Player Matchup

Nemesis
Nemesis
GSN Ghetto
Nemesis
Level 155
God Stats
2W - 2L
1,617 SR
Queue Stats
24W - 26L
1,729 Elo+
Party 2
Hercules
Hercules
NymoreRyder93
Hercules
Level 26
God Stats
3W - 2L
1,310 SR
Queue Stats
74W - 78L
1,485 Elo+
Party 2
Merlin
Merlin
ProHitz
Merlin
Level 121
God Stats
1W - 1L
1,281 SR
Queue Stats
111W - 100L
1,586 Elo+
Party 2
Ullr
Ullr
SadBoyGann
Ullr
Level 128
God Stats
33W - 32L
1,309 SR
Queue Stats
304W - 236L
1,505 Elo+
Party 2
Artemis
Artemis
WhereIsMyBong
Artemis
Level 142
God Stats
6W - 7L
1,661 SR
Queue Stats
377W - 326L
1,547 Elo+
Party 2
Team Averages
Level 114
1,436 SR
1,570 Elo+

VS

Team Averages
Level 88
1,653 SR
1,654 Elo+
Danzaburou
Danzaburou
DGDEAGLE
Danzaburou
Level 29
God Stats
5W - 2L
1,675 SR
Queue Stats
7W - 9L
1,712 Elo+
Party 1
Sylvanus
Sylvanus
Icon of Thin
Sylvanus
Level 141
God Stats
10W - 9L
1,873 SR
Queue Stats
340W - 299L
1,653 Elo+
Party 3
Baba Yaga
Baba Yaga
Mac_WOLF31
Baba Yaga
Level 123
God Stats
0W - 2L
1,629 SR
Queue Stats
76W - 67L
1,564 Elo+
Party 1
Erlang Shen
Erlang Shen
RecklessRegicide
Erlang Shen
Level 41
God Stats
1W - 4L
1,388 SR
Queue Stats
161W - 88L
1,700 Elo+
Party 3
Terra
Terra
crims0nmenace
Terra
Level 106
God Stats
0W - 2L
1,702 SR
Queue Stats
94W - 85L
1,643 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GSN Ghetto
Nemesis
20
7 / 4 / 5
13,667
594
16,808
18,948
8,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
NymoreRyder93
Hercules
16
0 / 2 / 7
11,081
482
4,147
17,081
22,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
ProHitz
Merlin
19
2 / 2 / 8
12,635
549
14,450
10,218
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 2 / 1
14,913
648
10,836
13,441
5,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
20
11 / 4 / 7
13,883
604
21,312
18,571
7,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DGDEAGLE
Danzaburou
18
2 / 4 / 1
11,037
480
8,828
16,938
5,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Icon of Thin
Sylvanus
18
2 / 7 / 3
11,318
492
13,174
21,619
30,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
Mac_WOLF31
Baba Yaga
13
1 / 5 / 1
8,636
375
4,733
10,965
3,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
RecklessRegicide
Erlang Shen
20
8 / 7 / 3
13,048
567
21,985
25,218
17,044
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 2 / 6
9,945
432
4,358
12,696
13,006
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
25
Kills
14
14
Deaths
25
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DGDEAGLE
Danzaburou
2
4
1
0.63
W
Nemesis
GSN Ghetto
Nemesis
7
4
5
2.38
L
Sylvanus
Icon of Thin
Sylvanus
2
7
3
0.5
L
Baba Yaga
Mac_WOLF31
Baba Yaga
1
5
1
0.3
W
Hercules
NymoreRyder93
Hercules
0
2
7
1.75
W
Merlin
ProHitz
Merlin
2
2
8
3
L
Erlang Shen
RecklessRegicide
Erlang Shen
8
7
3
1.36
W
5
2
1
2.75
W
Artemis
11
4
7
3.63
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,553
Damage
53,078
78,259
Taken
87,436
46,892
Mitigated
68,835
19,184
Healing
23,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DGDEAGLE
Danzaburou
8,828
2,995
0
3,748
16,938
5,117
0
2,472
14,466
0
74,099
W
Nemesis
GSN Ghetto
Nemesis
16,808
9,951
0
1,542
18,948
8,073
0
5,718
13,230
0
121,239
L
Sylvanus
Icon of Thin
Sylvanus
13,174
2,400
836
7,540
21,619
30,461
74
3,168
18,451
54,975
12,489
L
Baba Yaga
Mac_WOLF31
Baba Yaga
4,733
207
0
2,005
10,965
3,207
0
1,754
9,211
42,031
0
W
Hercules
NymoreRyder93
Hercules
4,147
1,459
394
5,507
17,081
22,268
615
4,098
12,983
0
28,372
W
Merlin
ProHitz
Merlin
14,450
264
0
568
10,218
3,688
847
3,225
6,993
89,020
0
L
Erlang Shen
RecklessRegicide
Erlang Shen
21,985
13,046
0
4,431
25,218
17,044
0
3,147
22,071
0
114,815
W
10,836
4,452
0
3,265
13,441
5,318
5,169
2,576
10,665
0
129,421
W
Artemis
21,312
12,376
0
7,908
18,571
7,545
4,836
6,595
11,976
0
89,387
L
4,358
794
2,569
2,724
12,696
13,006
0
3,909
8,787
36,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,179
Gold Earned
53,984
679
Minions Killed
536
0
Camps Cleared
0
2,198,662
Distance Traveled
2,065,611
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,037
480
131
6
0
456,058
0
W
Nemesis
13,667
594
138
6
0
521,543
3
L
Sylvanus
11,318
492
131
6
0
326,446
3
L
Baba Yaga
8,636
375
68
3
0
359,660
8
W
Hercules
11,081
482
41
2
0
410,391
3
W
Merlin
12,635
549
146
6
0
440,952
4
L
Erlang Shen
13,048
567
142
6
0
463,525
1
W
Ullr
14,913
648
222
10
0
408,309
4
W
Artemis
13,883
604
132
6
0
417,467
3
L
Terra
9,945
432
64
3
0
459,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role