Player Matchup

Izanami
Izanami
 
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Aizrya
Fenrir
Level 49
God Stats
5W - 4L
1,536 SR
Queue Stats
23W - 25L
1,537 Elo+
Party 2
Scylla
Scylla
Mixime
Scylla
Level 127
God Stats
3W - 5L
1,587 SR
Queue Stats
52W - 50L
1,523 Elo+
Party 2
Team Averages
Level 107
1,541 SR
1,520 Elo+

VS

Team Averages
Level 65
1,772 SR
1,905 Elo+
Anubis
Anubis
Darklord912
Anubis
Level 27
God Stats
2W - 0L
1,835 SR
Queue Stats
57W - 14L
2,103 Elo+
Party 1
Ao Kuang
Ao Kuang
Kalapsys
Ao Kuang
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 58L
1,556 Elo+
Solo
Zeus
Zeus
TylerFire
Zeus
Level 60
God Stats
14W - 2L
1,982 SR
Queue Stats
80W - 19L
2,057 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 5 / 2
9,195
707
6,246
13,830
2,836
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Aizrya
Fenrir
10
0 / 8 / 3
7,448
573
4,692
15,795
6,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
Mixime
Scylla
14
2 / 1 / 3
9,002
692
7,876
6,524
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
5 / 1 / 6
10,370
798
11,792
10,650
5,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
Kalapsys
Ao Kuang
14
3 / 2 / 5
9,438
726
5,692
9,766
6,187
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
16
6 / 2 / 7
10,582
814
16,325
8,408
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
14
14
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
5
2
0.8
L
Fenrir
Aizrya
Fenrir
0
8
3
0.19
W
Anubis
5
1
6
8
W
Ao Kuang
Kalapsys
Ao Kuang
3
2
5
2.75
L
Scylla
Mixime
Scylla
2
1
3
3.5
W
Zeus
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,814
Damage
33,809
36,149
Taken
28,824
10,522
Mitigated
14,315
3,605
Healing
10,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,246
4,785
0
1,414
13,830
2,836
0
12,820
625
0
38,150
L
Fenrir
Aizrya
Fenrir
4,692
299
0
1,268
15,795
6,305
0
14,615
870
166
6,545
W
Anubis
11,792
1,662
0
6,928
10,650
5,043
927
3,175
7,025
45,679
0
W
Ao Kuang
Kalapsys
Ao Kuang
5,692
1,352
0
2,636
9,766
6,187
616
2,776
6,805
25,879
0
L
Scylla
Mixime
Scylla
7,876
322
0
923
6,524
1,381
0
5,892
428
32,023
0
W
Zeus
16,325
2,635
0
1,166
8,408
3,085
936
2,978
5,283
48,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,645
Gold Earned
30,390
124
Minions Killed
176
3
Camps Cleared
9
705,243
Distance Traveled
715,874
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,195
707
75
6
0
217,519
1
L
Fenrir
7,448
573
8
1
1
226,882
6
W
Anubis
10,370
798
71
5
2
223,849
1
W
Ao Kuang
9,438
726
30
2
7
247,520
6
L
Scylla
9,002
692
41
3
2
260,842
6
W
Zeus
10,582
814
75
6
0
244,505
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role