Player Matchup

Discordia
Discordia
Gold III
Afroteli
Discordia
Gold III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 165L
1,632 MMR
Party 2
Apollo
Apollo
Gold III
Starrske
Apollo
Gold III
Level 154
God Stats
27W - 16L
1,324 SR
Queue Stats
214W - 218L
1,426 MMR
Party 1
Guan Yu
Guan Yu
Silver II
cloudrunnerman
Guan Yu
Silver II
Level 155
God Stats
2W - 2L
1,453 SR
Queue Stats
13W - 14L
1,408 MMR
Party 2
Scylla
Scylla
Gold II
faithuprising
Scylla
Gold II
Level 144
God Stats
17W - 28L
1,691 SR
Queue Stats
554W - 548L
1,604 MMR
Party 1
Artio
Artio
Bronze III
greg3232
Artio
Bronze III
Level 153
God Stats
2W - 2L
1,918 SR
Queue Stats
5W - 7L
1,538 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 153
1,577 SR
1,522 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,496 SR
1,510 MMR
Set
Set
Gold IV
 
Set
Gold IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Bronze III
 
Nike
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
Actiq
Bellona
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,500 MMR
Solo
Hel
Hel
Gold V
DeusKvlt
Hel
Gold V
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
244W - 237L
1,504 MMR
Solo
Charybdis
Charybdis
Silver I
TheBomB67
Charybdis
Silver I
Level 145
God Stats
14W - 9L
1,479 SR
Queue Stats
84W - 70L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Afroteli
Discordia
17
5 / 0 / 1
9,787
652
6,638
5,989
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Starrske
Apollo
15
1 / 1 / 2
9,208
614
7,265
8,664
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 0 / 2
9,476
632
8,846
8,883
8,651
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 1 / 1
8,339
556
6,502
5,091
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
greg3232
Artio
13
1 / 0 / 4
8,665
578
6,227
12,764
13,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
GilgameshBastetMulanCliodhna

VS

Bans
GebAtlasAresKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
1 / 0 / 1
7,249
483
3,885
7,569
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nike
 
Nike
10
0 / 3 / 0
5,950
397
4,568
12,808
4,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Actiq
Bellona
12
0 / 5 / 0
7,226
482
5,515
12,664
10,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 2 / 1
7,170
478
4,607
8,035
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charybdis
TheBomB67
Charybdis
15
1 / 1 / 0
8,055
537
5,676
10,269
2,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
2
2
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
0
1
1.5
L
Nike
 
Nike
0
3
0
0
L
Bellona
Actiq
Bellona
0
5
0
0
W
Discordia
Afroteli
Discordia
5
0
1
5.5
L
0
2
1
0.25
W
Apollo
Starrske
Apollo
1
1
2
2
L
Charybdis
TheBomB67
Charybdis
1
1
0
1
W
3
0
2
4
W
1
1
1
1.5
W
Artio
greg3232
Artio
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,478
Damage
24,251
41,391
Taken
51,345
27,618
Mitigated
23,435
16,957
Healing
22,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,885
1,215
0
3,656
7,569
2,886
0
1,980
5,553
0
47,223
L
Nike
 
Nike
4,568
411
0
3,219
12,808
4,652
0
6,923
5,847
0
26,626
L
Bellona
Actiq
Bellona
5,515
1,498
0
4,221
12,664
10,188
0
1,233
11,431
863
42,479
W
Discordia
Afroteli
Discordia
6,638
560
0
3,098
5,989
1,823
616
713
4,493
71,082
0
L
4,607
41
2,343
3,543
8,035
3,305
0
5,625
2,182
42,249
0
W
Apollo
Starrske
Apollo
7,265
4,240
0
3,779
8,664
2,353
810
491
8,042
0
74,392
L
Charybdis
TheBomB67
Charybdis
5,676
3,465
0
5,812
10,269
2,404
0
3,240
6,965
0
64,940
W
8,846
778
80
2,798
8,883
8,651
0
0
8,883
0
49,009
W
6,502
0
0
1,297
5,091
1,755
0
1,160
3,586
55,372
0
W
Artio
greg3232
Artio
6,227
571
1,289
4,616
12,764
13,036
84
1,653
10,615
28,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,475
Gold Earned
35,650
541
Minions Killed
463
0
Camps Cleared
0
1,603,394
Distance Traveled
1,500,097
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,249
483
90
6
0
312,902
2
L
Nike
5,950
397
41
3
0
282,914
2
L
Bellona
7,226
482
101
7
0
282,274
1
W
Discordia
9,787
652
139
9
0
336,815
1
L
Hel
7,170
478
99
7
0
329,940
4
W
Apollo
9,208
614
148
10
0
311,731
7
L
Charybdis
8,055
537
132
9
0
292,067
5
W
Guan Yu
9,476
632
106
7
0
303,686
5
W
Scylla
8,339
556
123
8
0
313,535
6
W
Artio
8,665
578
25
2
0
337,627
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role