Player Matchup

Anubis
Anubis
EgonAlter
Anubis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,377 Elo+
Party 2
Bakasura
Bakasura
Emereck
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,304 Elo+
Party 4
Thor
Thor
XepSoba4ii
Thor
Level 12
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 3L
1,304 Elo+
Party 4
Bacchus
Bacchus
Yogott
Bacchus
Level 147
God Stats
5W - 4L
1,814 SR
Queue Stats
31W - 41L
1,377 Elo+
Party 2
Baba Yaga
Baba Yaga
nivegim
Baba Yaga
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 34L
1,304 Elo+
Party 4
Team Averages
Level 65
1,607 SR
1,333 Elo+

VS

Team Averages
Level 53
1,643 SR
1,544 Elo+
Nike
Nike
Babyd3vil
Nike
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 207L
1,578 Elo+
Party 1
Medusa
Medusa
Belze3uth
Medusa
Level 45
God Stats
2W - 5L
1,500 SR
Queue Stats
147W - 183L
1,604 Elo+
Party 1
Neith
Neith
Emson0805
Neith
Level 46
God Stats
6W - 4L
1,671 SR
Queue Stats
134W - 133L
1,409 Elo+
Solo
Baron Samedi
Baron Samedi
IronHedgеhog
Baron Samedi
Level 87
God Stats
48W - 41L
1,542 SR
Queue Stats
326W - 296L
1,565 Elo+
Party 3
Freya
Freya
Solarlion2021
Freya
Level 45
God Stats
14W - 13L
1,999 SR
Queue Stats
226W - 214L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EgonAlter
Anubis
17
3 / 6 / 2
12,190
1,108
14,232
14,072
4,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Emereck
Bakasura
17
1 / 11 / 1
11,296
1,027
7,246
18,553
7,038
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
0 / 12 / 2
10,822
984
8,442
18,549
5,767
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Yogott
Bacchus
17
1 / 1 / 2
12,063
1,097
10,768
19,555
30,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baba Yaga
nivegim
Baba Yaga
18
2 / 6 / 4
13,014
1,183
11,784
14,736
6,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

49

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
19
4 / 0 / 21
13,334
1,212
5,615
11,109
15,905
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Belze3uth
Medusa
18
5 / 1 / 8
11,694
1,063
3,907
6,423
1,879
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Emson0805
Neith
19
8 / 2 / 19
13,509
1,228
24,036
14,873
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
IronHedgеhog
Baron Samedi
20
9 / 1 / 21
14,309
1,301
24,010
11,669
5,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
10 / 3 / 15
13,688
1,244
18,346
13,001
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
120
7
Kills
36
36
Deaths
7
11
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Nike
4
0
21
14.5
W
Medusa
Belze3uth
Medusa
5
1
8
9
L
Anubis
EgonAlter
Anubis
3
6
2
0.67
L
Bakasura
Emereck
Bakasura
1
11
1
0.14
W
Neith
Emson0805
Neith
8
2
19
8.75
W
Baron Samedi
IronHedgеhog
Baron Samedi
9
1
21
19.5
W
10
3
15
5.83
L
0
12
2
0.08
L
Bacchus
Yogott
Bacchus
1
1
2
2
L
Baba Yaga
nivegim
Baba Yaga
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,472
Damage
75,914
85,465
Taken
57,075
54,006
Mitigated
33,409
6,126
Healing
17,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
5,615
1,208
0
0
11,109
15,905
0
5,334
5,649
0
15,383
W
Medusa
Belze3uth
Medusa
3,907
1,525
0
316
6,423
1,879
0
5,122
1,301
0
16,135
L
Anubis
EgonAlter
Anubis
14,232
0
0
631
14,072
4,834
0
9,153
4,594
24,785
0
L
Bakasura
Emereck
Bakasura
7,246
4,363
0
545
18,553
7,038
0
9,118
9,310
0
12,041
W
Neith
Emson0805
Neith
24,036
16,384
0
5,514
14,873
5,175
0
10,274
4,379
0
42,993
W
Baron Samedi
IronHedgеhog
Baron Samedi
24,010
773
3,678
4,574
11,669
5,239
0
7,173
4,366
44,506
0
W
18,346
6,670
0
3,241
13,001
5,211
0
8,881
3,970
39,912
0
L
8,442
1,771
0
0
18,549
5,767
0
8,807
9,445
0
15,943
L
Bacchus
Yogott
Bacchus
10,768
680
178
3,049
19,555
30,233
0
7,641
11,681
18,440
0
L
Baba Yaga
nivegim
Baba Yaga
11,784
657
0
1,723
14,736
6,134
0
6,556
8,079
64,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,385
Gold Earned
66,534
186
Minions Killed
199
3
Camps Cleared
10
1,014,497
Distance Traveled
965,424
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,334
1,212
20
2
0
193,912
0
W
Medusa
11,694
1,063
39
4
0
148,503
0
L
Anubis
12,190
1,108
22
2
0
203,475
0
L
Bakasura
11,296
1,027
25
2
1
225,481
0
W
Neith
13,509
1,228
45
4
5
197,218
0
W
Baron Samedi
14,309
1,301
64
6
0
214,438
0
W
Freya
13,688
1,244
31
3
5
211,353
0
L
Thor
10,822
984
14
1
2
165,124
1
L
Bacchus
12,063
1,097
5
0
0
221,361
0
L
Baba Yaga
13,014
1,183
120
11
0
199,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role