Player Matchup

Discordia
Discordia
Bronze III
 
Discordia
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Bronze III
 
Neith
Bronze III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Bronze III
PVZIII
Geb
Bronze III
Level 108
God Stats
3W - 2L
1,837 SR
Queue Stats
19W - 37L
1,274 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 112
1,612 SR
1,425 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,386 SR
1,305 MMR
Baron Samedi
Baron Samedi
Silver II
Luizmarlon
Baron Samedi
Silver II
Level 117
God Stats
3W - 2L
1,365 SR
Queue Stats
33W - 62L
1,212 MMR
Solo
Sylvanus
Sylvanus
Bronze III
OatmealRasin
Sylvanus
Bronze III
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 31L
1,462 MMR
Party 2
Medusa
Medusa
Silver III
kennycoloma
Medusa
Silver III
Level 127
God Stats
5W - 8L
1,294 SR
Queue Stats
181W - 226L
1,242 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 3 / 1
8,905
636
20,374
10,010
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
 
Neith
13
0 / 5 / 3
8,328
595
7,301
8,552
3,162
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
PVZIII
Geb
14
1 / 3 / 2
9,563
683
8,716
13,770
12,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ZeusArtioBastetAchillesGilgamesh

VS

Bans
MulanThothCernunnosPersephoneHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Luizmarlon
Baron Samedi
14
2 / 2 / 7
9,769
698
7,849
13,478
7,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
OatmealRasin
Sylvanus
15
2 / 0 / 9
9,667
691
4,690
17,459
16,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
17
7 / 1 / 4
11,037
788
14,706
16,091
8,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
11
11
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
3
1
0.83
L
Neith
 
Neith
0
5
3
0.3
W
Baron Samedi
Luizmarlon
Baron Samedi
2
2
7
2.75
W
Sylvanus
OatmealRasin
Sylvanus
2
0
9
6.5
L
Geb
PVZIII
Geb
1
3
2
0.67
W
Medusa
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,391
Damage
27,245
32,332
Taken
47,028
18,624
Mitigated
32,594
4,055
Healing
25,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
20,374
1,172
0
794
10,010
3,067
0
2,979
7,031
44,936
0
L
Neith
 
Neith
7,301
824
0
592
8,552
3,162
0
4,060
4,492
0
33,219
W
Baron Samedi
Luizmarlon
Baron Samedi
7,849
808
2,103
4,051
13,478
7,769
596
8,299
5,179
37,775
0
W
Sylvanus
OatmealRasin
Sylvanus
4,690
730
6,829
9,531
17,459
16,677
480
10,107
7,352
16,925
0
L
Geb
PVZIII
Geb
8,716
219
233
2,436
13,770
12,395
0
5,692
8,078
24,551
0
W
Medusa
14,706
5,746
0
2,684
16,091
8,148
1,347
11,879
4,212
0
66,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,796
Gold Earned
30,473
124
Minions Killed
183
1
Camps Cleared
12
784,742
Distance Traveled
787,470
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,905
636
44
3
0
250,102
4
L
Neith
8,328
595
54
4
0
249,057
2
W
Baron Samedi
9,769
698
50
4
3
241,283
4
W
Sylvanus
9,667
691
23
2
0
274,979
2
L
Geb
9,563
683
26
2
1
285,583
4
W
Medusa
11,037
788
110
8
9
271,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role