Player Matchup

Hercules
Hercules
AKmeatalrip
Hercules
Level 86
God Stats
10W - 5L
1,797 SR
Queue Stats
83W - 105L
1,495 Elo+
Party 1
Cabrakan
Cabrakan
Camallama4626
Cabrakan
Level 64
God Stats
5W - 4L
1,401 SR
Queue Stats
26W - 35L
1,372 Elo+
Party 1
Anhur
Anhur
DoggishZebra
Anhur
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 71L
1,559 Elo+
Party 1
Agni
Agni
GypsyLotus
Agni
Level 120
God Stats
1W - 3L
1,173 SR
Queue Stats
229W - 260L
1,468 Elo+
Solo
Tiamat
Tiamat
Lin the glaceon
Tiamat
Level 20
God Stats
4W - 6L
1,381 SR
Queue Stats
4W - 11L
1,159 Elo+
Party 1
Team Averages
Level 75
1,451 SR
1,411 Elo+

VS

Team Averages
Level 82
1,347 SR
1,480 Elo+
Tiamat
Tiamat
Alan_M_Perkins
Tiamat
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,332 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Earth7223
Ah Muzen Cab
Level 107
God Stats
9W - 9L
1,465 SR
Queue Stats
225W - 216L
1,506 Elo+
Party 2
Tyr
Tyr
GodFamilynMoney
Tyr
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
79W - 94L
1,637 Elo+
Solo
Yemoja
Yemoja
Ice1736
Yemoja
Level 88
God Stats
4W - 9L
1,109 SR
Queue Stats
256W - 237L
1,473 Elo+
Party 2
Sol
Sol
TexasFlamingo
Sol
Level 27
God Stats
20W - 16L
1,160 SR
Queue Stats
123W - 103L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AKmeatalrip
Hercules
14
0 / 0 / 9
7,648
765
4,643
14,417
7,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cabrakan
Camallama4626
Cabrakan
14
4 / 2 / 5
7,620
762
5,367
9,233
9,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 2 / 6
7,731
773
7,204
7,491
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 5
7,351
735
6,374
7,225
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 1 / 8
7,797
780
6,557
7,117
4,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
6,757
676
4,053
4,275
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
Earth7223
Ah Muzen Cab
14
4 / 3 / 1
7,852
785
11,210
9,226
3,079
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 1
6,057
606
3,447
7,643
4,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Yemoja
Ice1736
Yemoja
13
1 / 3 / 5
7,493
749
3,466
7,801
6,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 2 / 4
7,534
753
9,458
6,046
2,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
14
Kills
7
7
Deaths
14
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
AKmeatalrip
Hercules
0
0
9
4.5
L
0
2
0
0
W
Cabrakan
Camallama4626
Cabrakan
4
2
5
3.25
W
4
2
6
3.5
L
Ah Muzen Cab
Earth7223
Ah Muzen Cab
4
3
1
1.5
L
0
4
1
0.13
W
2
2
5
2.25
L
Yemoja
Ice1736
Yemoja
1
3
5
1.17
W
4
1
8
8
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,145
Damage
31,634
45,483
Taken
34,991
25,487
Mitigated
19,008
14,598
Healing
9,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AKmeatalrip
Hercules
4,643
2,043
62
6,970
14,417
7,390
296
3,273
9,944
0
27,237
L
4,053
35
0
490
4,275
2,781
751
3,135
947
21,705
0
W
Cabrakan
Camallama4626
Cabrakan
5,367
1,054
0
2,188
9,233
9,182
148
3,508
5,725
20,236
0
W
7,204
2,792
406
1,258
7,491
2,279
0
2,598
4,893
0
20,420
L
Ah Muzen Cab
Earth7223
Ah Muzen Cab
11,210
3,342
0
3,332
9,226
3,079
0
2,592
6,537
0
27,077
L
3,447
268
52
634
7,643
4,391
0
4,546
2,925
0
5,832
W
6,374
658
69
742
7,225
2,330
98
3,369
3,856
20,807
0
L
Yemoja
Ice1736
Yemoja
3,466
940
1,236
1,973
7,801
6,170
0
4,423
3,104
10,399
0
W
6,557
516
529
2,374
7,117
4,306
199
3,637
3,480
17,246
0
L
9,458
1,713
0
1,381
6,046
2,587
0
2,820
3,180
20,362
1,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,147
Gold Earned
35,693
199
Minions Killed
145
0
Camps Cleared
0
1,025,543
Distance Traveled
850,743
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,648
765
61
6
0
235,872
0
L
Tiamat
6,757
676
55
6
0
157,161
3
W
Cabrakan
7,620
762
32
3
0
174,415
0
W
Anhur
7,731
773
41
4
0
208,018
0
L
Ah Muzen Cab
7,852
785
33
3
0
200,796
0
L
Tyr
6,057
606
8
1
0
132,457
0
W
Agni
7,351
735
41
4
0
211,525
3
L
Yemoja
7,493
749
15
2
0
185,798
0
W
Tiamat
7,797
780
24
2
0
195,713
0
L
Sol
7,534
753
34
3
0
174,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role