Player Matchup

Jing Wei
Jing Wei
BrandElites
Jing Wei
Level 61
God Stats
0W - 1L
1,282 SR
Queue Stats
3W - 4L
1,534 Elo+
Solo
Bellona
Bellona
NESJoe
Bellona
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,117 Elo+
Party 2
Janus
Janus
Sh3epy
Janus
Level 87
God Stats
3W - 5L
1,562 SR
Queue Stats
5W - 10L
1,407 Elo+
Party 2
Medusa
Medusa
Skotobazina
Medusa
Level 69
God Stats
29W - 24L
1,503 SR
Queue Stats
309W - 344L
1,334 Elo+
Solo
Bacchus
Bacchus
xMrxG
Bacchus
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 170L
1,471 Elo+
Solo
Team Averages
Level 90
1,469 SR
1,373 Elo+

VS

Team Averages
Level 63
1,478 SR
1,405 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
CalmForever
Anubis
Level 61
God Stats
21W - 16L
1,500 SR
Queue Stats
229W - 231L
1,474 Elo+
Solo
Xbalanque
Xbalanque
Demon969
Xbalanque
Level 80
God Stats
9W - 5L
1,500 SR
Queue Stats
292W - 321L
1,217 Elo+
Solo
Arachne
Arachne
FlaagWoormk
Arachne
Level 32
God Stats
4W - 3L
1,615 SR
Queue Stats
123W - 124L
1,439 Elo+
Party 1
Gilgamesh
Gilgamesh
Rogor123
Gilgamesh
Level 93
God Stats
1W - 0L
1,275 SR
Queue Stats
3W - 3L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BrandElites
Jing Wei
14
1 / 3 / 1
8,619
454
4,207
8,697
2,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
NESJoe
Bellona
14
2 / 5 / 3
9,265
488
9,566
15,301
12,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
Sh3epy
Janus
15
1 / 4 / 2
9,544
502
7,177
7,629
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
14
4 / 5 / 0
9,228
486
4,509
12,582
3,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
xMrxG
Bacchus
8
0 / 6 / 2
6,929
365
3,572
13,811
10,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 0 / 10
10,156
535
3,938
11,063
15,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
17
6 / 1 / 8
11,161
587
10,597
9,215
4,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Demon969
Xbalanque
18
7 / 1 / 7
11,365
598
13,731
8,881
3,448
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
FlaagWoormk
Arachne
17
8 / 3 / 5
11,333
596
10,163
14,901
5,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Rogor123
Gilgamesh
16
1 / 3 / 4
10,107
532
4,440
11,872
7,386
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
8
Kills
23
23
Deaths
8
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
10
6
L
Jing Wei
BrandElites
Jing Wei
1
3
1
0.5
W
Anubis
6
1
8
10
W
Xbalanque
Demon969
Xbalanque
7
1
7
10.5
W
Arachne
FlaagWoormk
Arachne
8
3
5
3.5
L
Bellona
NESJoe
Bellona
2
5
3
0.7
W
Gilgamesh
Rogor123
Gilgamesh
1
3
4
1
L
Janus
Sh3epy
Janus
1
4
2
0.5
L
Medusa
4
5
0
0.8
L
Bacchus
xMrxG
Bacchus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,031
Damage
42,869
58,020
Taken
55,932
31,471
Mitigated
36,448
10,308
Healing
22,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,938
212
787
3,382
11,063
15,493
0
1,388
9,675
40,384
0
L
Jing Wei
BrandElites
Jing Wei
4,207
3,087
0
2,478
8,697
2,159
1,476
2,277
6,420
0
54,850
W
Anubis
10,597
194
0
4,038
9,215
4,962
1,568
2,619
6,596
59,244
0
W
Xbalanque
Demon969
Xbalanque
13,731
9,807
0
5,626
8,881
3,448
4,679
2,378
6,503
0
83,167
W
Arachne
FlaagWoormk
Arachne
10,163
8,305
0
7,002
14,901
5,159
483
2,934
11,967
0
67,401
L
Bellona
NESJoe
Bellona
9,566
3,724
0
3,000
15,301
12,783
506
3,598
11,703
0
53,344
W
Gilgamesh
Rogor123
Gilgamesh
4,440
1,199
0
1,665
11,872
7,386
414
1,430
10,442
4,060
50,770
L
Janus
Sh3epy
Janus
7,177
439
0
500
7,629
1,878
192
2,859
4,770
62,304
0
L
Medusa
4,509
1,657
0
2,231
12,582
3,740
0
1,895
10,687
0
49,699
L
Bacchus
xMrxG
Bacchus
3,572
502
112
1,987
13,811
10,911
0
4,053
9,758
11,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,585
Gold Earned
54,122
502
Minions Killed
531
0
Camps Cleared
0
1,618,475
Distance Traveled
1,824,475
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,156
535
62
3
0
371,324
1
L
Jing Wei
8,619
454
123
6
0
309,160
8
W
Anubis
11,161
587
108
6
0
360,541
14
W
Xbalanque
11,365
598
144
8
0
337,602
5
W
Arachne
11,333
596
105
6
0
405,014
1
L
Bellona
9,265
488
130
7
0
358,696
3
W
Gilgamesh
10,107
532
112
6
0
349,994
5
L
Janus
9,544
502
147
8
0
332,261
3
L
Medusa
9,228
486
85
4
0
336,382
1
L
Bacchus
6,929
365
17
1
0
281,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role