Player Matchup

Ares
Ares
 
Ares
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BarbaricxViking
Chaac
Level 62
God Stats
22W - 21L
1,311 SR
Queue Stats
101W - 105L
1,494 Elo+
Solo
Ravana
Ravana
FloodedBuckle3
Ravana
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 156L
1,483 Elo+
Party 3
Ymir
Ymir
Sasquatch1333
Ymir
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
74W - 61L
1,420 Elo+
Party 2
Medusa
Medusa
nightmarememe84
Medusa
Level 49
God Stats
6W - 11L
1,181 SR
Queue Stats
75W - 105L
1,444 Elo+
Party 3
Team Averages
Level 87
1,398 SR
1,468 Elo+

VS

Team Averages
Level 55
1,369 SR
1,321 Elo+
Nemesis
Nemesis
I_LoVe_NaChos08
Nemesis
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
20W - 19L
1,126 Elo+
Party 1
Hachiman
Hachiman
MrAvocado819
Hachiman
Level 4
God Stats
0W - 3L
1,108 SR
Queue Stats
4W - 6L
1,197 Elo+
Party 1
Tiamat
Tiamat
X_junior10_X
Tiamat
Level 100
God Stats
4W - 8L
1,500 SR
Queue Stats
50W - 54L
1,289 Elo+
Party 1
Ymir
Ymir
arbkingafication
Ymir
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 24L
1,500 Elo+
Party 1
Mercury
Mercury
biggysed
Mercury
Level 140
God Stats
4W - 6L
1,237 SR
Queue Stats
375W - 351L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
4 / 0 / 7
7,555
630
3,310
9,946
6,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 2 / 0
7,259
605
3,113
8,861
7,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
8 / 1 / 2
7,734
645
5,619
5,980
1,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
8 / 2 / 3
8,597
716
8,148
9,173
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 5
6,549
546
3,508
2,926
812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 1
6,728
561
5,895
7,764
2,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
MrAvocado819
Hachiman
9
1 / 3 / 0
5,676
473
2,001
4,823
1,243
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
9
1 / 9 / 2
5,890
491
3,111
8,284
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 2
5,234
436
3,773
7,968
2,614
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mercury
biggysed
Mercury
12
1 / 1 / 1
7,193
599
5,035
4,683
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
24
Kills
6
6
Deaths
24
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
0
7
7.5
W
1
2
0
0.5
W
8
1
2
9
L
3
6
1
0.58
L
Hachiman
MrAvocado819
Hachiman
1
3
0
0.33
W
8
2
3
4.75
L
Tiamat
1
9
2
0.22
L
0
5
2
0.2
L
Mercury
biggysed
Mercury
1
1
1
1.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,698
Damage
19,815
36,886
Taken
33,522
19,240
Mitigated
11,623
11,869
Healing
4,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,310
244
498
3,179
9,946
6,286
192
2,356
7,590
23,014
0
W
3,113
961
0
4,802
8,861
7,121
425
0
8,861
0
44,137
W
5,619
1,159
0
1,220
5,980
1,711
0
924
4,947
0
47,202
L
5,895
2,529
0
544
7,764
2,117
0
1,506
6,258
0
30,322
L
Hachiman
MrAvocado819
Hachiman
2,001
1,844
0
89
4,823
1,243
528
2,476
2,347
0
17,611
W
8,148
1,761
0
1,538
9,173
3,310
1,270
2,402
6,366
47,115
0
L
Tiamat
3,111
434
0
212
8,284
3,238
0
5,518
2,766
15,930
0
L
3,773
542
0
1,560
7,968
2,614
0
1,958
6,010
18,021
0
L
Mercury
biggysed
Mercury
5,035
3,167
0
1,717
4,683
2,411
434
0
4,683
0
44,220
W
3,508
789
0
632
2,926
812
468
688
2,238
0
25,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,694
Gold Earned
30,721
364
Minions Killed
245
0
Camps Cleared
0
1,234,199
Distance Traveled
1,082,241
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,555
630
33
3
0
233,450
4
W
Chaac
7,259
605
96
8
0
256,930
3
W
Ravana
7,734
645
82
7
0
283,650
4
L
Nemesis
6,728
561
50
4
0
224,707
0
L
Hachiman
5,676
473
40
3
0
207,752
0
W
Ymir
8,597
716
92
8
0
231,599
3
L
Tiamat
5,890
491
21
2
0
201,137
1
L
Ymir
5,234
436
30
3
0
184,558
2
L
Mercury
7,193
599
104
9
0
264,087
3
W
Medusa
6,549
546
61
5
0
228,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role