Player Matchup

Chiron
Chiron
 
Chiron
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Lua_Gala99
King Arthur
Level 63
God Stats
5W - 7L
1,297 SR
Queue Stats
111W - 129L
1,362 Elo+
Solo
Zeus
Zeus
Yakakushy
Zeus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,633 Elo+
Solo
Team Averages
Level 106
1,459 SR
1,499 Elo+

VS

Team Averages
Level 75
1,628 SR
1,414 Elo+
Ymir
Ymir
 
Ymir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Polaris7277
Hera
Level 66
God Stats
1W - 4L
1,704 SR
Queue Stats
54W - 63L
1,402 Elo+
Solo
Medusa
Medusa
TreM-JhooW4_20
Medusa
Level 57
God Stats
10W - 11L
1,571 SR
Queue Stats
19W - 27L
1,337 Elo+
Solo
Scylla
Scylla
crazy720cart
Scylla
Level 62
God Stats
1W - 1L
1,695 SR
Queue Stats
103W - 142L
1,420 Elo+
Solo
Pele
Pele
fernando93vieira
Pele
Level 125
God Stats
11W - 12L
1,670 SR
Queue Stats
168W - 182L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
3 / 1 / 2
6,223
691
4,053
4,040
1,185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
 
Achilles
9
3 / 2 / 1
5,633
626
2,717
6,397
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
 
Ares
8
0 / 1 / 4
5,349
594
1,172
4,652
3,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Lua_Gala99
King Arthur
10
4 / 0 / 0
5,756
640
3,686
4,874
3,256
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
10
0 / 0 / 1
5,358
595
1,387
2,084
432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
1
0 / 0 / 0
3,138
349
0
0
0
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 0 / 0
3,818
424
281
793
154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 3 / 0
4,900
544
3,904
6,708
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
8
2 / 5 / 0
5,098
566
1,993
6,441
1,405
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
4,608
512
2,298
5,238
1,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
4
4
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
1
2
4
W
Achilles
 
Achilles
3
2
1
1.75
W
Ares
 
Ares
0
1
4
2
L
Ymir
 
Ymir
0
0
0
0
W
King Arthur
Lua_Gala99
King Arthur
4
0
0
4
L
0
0
0
0
L
2
3
0
0.67
W
Zeus
0
0
1
0.5
L
Scylla
2
5
0
0.4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,015
Damage
8,476
22,047
Taken
19,180
10,221
Mitigated
4,609
6,945
Healing
5,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,053
266
60
1,633
4,040
1,185
934
1,176
2,864
0
29,926
W
Achilles
 
Achilles
2,717
616
0
3,154
6,397
1,944
0
918
5,479
0
21,175
W
Ares
 
Ares
1,172
0
0
1,083
4,652
3,404
25
0
4,652
13,002
0
L
Ymir
 
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
Lua_Gala99
King Arthur
3,686
112
0
375
4,874
3,256
187
0
4,874
3,739
26,672
L
281
0
106
370
793
154
0
286
419
9,961
0
L
3,904
1,677
0
1,964
6,708
1,692
0
1,136
5,572
0
23,986
W
Zeus
1,387
145
0
640
2,084
432
0
180
1,904
25,532
0
L
Scylla
1,993
376
0
1,031
6,441
1,405
0
0
6,441
21,048
0
L
2,298
295
0
1,534
5,238
1,358
0
1,478
3,688
0
21,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,319
Gold Earned
21,562
254
Minions Killed
174
0
Camps Cleared
0
857,945
Distance Traveled
569,533
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,223
691
66
7
0
171,109
1
W
Achilles
5,633
626
52
6
0
179,152
4
W
Ares
5,349
594
31
3
0
175,813
1
L
Ymir
3,138
349
0
0
0
8,581
0
W
King Arthur
5,756
640
56
6
0
170,981
3
L
Hera
3,818
424
18
2
0
89,155
1
L
Medusa
4,900
544
47
5
0
152,818
2
W
Zeus
5,358
595
49
5
0
160,890
5
L
Scylla
5,098
566
56
6
0
144,182
1
L
Pele
4,608
512
53
6
0
174,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role