Player Matchup

Baron Samedi
Baron Samedi
DEAMAN456
Baron Samedi
Level 87
God Stats
1W - 9L
1,516 SR
Queue Stats
168W - 160L
1,528 Elo+
Solo
Apollo
Apollo
DonaldDump212
Apollo
Level 92
God Stats
2W - 3L
1,500 SR
Queue Stats
571W - 561L
1,453 Elo+
Solo
He Bo
He Bo
TKgamerro
He Bo
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Athena
Athena
l B3D l ANUB1S
Athena
Level 122
God Stats
3W - 5L
1,500 SR
Queue Stats
20W - 22L
1,414 Elo+
Party 1
Odin
Odin
trice xoxo
Odin
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,471 Elo+
Party 1
Team Averages
Level 88
1,503 SR
1,473 Elo+

VS

Team Averages
Level 130
1,463 SR
1,497 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Fenrhatir
Artemis
Level 157
God Stats
7W - 5L
1,461 SR
Queue Stats
68W - 64L
1,480 Elo+
Party 2
Janus
Janus
GankBank
Janus
Level 146
God Stats
3W - 3L
1,286 SR
Queue Stats
35W - 38L
1,531 Elo+
Party 2
Sylvanus
Sylvanus
oruchi92
Sylvanus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 61L
1,513 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
szyderca15243
Ah Muzen Cab
Level 102
God Stats
11W - 8L
1,571 SR
Queue Stats
180W - 171L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DEAMAN456
Baron Samedi
12
1 / 4 / 3
6,794
679
6,222
7,004
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 2
6,947
695
5,839
7,949
2,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
TKgamerro
He Bo
13
1 / 5 / 1
6,733
673
2,910
8,473
2,424
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
3 / 1 / 2
7,629
763
4,563
13,549
12,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 3 / 3
6,444
644
3,051
9,890
8,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
3 / 2 / 9
8,106
811
5,790
13,163
12,805
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Fenrhatir
Artemis
15
3 / 0 / 7
8,166
817
10,437
4,255
2,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
GankBank
Janus
15
6 / 0 / 8
8,231
823
12,749
3,976
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
oruchi92
Sylvanus
13
0 / 0 / 11
7,696
770
4,390
8,849
9,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
szyderca15243
Ah Muzen Cab
15
4 / 4 / 5
8,080
808
6,850
8,951
4,348
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
6
Kills
16
16
Deaths
6
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
2
9
3.75
L
Baron Samedi
DEAMAN456
Baron Samedi
1
4
3
0.63
L
1
3
2
0.67
W
Artemis
Fenrhatir
Artemis
3
0
7
6.5
W
Janus
GankBank
Janus
6
0
8
10
L
He Bo
TKgamerro
He Bo
1
5
1
0.3
L
3
1
2
4
W
Sylvanus
oruchi92
Sylvanus
0
0
11
5.5
W
Ah Muzen Cab
szyderca15243
Ah Muzen Cab
4
4
5
1.63
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,585
Damage
40,216
46,865
Taken
39,194
29,457
Mitigated
29,977
11,951
Healing
11,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,790
1,288
1,057
1,973
13,163
12,805
132
5,352
7,811
0
19,700
L
Baron Samedi
DEAMAN456
Baron Samedi
6,222
293
1,611
1,961
7,004
3,624
0
2,546
4,458
21,214
0
L
5,839
2,679
0
2,073
7,949
2,353
0
3,360
4,589
0
21,570
W
Artemis
Fenrhatir
Artemis
10,437
3,918
0
1,112
4,255
2,187
1,261
932
3,323
0
34,709
W
Janus
GankBank
Janus
12,749
850
0
734
3,976
1,621
797
1,274
2,702
29,095
0
L
He Bo
TKgamerro
He Bo
2,910
719
426
546
8,473
2,424
0
3,124
5,349
13,859
0
L
4,563
1,148
318
2,694
13,549
12,166
0
3,652
9,829
14,523
0
W
Sylvanus
oruchi92
Sylvanus
4,390
1,106
2,694
3,021
8,849
9,016
382
2,848
6,001
13,974
0
W
Ah Muzen Cab
szyderca15243
Ah Muzen Cab
6,850
2,987
223
770
8,951
4,348
1,901
3,289
5,662
0
24,420
L
3,051
599
679
1,643
9,890
8,890
0
4,457
5,433
0
8,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,547
Gold Earned
40,279
164
Minions Killed
206
0
Camps Cleared
0
911,088
Distance Traveled
1,024,347
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,106
811
31
3
0
233,663
1
L
Baron Samedi
6,794
679
35
4
0
150,687
1
L
Apollo
6,947
695
55
6
0
199,854
1
W
Artemis
8,166
817
58
6
0
197,319
2
W
Janus
8,231
823
48
5
0
214,328
1
L
He Bo
6,733
673
36
4
0
161,263
0
L
Athena
7,629
763
21
2
0
209,407
2
W
Sylvanus
7,696
770
20
2
0
190,748
2
W
Ah Muzen Cab
8,080
808
49
5
0
188,289
1
L
Odin
6,444
644
17
2
0
189,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role