Player Matchup

Vamana
Vamana
HayBob07
Vamana
Level 24
God Stats
9W - 2L
1,829 SR
Queue Stats
49W - 34L
1,769 Elo+
Party 2
Bacchus
Bacchus
Maaarshy
Bacchus
Level 100
God Stats
22W - 13L
1,856 SR
Queue Stats
253W - 226L
1,471 Elo+
Party 2
Zeus
Zeus
Mairic
Zeus
Level 101
God Stats
6W - 3L
1,500 SR
Queue Stats
255W - 197L
1,489 Elo+
Party 2
Team Averages
Level 75
1,728 SR
1,576 Elo+

VS

Team Averages
Level 85
1,615 SR
1,796 Elo+
Chaac
Chaac
Kuzenboss
Chaac
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 10L
1,929 Elo+
Party 1
Sol
Sol
MjölkPåPinne
Sol
Level 29
God Stats
6W - 0L
1,649 SR
Queue Stats
23W - 2L
1,960 Elo+
Party 1
Bacchus
Bacchus
unsaidatom232
Bacchus
Level 69
God Stats
20W - 12L
1,697 SR
Queue Stats
30W - 32L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
HayBob07
Vamana
10
2 / 6 / 1
6,538
934
4,211
10,896
7,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Maaarshy
Bacchus
8
0 / 6 / 0
4,830
690
3,070
10,428
7,386
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
Mairic
Zeus
10
1 / 5 / 2
6,370
910
4,926
6,383
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kuzenboss
Chaac
10
6 / 1 / 10
7,125
1,018
6,110
9,480
7,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
8 / 2 / 9
7,697
1,100
11,875
5,990
1,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
10
3 / 0 / 12
6,679
954
5,340
4,478
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
3
Kills
17
17
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Vamana
HayBob07
Vamana
2
6
1
0.42
W
Chaac
Kuzenboss
Chaac
6
1
10
11
L
Bacchus
Maaarshy
Bacchus
0
6
0
0
L
Zeus
Mairic
Zeus
1
5
2
0.4
W
8
2
9
6.25
W
Bacchus
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,207
Damage
23,325
27,707
Taken
19,948
16,872
Mitigated
11,217
1,902
Healing
7,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
HayBob07
Vamana
4,211
1,428
149
1,308
10,896
7,525
0
6,698
4,198
0
10,459
W
Chaac
Kuzenboss
Chaac
6,110
880
242
3,591
9,480
7,012
331
3,943
5,430
0
14,448
L
Bacchus
Maaarshy
Bacchus
3,070
132
69
10
10,428
7,386
0
6,474
3,954
10,325
0
L
Zeus
Mairic
Zeus
4,926
369
177
189
6,383
1,961
0
4,403
1,980
18,358
0
W
11,875
6,486
0
1,595
5,990
1,879
2,378
2,220
3,565
32,143
0
W
Bacchus
5,340
462
1,007
786
4,478
2,326
118
1,959
2,432
16,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,738
Gold Earned
21,501
49
Minions Killed
87
3
Camps Cleared
3
379,232
Distance Traveled
447,545
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,538
934
6
1
0
135,971
1
W
Chaac
7,125
1,018
27
4
1
144,322
2
L
Bacchus
4,830
690
13
2
0
130,801
3
L
Zeus
6,370
910
30
4
3
112,460
1
W
Sol
7,697
1,100
43
6
1
139,236
0
W
Bacchus
6,679
954
17
2
1
163,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role