Player Matchup

Fenrir
Fenrir
AbsoluteBeast
Fenrir
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Atlas
Atlas
EnslavedStonks
Atlas
Level 115
God Stats
22W - 15L
1,631 SR
Queue Stats
137W - 114L
1,615 Elo+
Party 2
Hachiman
Hachiman
LilSkrimpUwU
Hachiman
Level 34
God Stats
2W - 1L
1,343 SR
Queue Stats
9W - 6L
1,578 Elo+
Party 2
Vulcan
Vulcan
SirAngel02
Vulcan
Level 140
God Stats
1W - 0L
1,594 SR
Queue Stats
8W - 7L
1,262 Elo+
Party 2
Tsukuyomi
Tsukuyomi
UnboundByLogic
Tsukuyomi
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,340 Elo+
Party 2
Team Averages
Level 103
1,514 SR
1,459 Elo+

VS

Team Averages
Level 39
1,588 SR
1,723 Elo+
Nemesis
Nemesis
GulaKitsune
Nemesis
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 17L
1,762 Elo+
Party 1
Thoth
Thoth
Her Eulogy
Thoth
Level 29
God Stats
7W - 6L
1,615 SR
Queue Stats
35W - 28L
1,604 Elo+
Solo
Hera
Hera
helixchicano
Hera
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,797 Elo+
Party 1
Charybdis
Charybdis
keauxji
Charybdis
Level 65
God Stats
1W - 1L
1,823 SR
Queue Stats
21W - 19L
1,760 Elo+
Party 1
Ganesha
Ganesha
steel_titan25
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
7,894
718
1,731
6,727
2,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 2 / 6
9,015
820
6,265
12,196
9,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
LilSkrimpUwU
Hachiman
14
1 / 2 / 5
8,015
729
2,869
6,695
2,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
SirAngel02
Vulcan
16
1 / 2 / 5
8,693
790
2,944
6,715
2,332
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
UnboundByLogic
Tsukuyomi
15
4 / 3 / 5
8,662
787
11,605
10,320
4,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GulaKitsune
Nemesis
16
4 / 2 / 2
8,931
812
8,917
9,922
4,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
15
4 / 3 / 3
8,574
779
11,633
7,456
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 2 / 3
8,502
773
3,987
5,983
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
keauxji
Charybdis
14
1 / 2 / 3
7,837
712
3,208
5,555
2,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
10
0 / 2 / 0
6,452
587
530
1,841
821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
11
Kills
11
11
Deaths
11
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
3
2
6
3
L
Nemesis
GulaKitsune
Nemesis
4
2
2
2.5
L
Thoth
4
3
3
1.83
W
Hachiman
LilSkrimpUwU
Hachiman
1
2
5
1.75
W
Vulcan
SirAngel02
Vulcan
1
2
5
1.75
W
Tsukuyomi
UnboundByLogic
Tsukuyomi
4
3
5
2.17
L
2
2
3
1.75
L
Charybdis
keauxji
Charybdis
1
2
3
1.25
L
Ganesha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,414
Damage
28,275
42,653
Taken
30,757
22,589
Mitigated
11,760
11,046
Healing
3,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,731
0
0
1,295
6,727
2,928
829
3,993
2,622
0
16,293
W
6,265
2,328
419
3,445
12,196
9,946
213
3,567
8,563
19,697
0
L
Nemesis
GulaKitsune
Nemesis
8,917
2,956
0
1,687
9,922
4,409
0
2,586
7,098
0
41,329
L
Thoth
11,633
35
0
631
7,456
2,200
477
2,413
4,786
30,127
0
W
Hachiman
LilSkrimpUwU
Hachiman
2,869
2,106
0
1,598
6,695
2,409
194
3,202
3,369
0
21,755
W
Vulcan
SirAngel02
Vulcan
2,944
884
67
2,584
6,715
2,332
390
3,218
3,423
34,112
0
W
Tsukuyomi
UnboundByLogic
Tsukuyomi
11,605
3,785
0
1,638
10,320
4,974
1,063
1,794
8,526
0
24,803
L
3,987
375
0
627
5,983
2,152
0
2,343
3,592
28,044
0
L
Charybdis
keauxji
Charybdis
3,208
1,270
0
347
5,555
2,178
0
1,213
4,124
0
15,985
L
Ganesha
530
200
0
0
1,841
821
0
654
1,123
530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,279
Gold Earned
40,296
215
Minions Killed
209
0
Camps Cleared
0
1,091,335
Distance Traveled
992,835
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,894
718
32
3
0
206,829
0
W
Atlas
9,015
820
21
2
0
231,107
2
L
Nemesis
8,931
812
65
6
0
254,750
2
L
Thoth
8,574
779
45
4
0
242,498
4
W
Hachiman
8,015
729
44
4
0
209,395
2
W
Vulcan
8,693
790
86
8
0
219,376
0
W
Tsukuyomi
8,662
787
32
3
0
224,628
0
L
Hera
8,502
773
69
6
0
242,609
1
L
Charybdis
7,837
712
30
3
0
216,859
1
L
Ganesha
6,452
587
0
0
0
36,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role