Player Matchup

Kukulkan
Kukulkan
Animal675
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,463 Elo+
Party 1
Loki
Loki
FadeUSA
Loki
Level 102
God Stats
4W - 3L
1,562 SR
Queue Stats
20W - 22L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
FifeisLife
Danzaburou
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,457 Elo+
Party 1
Sobek
Sobek
GGTankful
Sobek
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,336 Elo+
Party 1
Cu Chulainn
Cu Chulainn
notjustathief
Cu Chulainn
Level 15
God Stats
1W - 2L
1,419 SR
Queue Stats
4W - 11L
1,277 Elo+
Party 1
Team Averages
Level 39
1,496 SR
1,399 Elo+

VS

Team Averages
Level 73
1,583 SR
1,722 Elo+
Nu Wa
Nu Wa
NIcholasmandr
Nu Wa
Level 9
God Stats
2W - 0L
1,612 SR
Queue Stats
6W - 5L
1,736 Elo+
Party 2
Fenrir
Fenrir
Rollock11
Fenrir
Level 128
God Stats
2W - 1L
1,724 SR
Queue Stats
19W - 13L
1,736 Elo+
Party 2
Cthulhu
Cthulhu
deadfun52
Cthulhu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 71L
1,668 Elo+
Solo
Anhur
Anhur
mekashikurin
Anhur
Level 133
God Stats
2W - 3L
1,500 SR
Queue Stats
74W - 63L
1,736 Elo+
Party 2
Bellona
Bellona
mph20
Bellona
Level 26
God Stats
41W - 37L
1,581 SR
Queue Stats
81W - 71L
1,736 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Animal675
Kukulkan
14
3 / 12 / 0
9,964
453
15,969
16,290
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
FadeUSA
Loki
16
2 / 8 / 1
10,301
468
6,582
17,066
5,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
FifeisLife
Danzaburou
15
0 / 4 / 3
9,570
435
7,960
13,493
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
GGTankful
Sobek
14
0 / 6 / 4
8,802
400
3,446
20,636
21,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
notjustathief
Cu Chulainn
15
0 / 5 / 2
9,069
412
3,268
16,726
14,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 6
13,511
614
17,009
10,732
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Rollock11
Fenrir
20
10 / 2 / 8
13,406
609
15,866
16,664
10,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
deadfun52
Cthulhu
16
3 / 1 / 15
11,631
529
9,666
17,124
22,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
12 / 0 / 6
14,214
646
15,447
17,512
7,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
mph20
Bellona
16
2 / 0 / 8
11,288
513
7,583
11,503
16,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
78
5
Kills
35
35
Deaths
5
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Animal675
Kukulkan
3
12
0
0.25
L
Loki
FadeUSA
Loki
2
8
1
0.31
L
Danzaburou
FifeisLife
Danzaburou
0
4
3
0.38
L
Sobek
GGTankful
Sobek
0
6
4
0.33
W
8
2
6
5.5
W
Fenrir
Rollock11
Fenrir
10
2
8
7
W
Cthulhu
deadfun52
Cthulhu
3
1
15
10.5
W
12
0
6
15
W
Bellona
mph20
Bellona
2
0
8
6
L
Cu Chulainn
notjustathief
Cu Chulainn
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,225
Damage
65,571
84,211
Taken
73,535
48,829
Mitigated
62,640
15,398
Healing
29,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Animal675
Kukulkan
15,969
966
0
1,148
16,290
4,608
0
5,542
10,715
67,632
0
L
Loki
FadeUSA
Loki
6,582
883
0
4,124
17,066
5,174
0
4,958
11,958
0
66,285
L
Danzaburou
FifeisLife
Danzaburou
7,960
4,298
0
6,072
13,493
3,110
0
5,983
7,510
0
73,622
L
Sobek
GGTankful
Sobek
3,446
600
0
3,676
20,636
21,082
261
7,235
13,082
16,741
0
W
17,009
2,491
0
1,583
10,732
4,710
4,761
1,925
8,807
110,363
0
W
Fenrir
Rollock11
Fenrir
15,866
1,598
0
8,869
16,664
10,606
691
5,415
11,249
0
97,668
W
Cthulhu
deadfun52
Cthulhu
9,666
639
1,595
3,566
17,124
22,622
393
5,024
12,100
34,266
0
W
15,447
10,817
0
9,928
17,512
7,906
7,137
3,761
13,751
0
116,960
W
Bellona
mph20
Bellona
7,583
731
572
3,330
11,503
16,796
548
4,661
6,842
0
43,500
L
Cu Chulainn
notjustathief
Cu Chulainn
3,268
215
0
378
16,726
14,855
0
2,957
13,043
7,775
41,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,706
Gold Earned
64,050
481
Minions Killed
617
0
Camps Cleared
0
1,978,394
Distance Traveled
2,231,761
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,964
453
112
5
0
368,966
0
L
Loki
10,301
468
115
5
0
420,325
3
L
Danzaburou
9,570
435
145
7
0
368,002
4
L
Sobek
8,802
400
26
1
0
424,034
0
W
Nu Wa
13,511
614
173
8
0
404,277
1
W
Fenrir
13,406
609
147
7
0
491,675
6
W
Cthulhu
11,631
529
39
2
0
485,586
0
W
Anhur
14,214
646
176
8
0
403,462
2
W
Bellona
11,288
513
82
4
0
446,761
1
L
Cu Chulainn
9,069
412
83
4
0
397,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role