
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
66
3
Kills
20
20
Deaths
3
5
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
5
2
0.2
W
Neith
 
Neith
9
1
2
10
L
0
4
1
0.13
W
Cthulhu
DrAids
Cthulhu
2
0
9
6.5
W
Geb
0
1
17
8.5
W
Vamana
6
1
9
10.5
L
2
1
1
2.5
L
Anhur
Skiillu
Anhur
1
6
0
0.17
L
Kumbhakarna
WolverineH501
Kumbhakarna
0
4
1
0.13
W
Nox
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,122
Damage
46,431
51,536
Taken
34,482
22,518
Mitigated
23,875
6,629
Healing
5,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,014
37
0
1,198
7,852
3,992
0
3,584
4,135
22,491
0
W
Neith
 
Neith
10,020
4,033
564
1,333
5,364
2,005
892
336
4,963
0
30,687
L
3,604
903
0
2,485
14,234
7,411
0
7,811
6,080
0
8,493
W
Cthulhu
DrAids
Cthulhu
10,215
959
0
725
8,255
6,206
0
3,155
5,029
24,940
0
W
Geb
7,712
1,070
0
0
8,605
7,706
31
1,986
6,432
16,610
0
W
Vamana
9,669
3,711
0
2,261
8,016
6,146
150
2,569
5,262
0
11,869
L
6,127
1,759
0
1,496
8,797
2,786
0
4,939
3,776
0
27,394
L
Anhur
Skiillu
Anhur
5,603
2,182
0
685
9,904
2,748
0
4,027
5,732
0
13,491
L
Kumbhakarna
WolverineH501
Kumbhakarna
2,774
152
0
765
10,749
5,581
0
6,381
4,186
4,776
0
W
Nox
8,815
1,021
0
444
4,242
1,812
0
742
3,430
30,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,420
Gold Earned
40,094
131
Minions Killed
166
0
Camps Cleared
0
1,013,620
Distance Traveled
1,129,817
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,020
702
43
4
0
186,342
0
W
Neith
9,056
906
44
4
0
202,566
3
L
Tyr
6,293
629
13
1
0
208,376
0
W
Cthulhu
7,430
743
33
3
0
218,038
1
W
Geb
7,525
753
18
2
0
232,103
2
W
Vamana
8,028
803
6
1
0
244,998
2
L
Loki
7,924
792
57
6
0
220,671
2
L
Anhur
6,529
653
17
2
0
187,356
2
L
Kumbhakarna
6,654
665
1
0
0
210,875
0
W
Nox
8,055
806
65
7
0
232,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role