Player Matchup

Athena
Athena
AgentMcMeerkat
Athena
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
102W - 81L
1,500 Elo+
Party 1
Ra
Ra
BoG_DarkAssasin
Ra
Level 160
God Stats
1W - 2L
1,835 SR
Queue Stats
41W - 41L
1,648 Elo+
Solo
Bellona
Bellona
HeSheMeWumboo
Bellona
Level 160
God Stats
7W - 8L
1,911 SR
Queue Stats
212W - 189L
1,753 Elo+
Party 1
Heimdallr
Heimdallr
MGamba
Heimdallr
Level 157
God Stats
15W - 9L
1,651 SR
Queue Stats
184W - 180L
1,746 Elo+
Solo
Set
Set
RadioActvCereal
Set
Level 137
God Stats
0W - 2L
1,275 SR
Queue Stats
143W - 141L
1,753 Elo+
Party 1
Team Averages
Level 152
1,634 SR
1,680 Elo+

VS

Team Averages
Level 129
1,633 SR
1,732 Elo+
He Bo
He Bo
Frihk
He Bo
Level 122
God Stats
10W - 4L
1,919 SR
Queue Stats
516W - 174L
1,887 Elo+
Party 2
Ganesha
Ganesha
Genmaïcha
Ganesha
Level 149
God Stats
2W - 4L
1,488 SR
Queue Stats
72W - 31L
1,888 Elo+
Party 2
Bellona
Bellona
TofuBoo
Bellona
Level 147
God Stats
4W - 4L
1,564 SR
Queue Stats
260W - 189L
1,704 Elo+
Solo
Thor
Thor
YogurtFromXbox
Thor
Level 160
God Stats
11W - 10L
1,328 SR
Queue Stats
19W - 12L
1,491 Elo+
Solo
Medusa
Medusa
ringshotgaming
Medusa
Level 68
God Stats
20W - 9L
1,866 SR
Queue Stats
109W - 81L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 6
7,558
445
4,628
16,214
10,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 3 / 1
8,619
507
7,332
8,749
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
15
5 / 4 / 0
8,987
529
10,413
14,146
16,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
MGamba
Heimdallr
16
4 / 3 / 0
9,994
588
9,459
11,947
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 8 / 6
7,803
459
6,307
17,678
5,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Frihk
He Bo
16
4 / 0 / 7
10,133
596
11,875
6,990
2,832
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Genmaïcha
Ganesha
14
1 / 2 / 10
9,145
538
6,398
12,793
12,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
TofuBoo
Bellona
15
4 / 3 / 4
9,658
568
8,425
12,759
13,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
8 / 2 / 8
10,980
646
12,964
13,506
6,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 2 / 3
10,520
619
11,163
12,142
4,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
9
Kills
22
22
Deaths
9
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
4
6
0.75
L
0
3
1
0.17
W
He Bo
Frihk
He Bo
4
0
7
7.5
W
Ganesha
Genmaïcha
Ganesha
1
2
10
3
L
Bellona
5
4
0
1.25
L
Heimdallr
MGamba
Heimdallr
4
3
0
1.33
L
0
8
6
0.38
W
Bellona
TofuBoo
Bellona
4
3
4
2
W
8
2
8
6
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,139
Damage
50,825
68,734
Taken
58,190
37,554
Mitigated
40,197
19,957
Healing
18,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,628
1,362
711
2,980
16,214
10,031
0
5,589
10,625
18,623
0
L
7,332
309
1,091
2,286
8,749
2,328
0
2,487
6,262
69,328
0
W
He Bo
Frihk
He Bo
11,875
440
0
1,410
6,990
2,832
397
2,272
4,392
78,253
0
W
Ganesha
Genmaïcha
Ganesha
6,398
213
930
3,658
12,793
12,770
0
3,052
9,374
30,641
3,700
L
Bellona
10,413
1,792
425
3,800
14,146
16,069
0
1,617
12,529
0
50,891
L
Heimdallr
MGamba
Heimdallr
9,459
5,958
0
3,378
11,947
3,401
50
2,598
9,349
0
82,471
L
6,307
3,019
0
5,286
17,678
5,725
0
5,110
12,568
0
48,064
W
Bellona
TofuBoo
Bellona
8,425
2,770
0
2,493
12,759
13,765
171
1,133
11,594
0
59,738
W
12,964
3,147
0
5,031
13,506
6,236
0
3,245
10,117
0
73,238
W
11,163
5,827
0
4,956
12,142
4,594
692
1,662
10,457
0
79,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,961
Gold Earned
50,436
501
Minions Killed
550
0
Camps Cleared
0
1,651,315
Distance Traveled
1,746,918
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,558
445
28
2
0
339,805
10
L
Ra
8,619
507
138
8
0
355,995
2
W
He Bo
10,133
596
141
8
0
335,135
9
W
Ganesha
9,145
538
15
1
0
356,413
8
L
Bellona
8,987
529
92
5
0
345,740
6
L
Heimdallr
9,994
588
151
9
0
305,324
0
L
Set
7,803
459
92
5
0
304,451
5
W
Bellona
9,658
568
125
7
0
347,215
4
W
Thor
10,980
646
108
6
0
350,841
1
W
Medusa
10,520
619
161
9
0
357,314
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role