Player Matchup

Anubis
Anubis
 
Anubis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Matthiasu
Mulan
Level 89
God Stats
3W - 1L
1,363 SR
Queue Stats
9W - 7L
1,638 Elo+
Party 1
Merlin
Merlin
kawka234
Merlin
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,638 Elo+
Party 1
Hercules
Hercules
spageton
Hercules
Level 149
God Stats
12W - 10L
1,500 SR
Queue Stats
84W - 48L
1,500 Elo+
Party 1
Team Averages
Level 77
1,473 SR
1,555 Elo+

VS

Team Averages
Level 62
1,558 SR
1,564 Elo+
Artemis
Artemis
Dkeilnome
Artemis
Level 129
God Stats
9W - 3L
1,788 SR
Queue Stats
98W - 80L
1,670 Elo+
Solo
Thor
Thor
MrShalun
Thor
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,700 Elo+
Party 3
Agni
Agni
Sallwar
Agni
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,496 Elo+
Party 3
Cthulhu
Cthulhu
SirKoki
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,471 Elo+
Party 2
Nike
Nike
StinkyKo
Nike
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
6 / 2 / 10
10,191
926
10,300
8,606
3,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sol
 
Sol
16
7 / 4 / 8
9,573
870
11,303
10,744
3,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Matthiasu
Mulan
16
8 / 2 / 12
9,735
885
9,543
7,166
5,510
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
kawka234
Merlin
16
1 / 6 / 9
8,727
793
5,600
6,898
2,132
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
spageton
Hercules
16
6 / 3 / 13
9,186
835
8,531
9,237
7,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dkeilnome
Artemis
14
3 / 8 / 5
7,792
708
5,737
10,255
4,028
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
14
2 / 4 / 3
7,785
708
1,542
8,421
2,926
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
Sallwar
Agni
15
5 / 4 / 5
8,916
811
10,902
7,737
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
SirKoki
Cthulhu
15
5 / 5 / 10
9,040
822
6,700
13,713
10,081
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nike
13
1 / 7 / 8
7,564
688
6,137
12,157
6,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
47
28
Kills
16
17
Deaths
28
52
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
2
10
5.5
W
Sol
 
Sol
7
4
8
2.75
L
Artemis
Dkeilnome
Artemis
3
8
5
0.69
W
Mulan
Matthiasu
Mulan
8
2
12
7
L
Thor
2
4
3
0.88
L
Agni
Sallwar
Agni
5
4
5
1.88
L
Cthulhu
SirKoki
Cthulhu
5
5
10
2
L
Nike
1
7
8
0.71
W
Merlin
kawka234
Merlin
1
6
9
0.92
W
Hercules
spageton
Hercules
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,277
Damage
31,018
42,651
Taken
52,283
22,583
Mitigated
26,290
10,389
Healing
3,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,300
366
0
4,101
8,606
3,835
1,454
5,338
3,131
39,512
0
W
Sol
 
Sol
11,303
4,431
0
2,893
10,744
3,853
2,606
3,446
7,221
42,145
3,819
L
Artemis
Dkeilnome
Artemis
5,737
2,439
0
630
10,255
4,028
0
2,939
7,050
0
18,440
W
Mulan
Matthiasu
Mulan
9,543
1,380
0
736
7,166
5,510
1,220
3,740
3,263
0
20,296
L
Thor
1,542
233
212
1,637
8,421
2,926
0
5,250
3,129
0
10,060
L
Agni
Sallwar
Agni
10,902
353
0
500
7,737
2,575
120
2,824
4,826
26,781
0
L
Cthulhu
SirKoki
Cthulhu
6,700
549
197
0
13,713
10,081
0
9,535
4,135
9,788
0
L
Nike
6,137
703
0
374
12,157
6,680
0
5,726
6,300
0
16,831
W
Merlin
kawka234
Merlin
5,600
360
0
0
6,898
2,132
772
1,534
5,291
25,694
0
W
Hercules
spageton
Hercules
8,531
2,619
0
2,659
9,237
7,253
1,478
3,544
5,628
0
11,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,412
Gold Earned
41,097
217
Minions Killed
101
0
Camps Cleared
0
1,014,941
Distance Traveled
930,857
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,191
926
76
7
0
200,015
1
W
Sol
9,573
870
66
6
0
180,535
0
L
Artemis
7,792
708
30
3
0
158,562
0
W
Mulan
9,735
885
27
2
0
230,414
2
L
Thor
7,785
708
17
2
0
183,461
1
L
Agni
8,916
811
29
3
0
209,506
1
L
Cthulhu
9,040
822
7
1
0
190,807
0
L
Nike
7,564
688
18
2
0
188,521
0
W
Merlin
8,727
793
41
4
0
170,523
0
W
Hercules
9,186
835
7
1
0
233,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role