Player Matchup

Skadi
Skadi
 
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Fireplay22
Morgan Le Fay
Level 125
God Stats
12W - 5L
1,285 SR
Queue Stats
108W - 99L
1,299 Elo+
Solo
Horus
Horus
Riccardo899
Horus
Level 120
God Stats
1W - 1L
1,696 SR
Queue Stats
46W - 46L
1,626 Elo+
Party 2
Team Averages
Level 135
1,494 SR
1,475 Elo+

VS

Team Averages
Level 105
1,604 SR
1,629 Elo+
Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Saruhanian
Fafnir
Level 118
God Stats
2W - 1L
1,715 SR
Queue Stats
54W - 18L
1,854 Elo+
Party 1
Medusa
Medusa
rage0kevin
Medusa
Level 42
God Stats
4W - 3L
1,597 SR
Queue Stats
39W - 39L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
3 / 4 / 6
7,872
875
9,975
7,672
3,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
Fireplay22
Morgan Le Fay
12
4 / 3 / 4
7,774
864
7,312
6,919
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 2 / 6
7,330
814
3,717
8,951
6,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
5 / 2 / 4
7,719
858
9,969
10,989
7,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
Saruhanian
Fafnir
11
4 / 4 / 2
7,282
809
4,949
8,200
5,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
rage0kevin
Medusa
9
0 / 3 / 7
6,271
697
5,566
6,155
1,759
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
9
Kills
9
9
Deaths
9
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
4
6
1.5
L
Bacchus
 
Bacchus
5
2
4
3.5
W
Morgan Le Fay
Fireplay22
Morgan Le Fay
4
3
4
2
W
2
2
6
2.5
L
Fafnir
Saruhanian
Fafnir
4
4
2
1.25
L
Medusa
rage0kevin
Medusa
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,004
Damage
20,484
23,542
Taken
25,344
12,583
Mitigated
14,233
6,981
Healing
5,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,975
4,863
0
1,522
7,672
3,933
573
6,069
1,603
0
30,146
L
Bacchus
 
Bacchus
9,969
1,140
0
3,010
10,989
7,462
0
2,713
8,276
19,539
0
W
Morgan Le Fay
Fireplay22
Morgan Le Fay
7,312
1,994
0
1,232
6,919
2,281
132
4,240
2,679
23,415
0
W
3,717
1,478
1,386
2,841
8,951
6,369
0
4,769
4,182
0
5,911
L
Fafnir
Saruhanian
Fafnir
4,949
740
0
2,136
8,200
5,012
0
2,418
5,782
15,329
0
L
Medusa
rage0kevin
Medusa
5,566
1,741
0
500
6,155
1,759
0
2,393
3,762
0
19,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,976
Gold Earned
21,272
98
Minions Killed
88
6
Camps Cleared
3
547,301
Distance Traveled
510,105
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,872
875
58
6
5
163,579
5
L
Bacchus
7,719
858
25
3
0
195,064
2
W
Morgan Le Fay
7,774
864
33
4
1
183,203
3
W
Horus
7,330
814
7
1
0
200,519
3
L
Fafnir
7,282
809
20
2
1
176,134
4
L
Medusa
6,271
697
43
5
2
138,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role