Player Matchup

Vamana
Vamana
 
Vamana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Capptenen
Merlin
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,715 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Vertanoir
Kumbhakarna
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,715 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Z-e-r-0-x-_-
Cu Chulainn
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,715 Elo+
Party 1
Geb
Geb
aydeeee
Geb
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
300W - 304L
1,554 Elo+
Party 2
Team Averages
Level 94
1,500 SR
1,640 Elo+

VS

Team Averages
Level 91
1,545 SR
1,554 Elo+
Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
CroMaher
Da Ji
Level 126
God Stats
9W - 5L
1,725 SR
Queue Stats
228W - 157L
1,772 Elo+
Solo
Kuzenbo
Kuzenbo
ReLocateing
Kuzenbo
Level 56
God Stats
9W - 8L
1,500 SR
Queue Stats
435W - 420L
1,500 Elo+
Solo
Bakasura
Bakasura
Wampiurek
Bakasura
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 76L
1,496 Elo+
Solo
Ao Kuang
Ao Kuang
benseniuykunda
Ao Kuang
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
5 / 1 / 16
9,767
977
8,752
11,971
9,927
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Capptenen
Merlin
16
5 / 1 / 12
9,330
933
11,892
5,212
2,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Vertanoir
Kumbhakarna
14
1 / 2 / 17
8,804
880
4,462
13,894
13,866
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
Z-e-r-0-x-_-
Cu Chulainn
15
4 / 3 / 12
8,902
890
10,386
17,694
11,280
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Geb
16
6 / 1 / 13
9,916
992
8,733
7,262
7,390
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
1 / 1 / 6
7,544
754
16,109
4,289
1,628
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
CroMaher
Da Ji
13
2 / 3 / 5
7,201
720
9,670
8,579
3,621
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
ReLocateing
Kuzenbo
13
0 / 6 / 6
7,387
739
6,022
16,155
18,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Wampiurek
Bakasura
13
4 / 6 / 3
7,845
785
6,525
11,770
5,215
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
12
1 / 5 / 3
6,787
679
3,970
9,218
3,701
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
31
21
Kills
8
8
Deaths
21
70
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
1
16
13
L
Agni
 
Agni
1
1
6
4
W
Merlin
Capptenen
Merlin
5
1
12
11
L
Da Ji
CroMaher
Da Ji
2
3
5
1.5
L
Kuzenbo
ReLocateing
Kuzenbo
0
6
6
0.5
W
Kumbhakarna
Vertanoir
Kumbhakarna
1
2
17
4.75
L
Bakasura
Wampiurek
Bakasura
4
6
3
0.92
W
Cu Chulainn
Z-e-r-0-x-_-
Cu Chulainn
4
3
12
3.33
W
Geb
6
1
13
12.5
L
Ao Kuang
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,225
Damage
42,296
56,033
Taken
50,011
44,775
Mitigated
32,266
25,781
Healing
10,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,752
3,142
2,292
6,215
11,971
9,927
466
5,237
6,499
0
16,009
L
Agni
 
Agni
16,109
654
436
1,114
4,289
1,628
0
2,045
2,244
39,193
0
W
Merlin
Capptenen
Merlin
11,892
982
2,994
1,126
5,212
2,312
1,506
2,762
2,170
34,128
0
L
Da Ji
CroMaher
Da Ji
9,670
884
255
1,102
8,579
3,621
0
4,003
4,576
0
13,005
L
Kuzenbo
ReLocateing
Kuzenbo
6,022
1,315
822
1,775
16,155
18,101
0
8,229
7,926
12,870
0
W
Kumbhakarna
Vertanoir
Kumbhakarna
4,462
743
402
3,229
13,894
13,866
567
7,314
6,305
15,577
0
L
Bakasura
Wampiurek
Bakasura
6,525
4,606
948
2,612
11,770
5,215
0
5,947
5,823
0
5,638
W
Cu Chulainn
Z-e-r-0-x-_-
Cu Chulainn
10,386
1,050
1,057
5,070
17,694
11,280
233
7,988
9,491
158
19,514
W
Geb
8,733
728
1,436
1,960
7,262
7,390
982
2,800
3,973
18,030
0
L
Ao Kuang
3,970
743
0
1,807
9,218
3,701
0
5,021
4,197
6,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,719
Gold Earned
36,764
145
Minions Killed
85
0
Camps Cleared
0
1,079,716
Distance Traveled
1,006,248
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,767
977
20
2
0
251,154
0
L
Agni
7,544
754
55
6
0
230,320
3
W
Merlin
9,330
933
54
5
0
186,348
1
L
Da Ji
7,201
720
5
1
0
222,794
1
L
Kuzenbo
7,387
739
1
0
0
192,785
0
W
Kumbhakarna
8,804
880
20
2
0
204,994
0
L
Bakasura
7,845
785
16
2
0
181,668
0
W
Cu Chulainn
8,902
890
32
3
0
212,878
0
W
Geb
9,916
992
19
2
0
224,342
6
L
Ao Kuang
6,787
679
8
1
0
178,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role