Player Matchup

Osiris
Osiris
J3SAR1
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,646 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ProfesseurChoron
Morgan Le Fay
Level 4
God Stats
2W - 1L
1,678 SR
Queue Stats
10W - 8L
1,578 Elo+
Party 1
Sylvanus
Sylvanus
davidasfaux
Sylvanus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,578 Elo+
Party 1
Baron Samedi
Baron Samedi
lMWaXl
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,521 Elo+
Solo
Izanami
Izanami
qoci41
Izanami
Level 18
God Stats
8W - 2L
1,768 SR
Queue Stats
32W - 45L
1,372 Elo+
Solo
Team Averages
Level 10
1,589 SR
1,539 Elo+

VS

Team Averages
Level 35
1,580 SR
1,599 Elo+
Neith
Neith
 
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
FrostZone59
Sol
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,705 Elo+
Solo
Achilles
Achilles
Jenzyk
Achilles
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,666 Elo+
Solo
Olorun
Olorun
xMegatherion
Olorun
Level 69
God Stats
6W - 4L
1,901 SR
Queue Stats
44W - 39L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
J3SAR1
Osiris
13
0 / 5 / 8
6,840
684
7,568
13,878
10,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
ProfesseurChoron
Morgan Le Fay
13
2 / 4 / 3
6,933
693
6,369
9,848
4,086
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
davidasfaux
Sylvanus
14
2 / 1 / 5
7,811
781
3,430
6,836
6,951
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
lMWaXl
Baron Samedi
12
0 / 6 / 4
6,527
653
6,536
8,090
3,131
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
qoci41
Izanami
12
5 / 8 / 0
7,048
705
9,027
11,577
3,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
7 / 0 / 9
9,050
905
11,190
5,239
2,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
 
Anhur
15
7 / 2 / 7
8,777
878
12,561
8,661
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
6 / 0 / 9
8,533
853
8,546
8,740
3,107
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
Jenzyk
Achilles
11
0 / 5 / 6
6,701
670
4,460
11,455
8,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
15
4 / 2 / 13
8,280
828
8,612
6,239
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
9
Kills
24
24
Deaths
9
20
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
9
11.5
W
Anhur
 
Anhur
7
2
7
5.25
W
6
0
9
10.5
L
Osiris
J3SAR1
Osiris
0
5
8
0.8
W
Achilles
Jenzyk
Achilles
0
5
6
0.6
L
Morgan Le Fay
ProfesseurChoron
Morgan Le Fay
2
4
3
0.88
L
Sylvanus
davidasfaux
Sylvanus
2
1
5
4.5
L
Baron Samedi
lMWaXl
Baron Samedi
0
6
4
0.33
L
Izanami
qoci41
Izanami
5
8
0
0.63
W
Olorun
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,930
Damage
45,369
50,229
Taken
40,334
27,747
Mitigated
20,168
9,737
Healing
16,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,190
4,695
0
2,716
5,239
2,623
2,720
1,340
3,796
0
45,633
W
Anhur
 
Anhur
12,561
7,491
0
2,105
8,661
3,282
1,079
4,352
4,117
0
29,199
W
8,546
1,505
312
5,298
8,740
3,107
905
4,613
3,978
21,980
0
L
Osiris
J3SAR1
Osiris
7,568
2,269
0
684
13,878
10,239
0
4,457
9,086
0
15,355
W
Achilles
Jenzyk
Achilles
4,460
958
0
3,001
11,455
8,584
192
2,714
8,489
0
8,387
L
Morgan Le Fay
ProfesseurChoron
Morgan Le Fay
6,369
630
0
2,583
9,848
4,086
0
3,155
6,662
18,885
0
L
Sylvanus
davidasfaux
Sylvanus
3,430
721
2,263
2,345
6,836
6,951
0
3,574
3,151
10,995
0
L
Baron Samedi
lMWaXl
Baron Samedi
6,536
1,065
799
1,063
8,090
3,131
0
3,042
4,998
15,738
0
L
Izanami
qoci41
Izanami
9,027
5,468
0
0
11,577
3,340
0
2,930
8,490
0
12,359
W
Olorun
8,612
4,103
438
3,019
6,239
2,572
874
3,316
2,699
20,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,159
Gold Earned
41,341
105
Minions Killed
202
0
Camps Cleared
0
920,021
Distance Traveled
982,864
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,050
905
80
8
0
210,732
3
W
Anhur
8,777
878
54
5
0
194,450
0
W
Sol
8,533
853
40
4
0
202,010
0
L
Osiris
6,840
684
26
3
0
193,907
0
W
Achilles
6,701
670
5
1
0
187,113
1
L
Morgan Le Fay
6,933
693
31
3
0
189,980
1
L
Sylvanus
7,811
781
21
2
0
181,103
2
L
Baron Samedi
6,527
653
21
2
0
176,756
2
L
Izanami
7,048
705
6
1
0
178,275
1
W
Olorun
8,280
828
23
2
0
188,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role