Player Matchup

Hercules
Hercules
E1_WaUp0
Hercules
Level 100
God Stats
4W - 1L
1,500 SR
Queue Stats
279W - 284L
1,787 Elo+
Party 1
Izanami
Izanami
Tantalius
Izanami
Level 158
God Stats
11W - 25L
1,069 SR
Queue Stats
193W - 282L
1,210 Elo+
Solo
Janus
Janus
UDownWitMeOpp
Janus
Level 77
God Stats
3W - 4L
1,211 SR
Queue Stats
156W - 163L
1,500 Elo+
Party 1
Team Averages
Level 112
1,260 SR
1,499 Elo+

VS

Team Averages
Level 60
1,622 SR
1,252 Elo+
Horus
Horus
Octopus2149
Horus
Level 84
God Stats
6W - 7L
1,629 SR
Queue Stats
16W - 23L
1,309 Elo+
Party 2
Neith
Neith
fluffydonutman
Neith
Level 88
God Stats
5W - 1L
1,737 SR
Queue Stats
28W - 31L
1,192 Elo+
Party 2
Athena
Athena
teeneyturtle
Athena
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 7L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
E1_WaUp0
Hercules
14
9 / 3 / 7
10,405
800
18,759
15,088
13,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Tantalius
Izanami
14
4 / 5 / 12
10,460
805
11,066
13,045
3,890
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 5 / 10
10,021
771
12,712
11,784
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 4
10,557
812
8,833
23,770
22,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

16
6 / 4 / 4
11,345
873
11,256
10,906
4,656
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
13
0 / 7 / 8
8,671
667
3,486
17,257
9,279
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
18
Kills
12
13
Deaths
18
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
E1_WaUp0
Hercules
9
3
7
4.17
L
6
7
4
1.14
W
Izanami
Tantalius
Izanami
4
5
12
2
W
5
5
10
2
L
6
4
4
2
L
Athena
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,537
Damage
23,575
39,917
Taken
51,933
20,540
Mitigated
36,780
13,804
Healing
9,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
E1_WaUp0
Hercules
18,759
10,623
769
6,502
15,088
13,922
987
2,363
12,725
0
35,634
L
8,833
3,742
2,206
5,075
23,770
22,845
66
5,611
18,159
0
22,285
W
Izanami
Tantalius
Izanami
11,066
6,938
0
3,041
13,045
3,890
968
905
12,140
0
38,278
W
12,712
1,159
81
3,411
11,784
2,728
804
1,029
10,755
42,836
0
L
11,256
4,914
0
2,588
10,906
4,656
1,283
4,371
6,535
0
49,182
L
Athena
3,486
1,283
0
0
17,257
9,279
130
3,140
14,117
9,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,886
Gold Earned
30,573
145
Minions Killed
104
9
Camps Cleared
3
652,456
Distance Traveled
553,136
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,405
800
32
2
4
234,697
1
L
Horus
10,557
812
8
1
0
238,900
1
W
Izanami
10,460
805
54
4
3
201,490
5
W
Janus
10,021
771
59
5
2
216,269
2
L
Neith
11,345
873
81
6
2
168,338
0
L
Athena
8,671
667
15
1
1
145,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role