Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
C4_reincarnated
Bellona
Level 64
God Stats
3W - 2L
1,349 SR
Queue Stats
26W - 20L
1,233 Elo+
Solo
Medusa
Medusa
JosephKillz04
Medusa
Level 73
God Stats
54W - 35L
1,500 SR
Queue Stats
439W - 469L
1,519 Elo+
Party 1
Achilles
Achilles
Oblivion_Garza
Achilles
Level 80
God Stats
21W - 23L
1,253 SR
Queue Stats
60W - 65L
1,402 Elo+
Solo
Merlin
Merlin
tuckduck1
Merlin
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 34L
1,558 Elo+
Solo
Team Averages
Level 83
1,420 SR
1,442 Elo+

VS

Team Averages
Level 33
1,430 SR
1,242 Elo+
Jormungandr
Jormungandr
CameronAndrew
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,189 Elo+
Party 2
Neith
Neith
Coo1erkey3358
Neith
Level 45
God Stats
11W - 7L
1,672 SR
Queue Stats
12W - 15L
1,300 Elo+
Solo
Discordia
Discordia
MickeyJVBG
Discordia
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
158W - 153L
1,487 Elo+
Solo
Artemis
Artemis
freakyalbino
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,189 Elo+
Party 2
Awilix
Awilix
xKingPWNx
Awilix
Level 47
God Stats
2W - 11L
980 SR
Queue Stats
29W - 50L
1,047 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 0 / 16
8,404
494
4,124
7,949
7,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 2
8,212
483
7,972
10,605
12,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
14 / 2 / 4
10,346
609
13,441
15,721
6,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
14
8 / 4 / 3
8,772
516
11,884
10,237
4,520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
tuckduck1
Merlin
14
2 / 2 / 4
8,278
487
8,960
10,524
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CameronAndrew
Jormungandr
10
1 / 6 / 1
7,382
434
5,343
14,839
11,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 2 / 3
8,438
496
7,202
10,848
4,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
MickeyJVBG
Discordia
13
0 / 2 / 2
8,030
472
9,333
9,170
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
freakyalbino
Artemis
10
0 / 12 / 1
6,212
365
3,445
11,199
2,819
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
xKingPWNx
Awilix
14
4 / 5 / 1
9,296
547
7,376
13,955
4,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
27
Kills
9
11
Deaths
27
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
16
9
W
2
3
2
1
L
Jormungandr
CameronAndrew
Jormungandr
1
6
1
0.25
L
4
2
3
2.75
W
14
2
4
8
L
Discordia
MickeyJVBG
Discordia
0
2
2
0.5
W
Achilles
8
4
3
2.38
L
Artemis
freakyalbino
Artemis
0
12
1
0.04
W
Merlin
tuckduck1
Merlin
2
2
4
2
L
Awilix
xKingPWNx
Awilix
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,381
Damage
32,699
55,036
Taken
60,011
34,691
Mitigated
26,411
18,290
Healing
14,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,124
1,438
2,092
1,531
7,949
7,780
302
2,848
4,931
17,902
0
W
7,972
440
0
1,341
10,605
12,599
0
1,076
9,433
0
47,496
L
Jormungandr
CameronAndrew
Jormungandr
5,343
1,318
0
1,610
14,839
11,317
0
3,864
10,932
21,727
0
L
7,202
2,428
0
3,429
10,848
4,819
425
770
9,625
0
44,450
W
13,441
8,453
0
7,988
15,721
6,050
1,414
3,217
12,396
0
68,590
L
Discordia
MickeyJVBG
Discordia
9,333
96
0
3,817
9,170
3,042
348
4,031
5,096
50,047
2,722
W
Achilles
11,884
5,192
0
1,437
10,237
4,520
63
2,289
7,870
0
45,693
L
Artemis
freakyalbino
Artemis
3,445
1,622
0
396
11,199
2,819
26
1,502
9,652
0
21,527
W
Merlin
tuckduck1
Merlin
8,960
666
814
3,087
10,524
3,742
580
3,654
6,518
60,022
0
L
Awilix
xKingPWNx
Awilix
7,376
3,825
0
5,737
13,955
4,414
209
2,917
10,882
0
45,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,012
Gold Earned
39,358
390
Minions Killed
340
0
Camps Cleared
0
1,537,508
Distance Traveled
1,488,269
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,404
494
29
2
0
313,023
0
W
Bellona
8,212
483
101
6
0
293,584
4
L
Jormungandr
7,382
434
30
2
0
286,168
2
L
Neith
8,438
496
68
4
0
311,809
3
W
Medusa
10,346
609
108
6
0
285,042
1
L
Discordia
8,030
472
89
5
0
321,902
3
W
Achilles
8,772
516
57
3
0
340,781
2
L
Artemis
6,212
365
44
3
0
259,944
0
W
Merlin
8,278
487
95
6
0
305,078
0
L
Awilix
9,296
547
109
6
0
308,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role