Player Matchup

Kali
Kali
EggSockBinFace
Kali
Level 27
God Stats
0W - 2L
1,321 SR
Queue Stats
17W - 27L
1,412 Elo+
Party 1
Sol
Sol
Jackk94
Sol
Level 23
God Stats
1W - 1L
1,639 SR
Queue Stats
3W - 4L
1,604 Elo+
Party 1
Sobek
Sobek
SlvkTrmp
Sobek
Level 49
God Stats
5W - 6L
1,516 SR
Queue Stats
13W - 21L
1,412 Elo+
Party 1
Team Averages
Level 33
1,492 SR
1,476 Elo+

VS

Team Averages
Level 98
1,366 SR
1,359 Elo+
Achilles
Achilles
Dobs246
Achilles
Level 102
God Stats
1W - 2L
1,252 SR
Queue Stats
64W - 117L
1,327 Elo+
Solo
Anubis
Anubis
SharpLiquidSword
Anubis
Level 122
God Stats
272W - 238L
1,374 SR
Queue Stats
501W - 554L
1,393 Elo+
Solo
Hachiman
Hachiman
sansao290
Hachiman
Level 69
God Stats
36W - 56L
1,471 SR
Queue Stats
74W - 123L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 1
10,944
608
13,588
15,022
7,679
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
16
1 / 5 / 2
10,693
594
9,382
15,261
6,045
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sobek
SlvkTrmp
Sobek
16
0 / 2 / 5
11,622
646
5,482
23,653
27,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dobs246
Achilles
18
3 / 1 / 6
12,144
675
12,831
18,786
28,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

18
5 / 3 / 4
12,624
701
14,588
11,154
8,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
sansao290
Hachiman
16
3 / 1 / 3
12,053
670
14,921
12,915
4,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
4
Kills
11
11
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dobs246
Achilles
3
1
6
6
L
3
4
1
0.88
L
Sol
1
5
2
0.4
W
5
3
4
2.33
L
Sobek
SlvkTrmp
Sobek
0
2
5
1.25
W
Hachiman
sansao290
Hachiman
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,452
Damage
42,340
53,936
Taken
42,855
41,382
Mitigated
42,087
14,753
Healing
18,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dobs246
Achilles
12,831
2,733
509
5,402
18,786
28,599
320
7,935
10,851
167
22,723
L
13,588
4,756
0
2,614
15,022
7,679
0
5,429
9,132
0
38,022
L
Sol
9,382
3,207
47
2,302
15,261
6,045
0
4,896
10,233
46,802
0
W
14,588
150
1,806
4,780
11,154
8,509
718
3,483
7,671
59,933
0
L
Sobek
SlvkTrmp
Sobek
5,482
555
120
9,670
23,653
27,658
0
5,156
17,521
21,243
0
W
Hachiman
sansao290
Hachiman
14,921
6,867
487
5,937
12,915
4,979
1,262
3,692
9,223
0
62,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,259
Gold Earned
36,821
152
Minions Killed
182
6
Camps Cleared
7
1,002,930
Distance Traveled
890,429
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,144
675
26
1
0
331,504
2
L
Kali
10,944
608
35
2
4
337,827
4
L
Sol
10,693
594
79
4
2
303,884
0
W
Anubis
12,624
701
90
5
2
283,439
0
L
Sobek
11,622
646
38
2
0
361,219
3
W
Hachiman
12,053
670
66
4
5
275,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role