Player Matchup

Apollo
Apollo
AdmiralOtter
Apollo
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,799 Elo+
Party 3
Janus
Janus
Cpgast
Janus
Level 47
God Stats
1W - 2L
1,356 SR
Queue Stats
6W - 5L
1,779 Elo+
Party 3
Arachne
Arachne
Qtii
Arachne
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,649 Elo+
Party 3
Atlas
Atlas
SangtaKlas
Atlas
Level 60
God Stats
1W - 0L
1,718 SR
Queue Stats
4W - 4L
1,833 Elo+
Party 3
Chaac
Chaac
cukablyat1337
Chaac
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,720 Elo+
Party 3
Team Averages
Level 51
1,515 SR
1,756 Elo+

VS

Team Averages
Level 93
1,617 SR
1,473 Elo+
Khepri
Khepri
 
Khepri
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Krilliha
Ao Kuang
Level 155
God Stats
6W - 5L
1,640 SR
Queue Stats
31W - 40L
1,525 Elo+
Party 1
Janus
Janus
SatanLoveMe666
Janus
Level 145
God Stats
1W - 3L
1,726 SR
Queue Stats
75W - 91L
1,434 Elo+
Party 2
Amaterasu
Amaterasu
ludiludjak
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
yapisya
Neith
Level 101
God Stats
12W - 17L
1,717 SR
Queue Stats
75W - 94L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
6 / 1 / 3
9,661
568
6,953
6,870
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Cpgast
Janus
13
1 / 7 / 3
8,677
510
8,699
9,280
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Qtii
Arachne
16
9 / 1 / 5
10,361
609
11,780
15,791
6,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
14
1 / 2 / 9
9,241
544
6,924
16,394
9,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 1 / 7
10,184
599
8,606
13,058
9,850
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
1 / 2 / 5
8,599
506
5,241
11,898
12,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Krilliha
Ao Kuang
15
5 / 5 / 4
9,172
540
12,760
16,873
6,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
5 / 5 / 3
9,086
534
10,955
11,673
4,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
ludiludjak
Amaterasu
14
0 / 4 / 0
7,945
467
2,647
9,146
6,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
yapisya
Neith
13
1 / 3 / 2
8,089
476
6,122
9,702
4,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
19
Kills
12
12
Deaths
19
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
2
5
1.75
W
Apollo
6
1
3
7.5
W
Janus
Cpgast
Janus
1
7
3
0.36
L
Ao Kuang
Krilliha
Ao Kuang
5
5
4
1.4
W
Arachne
Qtii
Arachne
9
1
5
11.5
W
Atlas
1
2
9
2.75
L
5
5
3
1.3
W
2
1
7
5.5
L
Amaterasu
ludiludjak
Amaterasu
0
4
0
0
L
Neith
yapisya
Neith
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,962
Damage
37,725
61,393
Taken
59,292
31,738
Mitigated
33,516
24,062
Healing
14,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,241
809
0
1,935
11,898
12,052
0
5,321
6,361
16,621
0
W
Apollo
6,953
3,194
0
2,795
6,870
2,510
795
2,827
3,901
0
52,946
W
Janus
Cpgast
Janus
8,699
682
0
1,040
9,280
3,383
0
7,206
1,868
51,436
0
L
Ao Kuang
Krilliha
Ao Kuang
12,760
2,654
0
6,895
16,873
6,074
0
4,518
12,147
69,253
0
W
Arachne
Qtii
Arachne
11,780
7,359
0
5,741
15,791
6,024
1,196
9,282
6,419
0
63,385
W
Atlas
6,924
2,613
2,039
4,963
16,394
9,971
216
5,286
10,969
27,626
0
L
10,955
925
0
1,715
11,673
4,050
810
3,219
8,314
57,755
0
W
8,606
2,274
0
7,484
13,058
9,850
1,339
4,110
8,478
6,178
55,238
L
Amaterasu
ludiludjak
Amaterasu
2,647
776
0
1,375
9,146
6,989
766
1,286
7,812
9,006
31,307
L
Neith
yapisya
Neith
6,122
2,816
0
2,113
9,702
4,351
1,034
1,676
8,026
0
51,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,124
Gold Earned
42,891
443
Minions Killed
447
0
Camps Cleared
0
1,640,769
Distance Traveled
1,566,205
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,599
506
31
2
0
350,426
1
W
Apollo
9,661
568
99
6
0
293,531
1
W
Janus
8,677
510
94
6
0
309,997
7
L
Ao Kuang
9,172
540
122
7
0
329,192
3
W
Arachne
10,361
609
104
6
0
374,716
1
W
Atlas
9,241
544
31
2
0
328,300
4
L
Janus
9,086
534
114
7
0
310,734
1
W
Chaac
10,184
599
115
7
0
334,225
1
L
Amaterasu
7,945
467
88
5
0
293,077
2
L
Neith
8,089
476
92
5
0
282,776
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role