Player Matchup

Skadi
Skadi
Gold IV
ImJipp
Skadi
Gold IV
Level 121
God Stats
15W - 5L
1,995 SR
Queue Stats
22W - 19L
1,720 MMR
Solo
Ymir
Ymir
Gold II
KolmersQay
Ymir
Gold II
Level 149
God Stats
1W - 5L
1,302 SR
Queue Stats
228W - 234L
1,721 MMR
Solo
Merlin
Merlin
Gold III
LlamasOnLlamas1
Merlin
Gold III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 143L
1,712 MMR
Solo
Thanatos
Thanatos
Gold I
VPlay2WinV
Thanatos
Gold I
Level 126
God Stats
1W - 2L
1,550 SR
Queue Stats
159W - 146L
1,722 MMR
Solo
Hades
Hades
Gold IV
Visouveous
Hades
Gold IV
Level 102
God Stats
5W - 2L
1,876 SR
Queue Stats
19W - 16L
1,727 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,645 SR
1,720 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,687 SR
1,720 MMR
Ao Kuang
Ao Kuang
Gold II
ElQueDigaUribe
Ao Kuang
Gold II
Level 114
God Stats
25W - 21L
1,661 SR
Queue Stats
218W - 214L
1,711 MMR
Solo
Heimdallr
Heimdallr
Gold IV
Kоnviction
Heimdallr
Gold IV
Level 159
God Stats
10W - 5L
1,978 SR
Queue Stats
61W - 41L
1,731 MMR
Solo
Yemoja
Yemoja
Gold II
Legacy
Yemoja
Gold II
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,714 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
McJoshyJoshJosh
Kuzenbo
Platinum III
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
461W - 447L
1,719 MMR
Solo
Medusa
Medusa
Gold I
redchoo
Medusa
Gold I
Level 142
God Stats
9W - 1L
1,795 SR
Queue Stats
608W - 591L
1,728 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ImJipp
Skadi
17
4 / 3 / 0
10,484
552
12,864
12,083
3,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
2 / 6 / 3
8,913
469
8,583
20,658
23,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 5 / 1
9,476
499
11,011
7,884
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
VPlay2WinV
Thanatos
12
1 / 5 / 3
7,912
416
4,544
11,845
4,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
17
3 / 2 / 0
10,347
545
11,824
17,918
14,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
AtlasCliodhnaOsirisGeb

VS

Bans
ThothIzanamiArtioBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
7 / 4 / 3
11,673
614
13,259
19,770
8,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Kоnviction
Heimdallr
18
5 / 3 / 3
11,402
600
12,160
14,011
5,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
Legacy
Yemoja
17
3 / 0 / 11
10,953
576
6,180
14,444
17,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 2 / 6
10,790
568
8,540
19,118
16,473
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
redchoo
Medusa
19
4 / 3 / 5
11,765
619
11,686
14,514
6,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
12
Kills
21
21
Deaths
12
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
7
4
3
2.13
L
Skadi
ImJipp
Skadi
4
3
0
1.33
L
2
6
3
0.58
W
Heimdallr
Kоnviction
Heimdallr
5
3
3
2.17
W
Yemoja
Legacy
Yemoja
3
0
11
8.5
L
2
5
1
0.5
W
2
2
6
2.5
L
Thanatos
VPlay2WinV
Thanatos
1
5
3
0.5
L
Hades
3
2
0
1.5
W
Medusa
redchoo
Medusa
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,826
Damage
51,825
70,388
Taken
81,857
48,329
Mitigated
54,313
21,147
Healing
32,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
13,259
3,895
0
9,160
19,770
8,403
0
9,582
10,188
91,884
0
L
Skadi
ImJipp
Skadi
12,864
6,187
0
2,481
12,083
3,041
0
1,127
10,953
0
80,509
L
8,583
746
0
2,901
20,658
23,785
0
9,450
11,208
35,171
0
W
Heimdallr
Kоnviction
Heimdallr
12,160
7,412
0
4,996
14,011
5,636
3,605
1,060
12,768
0
85,827
W
Yemoja
Legacy
Yemoja
6,180
1,234
3,263
5,767
14,444
17,234
466
5,865
8,579
19,516
2,634
L
11,011
244
0
500
7,884
3,063
0
4,270
3,614
65,007
0
W
8,540
3,313
48
4,899
19,118
16,473
625
9,517
9,601
62,810
0
L
Thanatos
VPlay2WinV
Thanatos
4,544
1,339
0
6,562
11,845
4,036
0
2,664
9,181
0
44,281
L
Hades
11,824
2,266
0
8,703
17,918
14,404
504
9,176
8,742
82,229
0
W
Medusa
redchoo
Medusa
11,686
5,548
0
3,973
14,514
6,567
5,292
5,394
9,120
0
103,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,132
Gold Earned
56,583
585
Minions Killed
594
0
Camps Cleared
0
1,719,168
Distance Traveled
1,737,764
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,673
614
133
7
0
366,575
4
L
Skadi
10,484
552
164
9
0
438,075
9
L
Ymir
8,913
469
55
3
0
313,872
7
W
Heimdallr
11,402
600
147
8
0
333,937
6
W
Yemoja
10,953
576
36
2
0
368,802
5
L
Merlin
9,476
499
124
7
0
332,582
5
W
Kuzenbo
10,790
568
111
6
0
334,792
8
L
Thanatos
7,912
416
79
4
0
338,374
1
L
Hades
10,347
545
163
9
0
296,265
3
W
Medusa
11,765
619
167
9
0
333,658
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role