Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver I
 
Ah Muzen Cab
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold I
GoldViper1999
Ares
Gold I
Level 115
God Stats
17W - 16L
1,675 SR
Queue Stats
249W - 235L
1,579 MMR
Solo
Loki
Loki
Bronze III
KeyDustSG
Loki
Bronze III
Level 122
God Stats
10W - 1L
1,500 SR
Queue Stats
312W - 297L
1,500 MMR
Party 2
Chaac
Chaac
Bronze III
MorgothDkLord
Chaac
Bronze III
Level 109
God Stats
1W - 0L
1,713 SR
Queue Stats
4W - 1L
1,548 MMR
Solo
Poseidon
Poseidon
Silver I
SoulHeartSM
Poseidon
Silver I
Level 143
God Stats
9W - 17L
1,762 SR
Queue Stats
316W - 298L
1,638 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,630 SR
1,553 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,522 SR
1,549 MMR
Nike
Nike
Gold IV
 
Nike
Gold IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Bronze III
Banbi Wowie
Jing Wei
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,546 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
DodenVenter
Kukulkan
Gold IV
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
287W - 295L
1,591 MMR
Solo
Arachne
Arachne
Gold IV
HHNECROMANCERHH
Arachne
Gold IV
Level 160
God Stats
7W - 4L
1,701 SR
Queue Stats
544W - 536L
1,561 MMR
Solo
Atlas
Atlas
Silver II
killergrisli
Atlas
Silver II
Level 154
God Stats
0W - 3L
1,411 SR
Queue Stats
20W - 26L
1,546 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
3 / 2 / 4
9,383
586
10,614
10,826
4,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

14
1 / 1 / 7
9,153
572
6,823
11,085
12,251
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Loki
16
8 / 3 / 6
10,399
650
10,186
11,926
4,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 2 / 4
10,329
646
7,828
15,785
12,248
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Poseidon
SoulHeartSM
Poseidon
17
5 / 0 / 5
10,785
674
6,921
5,934
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
ArtioBastetGanesha

VS

Bans
CliodhnaSusanoMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
0 / 6 / 4
8,746
547
7,137
12,499
11,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Jing Wei
Banbi Wowie
Jing Wei
14
0 / 5 / 1
7,814
488
927
10,045
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Kukulkan
DodenVenter
Kukulkan
13
0 / 5 / 2
8,070
504
3,937
11,146
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 5 / 0
9,809
613
9,005
15,285
6,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 2 / 0
7,290
456
4,493
10,433
8,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
23
Kills
8
8
Deaths
23
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
2
4
2.5
L
Nike
 
Nike
0
6
4
0.33
L
Jing Wei
Banbi Wowie
Jing Wei
0
5
1
0.1
L
Kukulkan
DodenVenter
Kukulkan
0
5
2
0.2
W
1
1
7
4.5
L
8
5
0
1.6
W
Loki
8
3
6
3.67
W
6
2
4
4
W
Poseidon
SoulHeartSM
Poseidon
5
0
5
7.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,372
Damage
25,499
55,556
Taken
59,408
34,469
Mitigated
32,412
25,447
Healing
16,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
10,614
3,434
0
3,790
10,826
4,007
2,398
2,138
8,688
0
79,808
L
Nike
 
Nike
7,137
814
0
1,876
12,499
11,187
0
1,831
10,390
0
51,869
L
Jing Wei
Banbi Wowie
Jing Wei
927
364
0
2,317
10,045
3,062
915
4,228
5,817
0
46,333
L
Kukulkan
DodenVenter
Kukulkan
3,937
110
0
2,878
11,146
3,544
0
2,365
8,781
56,537
0
W
6,823
284
2,210
3,397
11,085
12,251
0
2,290
8,755
29,081
4,039
L
9,005
5,686
0
5,958
15,285
6,326
0
2,721
12,498
0
55,311
W
Loki
10,186
2,480
0
4,642
11,926
4,026
0
3,364
8,452
0
66,778
W
7,828
1,350
0
7,848
15,785
12,248
992
1,328
13,599
0
57,184
W
Poseidon
SoulHeartSM
Poseidon
6,921
781
0
3,560
5,934
1,937
1,703
2,923
3,011
75,963
0
L
4,493
1,514
452
2,918
10,433
8,293
0
2,454
7,979
29,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,049
Gold Earned
41,729
533
Minions Killed
494
0
Camps Cleared
0
1,769,473
Distance Traveled
1,619,078
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,383
586
124
8
0
325,360
7
L
Nike
8,746
547
125
8
0
317,610
1
L
Jing Wei
7,814
488
121
8
0
291,855
2
L
Kukulkan
8,070
504
116
7
0
320,760
3
W
Ares
9,153
572
52
3
0
338,660
5
L
Arachne
9,809
613
88
6
0
353,777
0
W
Loki
10,399
650
109
7
0
382,746
1
W
Chaac
10,329
646
100
6
0
357,268
4
W
Poseidon
10,785
674
148
9
0
365,439
0
L
Atlas
7,290
456
44
3
0
335,076
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role