Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Fartbubbles3635
Chaac
Level 29
God Stats
1W - 0L
1,938 SR
Queue Stats
18W - 6L
1,984 Elo+
Party 1
Fenrir
Fenrir
ScottishYeet
Fenrir
Level 160
God Stats
1W - 0L
1,737 SR
Queue Stats
26W - 16L
1,606 Elo+
Party 1
Cernunnos
Cernunnos
TheSaturdayGod
Cernunnos
Level 144
God Stats
5W - 4L
1,463 SR
Queue Stats
219W - 183L
1,604 Elo+
Party 3
Geb
Geb
bigoltentpole
Geb
Level 28
God Stats
1W - 0L
1,737 SR
Queue Stats
12W - 3L
2,123 Elo+
Party 1
Team Averages
Level 81
1,675 SR
1,763 Elo+

VS

Team Averages
Level 76
1,714 SR
1,632 Elo+
Bastet
Bastet
 
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
DyrKral
Heimdallr
Level 26
God Stats
6W - 11L
1,766 SR
Queue Stats
662W - 619L
1,741 Elo+
Party 2
Zeus
Zeus
KoolaidZEUS
Zeus
Level 17
God Stats
44W - 35L
1,639 SR
Queue Stats
66W - 80L
1,465 Elo+
Solo
Cthulhu
Cthulhu
Sinon3036
Cthulhu
Level 146
God Stats
5W - 8L
1,743 SR
Queue Stats
147W - 107L
1,690 Elo+
Party 2
Ravana
Ravana
wotywot
Ravana
Level 63
God Stats
3W - 1L
1,920 SR
Queue Stats
67W - 38L
1,762 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
4 / 3 / 13
10,679
890
10,471
8,800
3,140
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 0 / 8
9,361
780
11,543
14,269
9,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
17
11 / 3 / 3
10,629
886
13,580
15,267
6,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
TheSaturdayGod
Cernunnos
18
5 / 1 / 11
10,382
865
13,154
12,168
4,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 2 / 12
10,299
858
7,448
12,808
7,327
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
2 / 4 / 0
8,353
696
8,329
13,012
3,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
DyrKral
Heimdallr
14
0 / 3 / 3
8,114
676
8,882
12,220
4,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 8 / 2
8,136
678
5,858
8,121
1,766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Sinon3036
Cthulhu
17
3 / 3 / 4
9,826
819
13,965
18,893
19,718
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
wotywot
Ravana
14
2 / 9 / 2
8,408
701
8,104
14,160
6,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
27
Kills
9
9
Deaths
27
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
3
13
3.5
L
Bastet
 
Bastet
2
4
0
0.5
L
Heimdallr
DyrKral
Heimdallr
0
3
3
0.5
W
2
0
8
6
L
2
8
2
0.38
W
Fenrir
11
3
3
4.17
L
Cthulhu
Sinon3036
Cthulhu
3
3
4
1.67
W
Cernunnos
TheSaturdayGod
Cernunnos
5
1
11
10.5
W
5
2
12
5.5
L
Ravana
wotywot
Ravana
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,196
Damage
45,138
63,312
Taken
66,406
30,977
Mitigated
35,877
17,446
Healing
10,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
10,471
2,131
0
1,373
8,800
3,140
1,217
5,637
3,163
42,176
0
L
Bastet
 
Bastet
8,329
1,828
0
2,140
13,012
3,625
0
3,574
8,701
0
25,644
L
Heimdallr
DyrKral
Heimdallr
8,882
4,224
0
2,854
12,220
4,424
0
2,702
9,079
0
28,210
W
11,543
917
0
8,263
14,269
9,488
522
1,538
12,731
0
28,314
L
5,858
968
45
497
8,121
1,766
0
648
7,351
15,482
0
W
Fenrir
13,580
3,786
0
1,459
15,267
6,530
563
3,457
11,810
0
32,565
L
Cthulhu
Sinon3036
Cthulhu
13,965
981
117
3,195
18,893
19,718
0
6,873
11,672
46,428
0
W
Cernunnos
TheSaturdayGod
Cernunnos
13,154
4,615
0
2,679
12,168
4,492
1,720
6,726
5,442
0
50,375
W
7,448
664
0
3,672
12,808
7,327
528
2,465
10,343
21,920
0
L
Ravana
wotywot
Ravana
8,104
2,597
127
1,187
14,160
6,344
0
3,448
10,056
0
19,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,350
Gold Earned
42,837
262
Minions Killed
205
0
Camps Cleared
0
1,424,216
Distance Traveled
1,046,091
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,679
890
85
7
0
267,081
0
L
Bastet
8,353
696
30
3
0
281,134
1
L
Heimdallr
8,114
676
48
4
0
209,697
1
W
Chaac
9,361
780
42
4
0
288,312
0
L
Zeus
8,136
678
17
1
0
134,716
0
W
Fenrir
10,629
886
34
3
0
313,460
1
L
Cthulhu
9,826
819
87
7
0
213,078
2
W
Cernunnos
10,382
865
73
6
0
264,753
0
W
Geb
10,299
858
28
2
0
290,610
1
L
Ravana
8,408
701
23
2
0
207,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role