Player Matchup

Sol
Sol
Jaduus
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 208L
1,232 Elo+
Solo
Hera
Hera
JohnnySosikk66
Hera
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
169W - 209L
1,389 Elo+
Solo
Loki
Loki
Papamidnight18
Loki
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,490 Elo+
Solo
Jing Wei
Jing Wei
aquu234
Jing Wei
Level 20
God Stats
23W - 28L
1,365 SR
Queue Stats
502W - 535L
1,383 Elo+
Solo
Cliodhna
Cliodhna
blackhawk98
Cliodhna
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Team Averages
Level 52
1,473 SR
1,399 Elo+

VS

Team Averages
Level 49
1,478 SR
1,339 Elo+
Vulcan
Vulcan
BaileyBadAZ
Vulcan
Level 46
God Stats
1W - 1L
1,232 SR
Queue Stats
9W - 10L
1,384 Elo+
Party 1
Ymir
Ymir
Jersondza
Ymir
Level 54
God Stats
2W - 0L
1,694 SR
Queue Stats
18W - 32L
1,342 Elo+
Party 2
Tiamat
Tiamat
RxtroPlays-
Tiamat
Level 14
God Stats
9W - 11L
1,512 SR
Queue Stats
30W - 52L
1,248 Elo+
Party 2
Sun Wukong
Sun Wukong
WolvenWarden
Sun Wukong
Level 43
God Stats
9W - 13L
1,453 SR
Queue Stats
400W - 429L
1,348 Elo+
Solo
Bastet
Bastet
v2 Mudkip
Bastet
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Jaduus
Sol
11
0 / 3 / 0
6,452
645
2,371
8,449
2,333
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 5 / 1
7,089
709
5,533
5,363
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 0
6,527
653
2,881
6,062
1,693
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
aquu234
Jing Wei
14
1 / 1 / 0
7,200
720
4,457
9,619
3,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
blackhawk98
Cliodhna
13
0 / 8 / 0
6,929
693
5,676
10,524
3,944
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
4 / 1 / 4
8,580
858
6,790
6,263
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
16
9 / 0 / 2
8,932
893
15,257
9,372
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
14
0 / 1 / 3
7,343
734
2,427
3,693
1,580
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
WolvenWarden
Sun Wukong
13
3 / 0 / 5
7,647
765
4,816
6,859
5,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
v2 Mudkip
Bastet
14
2 / 1 / 6
7,617
762
5,120
5,979
1,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
3
Kills
18
18
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vulcan
4
1
4
6
L
Sol
Jaduus
Sol
0
3
0
0
W
Ymir
9
0
2
10
L
1
5
1
0.3
L
1
1
0
1
W
Tiamat
0
1
3
1.5
W
Sun Wukong
WolvenWarden
Sun Wukong
3
0
5
5.5
L
Jing Wei
aquu234
Jing Wei
1
1
0
1
L
Cliodhna
blackhawk98
Cliodhna
0
8
0
0
W
Bastet
v2 Mudkip
Bastet
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,918
Damage
34,410
40,017
Taken
32,166
12,854
Mitigated
15,352
731
Healing
8,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
6,790
965
0
1,308
6,263
2,269
554
1,255
4,966
31,650
0
L
Sol
Jaduus
Sol
2,371
157
0
731
8,449
2,333
0
5,130
3,132
12,442
0
W
Ymir
15,257
2,155
0
2,872
9,372
4,464
284
3,516
5,744
35,401
0
L
5,533
2,026
0
0
5,363
1,827
24
3,601
1,718
12,060
0
L
2,881
286
0
0
6,062
1,693
0
3,417
2,473
0
9,731
W
Tiamat
2,427
470
0
1,072
3,693
1,580
1,331
1,084
2,551
15,245
0
W
Sun Wukong
WolvenWarden
Sun Wukong
4,816
500
228
1,203
6,859
5,047
943
1,146
5,651
0
14,707
L
Jing Wei
aquu234
Jing Wei
4,457
3,914
0
0
9,619
3,057
0
5,773
3,617
0
22,710
L
Cliodhna
blackhawk98
Cliodhna
5,676
133
0
0
10,524
3,944
0
6,149
4,150
0
23,854
W
Bastet
v2 Mudkip
Bastet
5,120
993
0
1,736
5,979
1,992
0
589
5,350
0
17,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,197
Gold Earned
40,119
162
Minions Killed
188
0
Camps Cleared
0
878,058
Distance Traveled
1,036,848
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,580
858
60
6
0
214,439
0
L
Sol
6,452
645
23
2
0
153,661
2
W
Ymir
8,932
893
51
5
0
199,548
1
L
Hera
7,089
709
26
3
0
123,688
1
L
Loki
6,527
653
16
2
0
211,958
1
W
Tiamat
7,343
734
37
4
0
171,375
0
W
Sun Wukong
7,647
765
22
2
0
226,767
0
L
Jing Wei
7,200
720
50
5
0
195,919
1
L
Cliodhna
6,929
693
47
5
0
192,832
0
W
Bastet
7,617
762
18
2
0
224,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role