Player Matchup

Nox
Nox
Buhnanas
Nox
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
229W - 201L
1,586 Elo+
Party 1
Nike
Nike
Melouse
Nike
Level 98
God Stats
2W - 4L
1,500 SR
Queue Stats
405W - 387L
1,516 Elo+
Party 3
Danzaburou
Danzaburou
ShadowDrack512
Danzaburou
Level 89
God Stats
79W - 69L
1,698 SR
Queue Stats
868W - 848L
1,519 Elo+
Party 3
Scylla
Scylla
longdoggie
Scylla
Level 128
God Stats
7W - 3L
1,500 SR
Queue Stats
236W - 231L
1,567 Elo+
Party 1
Erlang Shen
Erlang Shen
luvsm33
Erlang Shen
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 33L
1,541 Elo+
Solo
Team Averages
Level 115
1,540 SR
1,546 Elo+

VS

Team Averages
Level 88
1,575 SR
1,544 Elo+
Gilgamesh
Gilgamesh
Aguimas
Gilgamesh
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
202W - 238L
1,436 Elo+
Party 2
Ares
Ares
DirtySanchini
Ares
Level 65
God Stats
2W - 2L
1,503 SR
Queue Stats
41W - 38L
1,486 Elo+
Solo
Thanatos
Thanatos
Infernia
Thanatos
Level 104
God Stats
6W - 7L
1,354 SR
Queue Stats
14W - 16L
1,398 Elo+
Solo
Medusa
Medusa
Jorge96
Medusa
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
257W - 308L
1,731 Elo+
Party 2
Sol
Sol
ZuluKabulu
Sol
Level 100
God Stats
12W - 3L
2,019 SR
Queue Stats
125W - 152L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 17
12,068
525
7,128
17,445
21,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
Melouse
Nike
20
11 / 2 / 8
14,588
634
20,878
25,227
27,492
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
ShadowDrack512
Danzaburou
20
4 / 4 / 13
13,716
596
14,131
14,150
5,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
longdoggie
Scylla
19
5 / 1 / 16
12,463
542
15,683
7,200
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
luvsm33
Erlang Shen
20
14 / 1 / 10
14,341
624
19,628
19,312
12,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aguimas
Gilgamesh
16
1 / 9 / 2
9,970
433
9,153
24,754
16,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 8 / 5
10,258
446
8,428
22,004
24,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Thanatos
Infernia
Thanatos
15
1 / 9 / 7
10,094
439
11,473
23,227
8,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Jorge96
Medusa
18
6 / 9 / 3
11,964
520
9,288
17,639
6,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

17
0 / 7 / 1
10,254
446
9,414
13,168
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
28
42
Kills
10
10
Deaths
42
64
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aguimas
Gilgamesh
1
9
2
0.22
W
8
2
17
8.25
L
2
8
5
0.56
L
Thanatos
Infernia
Thanatos
1
9
7
0.5
L
Medusa
Jorge96
Medusa
6
9
3
0.83
W
Nike
Melouse
Nike
11
2
8
7.5
W
Danzaburou
ShadowDrack512
Danzaburou
4
4
13
2.63
L
0
7
1
0.07
W
Scylla
longdoggie
Scylla
5
1
16
13
W
Erlang Shen
luvsm33
Erlang Shen
14
1
10
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,448
Damage
47,756
83,334
Taken
100,792
70,016
Mitigated
60,671
27,590
Healing
26,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aguimas
Gilgamesh
9,153
3,791
136
6,072
24,754
16,823
0
4,704
18,971
0
60,457
W
7,128
839
2,358
4,436
17,445
21,419
227
6,999
9,634
27,210
0
L
8,428
852
0
1,328
22,004
24,767
0
9,439
11,993
24,544
0
L
Thanatos
Infernia
Thanatos
11,473
4,121
0
12,720
23,227
8,354
0
3,959
18,932
201
49,218
L
Medusa
Jorge96
Medusa
9,288
4,170
0
2,297
17,639
6,937
0
4,332
13,149
0
85,599
W
Nike
Melouse
Nike
20,878
4,029
585
6,890
25,227
27,492
447
3,694
21,533
12,664
88,051
W
Danzaburou
ShadowDrack512
Danzaburou
14,131
4,125
0
3,606
14,150
5,866
2,074
2,498
11,271
0
109,065
L
9,414
1,471
0
4,211
13,168
3,790
1,272
3,122
9,808
91,159
0
W
Scylla
longdoggie
Scylla
15,683
822
0
1,747
7,200
2,601
1,482
1,738
5,462
92,471
0
W
Erlang Shen
luvsm33
Erlang Shen
19,628
10,506
0
7,968
19,312
12,638
1,874
6,598
12,714
0
107,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,176
Gold Earned
52,540
647
Minions Killed
513
0
Camps Cleared
0
2,337,303
Distance Traveled
2,043,794
33
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,970
433
109
5
0
412,735
2
W
Nox
12,068
525
36
2
0
434,616
12
L
Ares
10,258
446
22
1
0
394,444
2
L
Thanatos
10,094
439
68
3
0
412,928
8
L
Medusa
11,964
520
138
6
0
407,766
3
W
Nike
14,588
634
153
7
0
467,100
3
W
Danzaburou
13,716
596
173
8
0
445,064
5
L
Sol
10,254
446
176
8
0
415,921
4
W
Scylla
12,463
542
142
6
0
481,867
9
W
Erlang Shen
14,341
624
143
6
0
508,656
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role