Player Matchup

Horus
Horus
CamJohnDro
Horus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 174L
1,375 Elo+
Solo
Khepri
Khepri
HisokaBrando
Khepri
Level 82
God Stats
4W - 3L
1,500 SR
Queue Stats
327W - 313L
1,571 Elo+
Solo
Vamana
Vamana
MNW Wasausky18
Vamana
Level 140
God Stats
4W - 4L
1,500 SR
Queue Stats
223W - 238L
1,558 Elo+
Solo
Artemis
Artemis
PackJim1297
Artemis
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 100L
1,508 Elo+
Solo
Cthulhu
Cthulhu
RabidFurby4
Cthulhu
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 58L
1,125 Elo+
Solo
Team Averages
Level 126
1,500 SR
1,427 Elo+

VS

Team Averages
Level 138
1,519 SR
1,466 Elo+
Chaac
Chaac
CallMeEsquire
Chaac
Level 153
God Stats
3W - 10L
1,258 SR
Queue Stats
319W - 336L
1,493 Elo+
Solo
Guan Yu
Guan Yu
GeisT-Miles
Guan Yu
Level 147
God Stats
9W - 8L
1,835 SR
Queue Stats
322W - 298L
1,561 Elo+
Solo
Da Ji
Da Ji
Senor Beats
Da Ji
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,350 Elo+
Party 1
Bacchus
Bacchus
VfynL
Bacchus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,350 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
hahaiam8
Ah Muzen Cab
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 72L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
20
6 / 5 / 23
13,068
688
16,492
26,150
33,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
20
4 / 5 / 29
14,299
753
18,207
27,651
51,102
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 5 / 14
14,432
760
24,551
27,474
39,918
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
PackJim1297
Artemis
20
10 / 8 / 14
13,549
713
28,305
23,978
11,566
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
RabidFurby4
Cthulhu
20
10 / 6 / 24
15,039
792
37,767
24,142
32,439
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 18
14,840
781
31,718
33,497
45,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
GeisT-Miles
Guan Yu
20
6 / 4 / 14
13,735
723
17,982
31,680
49,703
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
5 / 10 / 10
12,268
646
14,318
22,012
10,235
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
VfynL
Bacchus
18
4 / 7 / 11
12,652
666
14,834
33,131
53,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
hahaiam8
Ah Muzen Cab
20
9 / 8 / 8
14,148
745
32,227
23,797
10,855
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
90
36
Kills
29
29
Deaths
36
104
Assists
61
Player
Kills
Deaths
Assists
KDA
L
5
7
18
2
W
Horus
6
5
23
3.5
L
Guan Yu
GeisT-Miles
Guan Yu
6
4
14
3.25
W
Khepri
4
5
29
3.7
W
6
5
14
2.6
W
Artemis
PackJim1297
Artemis
10
8
14
2.13
W
Cthulhu
RabidFurby4
Cthulhu
10
6
24
3.67
L
5
10
10
1
L
Bacchus
VfynL
Bacchus
4
7
11
1.36
L
Ah Muzen Cab
hahaiam8
Ah Muzen Cab
9
8
8
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,322
Damage
111,079
129,395
Taken
144,117
168,388
Mitigated
170,222
51,219
Healing
62,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,718
5,227
1,651
10,345
33,497
45,787
812
12,896
20,068
1,402
65,827
W
Horus
16,492
6,824
7,923
6,714
26,150
33,363
658
2,555
23,040
0
22,361
L
Guan Yu
GeisT-Miles
Guan Yu
17,982
2,426
19,376
16,914
31,680
49,703
1,019
11,906
19,214
0
33,634
W
Khepri
18,207
1,998
3,368
3,959
27,651
51,102
723
4,780
22,247
29,549
0
W
24,551
13,028
4,299
9,314
27,474
39,918
856
4,288
22,610
0
47,991
W
Artemis
PackJim1297
Artemis
28,305
16,145
1,928
5,818
23,978
11,566
3,416
1,631
22,052
0
55,743
W
Cthulhu
RabidFurby4
Cthulhu
37,767
3,344
6,571
1,325
24,142
32,439
417
2,468
21,475
70,922
0
L
14,318
3,124
879
1,930
22,012
10,235
714
8,933
12,925
0
16,551
L
Bacchus
VfynL
Bacchus
14,834
2,419
1,439
4,294
33,131
53,642
492
11,674
20,855
22,206
0
L
Ah Muzen Cab
hahaiam8
Ah Muzen Cab
32,227
17,204
798
5,287
23,797
10,855
3,713
10,565
13,136
0
62,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,387
Gold Earned
67,643
224
Minions Killed
187
0
Camps Cleared
0
1,536,170
Distance Traveled
1,493,482
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,840
781
67
4
0
291,333
0
W
Horus
13,068
688
14
1
0
305,437
0
L
Guan Yu
13,735
723
43
2
0
367,371
1
W
Khepri
14,299
753
11
1
0
290,161
0
W
Vamana
14,432
760
58
3
0
334,882
0
W
Artemis
13,549
713
68
4
0
277,919
3
W
Cthulhu
15,039
792
73
4
0
327,771
3
L
Da Ji
12,268
646
5
0
0
259,449
0
L
Bacchus
12,652
666
7
0
0
277,365
0
L
Ah Muzen Cab
14,148
745
65
3
0
297,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role