Player Matchup

Loki
Loki
 
Loki
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
Bingushole
Gilgamesh
Level 49
God Stats
2W - 0L
1,470 SR
Queue Stats
21W - 15L
1,500 Elo+
Party 2
Charybdis
Charybdis
Rosë
Charybdis
Level 125
God Stats
27W - 13L
1,751 SR
Queue Stats
133W - 124L
1,588 Elo+
Party 2
Yemoja
Yemoja
buntsea
Yemoja
Level 128
God Stats
5W - 3L
1,500 SR
Queue Stats
125W - 117L
1,588 Elo+
Party 2
Kukulkan
Kukulkan
juiceisloose56
Kukulkan
Level 39
God Stats
5W - 0L
1,500 SR
Queue Stats
70W - 77L
1,538 Elo+
Party 4
Team Averages
Level 87
1,544 SR
1,543 Elo+

VS

Team Averages
Level 47
1,518 SR
1,463 Elo+
Scylla
Scylla
Deathtrap981
Scylla
Level 80
God Stats
4W - 5L
1,380 SR
Queue Stats
287W - 252L
1,465 Elo+
Party 3
Hou Yi
Hou Yi
Kerrawt
Hou Yi
Level 6
God Stats
1W - 1L
1,736 SR
Queue Stats
1W - 4L
1,422 Elo+
Party 1
Ares
Ares
ThePromo42
Ares
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 49L
1,548 Elo+
Party 1
Hercules
Hercules
TheSause
Hercules
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,422 Elo+
Party 1
Bacchus
Bacchus
spykke10
Bacchus
Level 17
God Stats
6W - 5L
1,475 SR
Queue Stats
218W - 188L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
5 / 0 / 2
7,126
648
5,104
6,903
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Bingushole
Gilgamesh
11
3 / 2 / 0
6,539
594
5,546
6,623
4,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Rosë
Charybdis
12
4 / 0 / 5
6,910
628
7,914
4,672
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
buntsea
Yemoja
10
1 / 0 / 6
6,460
587
3,656
2,462
2,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
11
0 / 0 / 2
6,516
592
2,785
3,317
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 2 / 0
5,705
519
1,857
5,136
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Kerrawt
Hou Yi
7
0 / 4 / 0
4,796
436
2,546
6,902
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 4 / 0
4,839
440
2,166
10,652
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
TheSause
Hercules
10
1 / 2 / 1
5,947
541
3,176
8,541
5,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
spykke10
Bacchus
10
1 / 1 / 1
5,808
528
3,130
5,701
2,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
13
Kills
2
2
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
0
2
6
W
Gilgamesh
Bingushole
Gilgamesh
3
2
0
1.5
L
Scylla
0
2
0
0
L
Hou Yi
Kerrawt
Hou Yi
0
4
0
0
W
Charybdis
Rosë
Charybdis
4
0
5
6.5
L
0
4
0
0
L
Hercules
TheSause
Hercules
1
2
1
0.75
W
Yemoja
buntsea
Yemoja
1
0
6
4
W
Kukulkan
0
0
2
1
L
Bacchus
spykke10
Bacchus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,005
Damage
12,875
23,977
Taken
36,932
10,967
Mitigated
16,349
9,227
Healing
9,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,104
1,806
0
3,072
6,903
2,200
0
1,912
4,958
0
37,539
W
Gilgamesh
Bingushole
Gilgamesh
5,546
1,658
0
1,606
6,623
4,065
0
1,650
4,634
0
32,826
L
Scylla
1,857
124
0
1,460
5,136
1,223
0
281
4,855
34,487
0
L
Hou Yi
Kerrawt
Hou Yi
2,546
921
0
1,128
6,902
1,704
0
1,169
5,733
0
21,636
W
Charybdis
Rosë
Charybdis
7,914
4,677
0
1,988
4,672
1,277
1,092
1,331
3,341
0
40,935
L
2,166
364
0
1,793
10,652
5,242
0
2,351
8,301
11,189
0
L
Hercules
TheSause
Hercules
3,176
1,428
0
2,871
8,541
5,345
0
1,074
7,467
0
23,685
W
Yemoja
buntsea
Yemoja
3,656
1,061
1,093
465
2,462
2,134
477
811
1,611
20,878
0
W
Kukulkan
2,785
597
0
1,003
3,317
1,291
372
1,449
1,868
35,915
0
L
Bacchus
spykke10
Bacchus
3,130
576
0
2,296
5,701
2,835
0
1,566
4,135
28,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,551
Gold Earned
27,095
332
Minions Killed
273
0
Camps Cleared
0
1,215,773
Distance Traveled
1,087,440
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,126
648
86
8
0
283,920
5
W
Gilgamesh
6,539
594
59
5
0
245,429
3
L
Scylla
5,705
519
67
6
0
206,434
3
L
Hou Yi
4,796
436
54
5
0
183,312
1
W
Charybdis
6,910
628
69
6
0
234,064
4
L
Ares
4,839
440
18
2
0
221,204
0
L
Hercules
5,947
541
69
6
0
217,017
2
W
Yemoja
6,460
587
40
4
0
194,626
5
W
Kukulkan
6,516
592
78
7
0
257,734
2
L
Bacchus
5,808
528
65
6
0
259,473
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role