Player Matchup

Sol
Sol
Darkplayer394
Sol
Level 69
God Stats
2W - 2L
1,712 SR
Queue Stats
154W - 166L
1,355 Elo+
Party 1
Jormungandr
Jormungandr
KEMCB
Jormungandr
Level 49
God Stats
4W - 7L
1,684 SR
Queue Stats
68W - 75L
1,433 Elo+
Party 2
Hou Yi
Hou Yi
Moustaqui_690
Hou Yi
Level 48
God Stats
4W - 6L
1,587 SR
Queue Stats
75W - 84L
1,444 Elo+
Party 2
Bakasura
Bakasura
ShadowWolfX666
Bakasura
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 35L
1,059 Elo+
Party 1
Anubis
Anubis
stief22
Anubis
Level 43
God Stats
3W - 3L
1,360 SR
Queue Stats
64W - 66L
1,349 Elo+
Party 1
Team Averages
Level 47
1,569 SR
1,328 Elo+

VS

Team Averages
Level 72
1,682 SR
1,504 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
ANNO__1701
Cthulhu
Level 119
God Stats
2W - 1L
1,759 SR
Queue Stats
114W - 119L
1,537 Elo+
Solo
Xbalanque
Xbalanque
FunnyViking2577
Xbalanque
Level 26
God Stats
48W - 36L
1,656 SR
Queue Stats
134W - 142L
1,509 Elo+
Party 3
Gilgamesh
Gilgamesh
Tox1cWolve
Gilgamesh
Level 28
God Stats
37W - 26L
1,686 SR
Queue Stats
48W - 46L
1,490 Elo+
Party 3
Fenrir
Fenrir
xIXIxPandaxIXIx
Fenrir
Level 80
God Stats
27W - 28L
1,808 SR
Queue Stats
167W - 177L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,413
601
4,266
5,223
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
KEMCB
Jormungandr
8
0 / 1 / 1
4,834
537
2,151
6,411
2,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 3 / 0
5,020
558
2,054
6,277
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
4
0 / 0 / 1
3,950
439
378
1,758
546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
stief22
Anubis
9
0 / 3 / 0
4,423
491
2,720
6,565
2,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
2 / 1 / 2
5,106
567
5,474
2,973
680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
ANNO__1701
Cthulhu
11
2 / 0 / 1
6,143
683
4,044
4,704
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
FunnyViking2577
Xbalanque
9
2 / 1 / 2
5,006
556
4,006
4,585
1,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Tox1cWolve
Gilgamesh
8
0 / 0 / 1
4,817
535
1,794
4,981
2,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
2 / 0 / 0
5,284
587
2,112
5,405
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
8
8
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
2
3
W
Cthulhu
ANNO__1701
Cthulhu
2
0
1
2.5
L
0
1
0
0
W
Xbalanque
FunnyViking2577
Xbalanque
2
1
2
3
L
Jormungandr
KEMCB
Jormungandr
0
1
1
0.5
L
2
3
0
0.67
L
Bakasura
0
0
1
0.5
W
Gilgamesh
Tox1cWolve
Gilgamesh
0
0
1
0.5
L
Anubis
stief22
Anubis
0
3
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,569
Damage
17,430
26,234
Taken
22,648
9,321
Mitigated
7,143
9,151
Healing
8,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,474
1,036
337
719
2,973
680
535
906
2,067
23,437
0
W
Cthulhu
ANNO__1701
Cthulhu
4,044
359
0
2,184
4,704
1,380
0
2,635
2,044
34,248
0
L
4,266
787
0
3,369
5,223
1,336
620
194
4,771
27,675
0
W
Xbalanque
FunnyViking2577
Xbalanque
4,006
1,706
0
1,590
4,585
1,084
545
1,245
3,295
0
16,778
L
Jormungandr
KEMCB
Jormungandr
2,151
308
0
1,372
6,411
2,864
0
2,129
4,104
17,055
0
L
2,054
403
0
892
6,277
1,612
68
2,098
3,971
0
22,621
L
Bakasura
378
241
0
485
1,758
546
0
633
1,075
0
6,414
W
Gilgamesh
Tox1cWolve
Gilgamesh
1,794
365
111
637
4,981
2,129
0
2,981
2,000
0
17,256
L
Anubis
stief22
Anubis
2,720
122
0
3,033
6,565
2,963
0
3,972
2,565
20,059
0
W
2,112
432
107
3,135
5,405
1,870
0
1,370
4,035
0
25,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,640
Gold Earned
26,356
177
Minions Killed
241
0
Camps Cleared
0
802,367
Distance Traveled
958,788
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,106
567
37
4
0
179,617
4
W
Cthulhu
6,143
683
75
8
0
195,159
4
L
Sol
5,413
601
58
6
0
188,340
5
W
Xbalanque
5,006
556
35
4
0
188,194
0
L
Jormungandr
4,834
537
26
3
0
168,855
1
L
Hou Yi
5,020
558
45
5
0
166,099
2
L
Bakasura
3,950
439
18
2
0
140,167
0
W
Gilgamesh
4,817
535
36
4
0
182,194
0
L
Anubis
4,423
491
30
3
0
138,906
1
W
Fenrir
5,284
587
58
6
0
213,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role