Player Matchup

Jing Wei
Jing Wei
ColorsRHard
Jing Wei
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,439 Elo+
Solo
Anubis
Anubis
Gnomba
Anubis
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
172W - 169L
1,579 Elo+
Solo
Ymir
Ymir
Rougekaos
Ymir
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 31L
1,373 Elo+
Solo
Chaac
Chaac
XDrDirtNastyX
Chaac
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
303W - 325L
1,438 Elo+
Party 1
Agni
Agni
fate48151623
Agni
Level 159
God Stats
5W - 5L
1,715 SR
Queue Stats
330W - 344L
1,469 Elo+
Party 1
Team Averages
Level 141
1,543 SR
1,460 Elo+

VS

Team Averages
Level 142
1,501 SR
1,489 Elo+
Zhong Kui
Zhong Kui
I Am Floor
Zhong Kui
Level 145
God Stats
8W - 5L
1,503 SR
Queue Stats
334W - 348L
1,550 Elo+
Solo
Bastet
Bastet
KiiNGxUnKnoWn
Bastet
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,359 Elo+
Solo
Odin
Odin
VaIidate
Odin
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 238L
1,502 Elo+
Solo
Cthulhu
Cthulhu
cy0199
Cthulhu
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 52L
1,555 Elo+
Solo
Sol
Sol
xXxTurkeyxXx
Sol
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 50L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ColorsRHard
Jing Wei
18
5 / 5 / 7
10,852
835
16,042
15,644
7,033
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Gnomba
Anubis
17
2 / 1 / 9
9,963
766
11,187
8,841
5,257
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
17
2 / 3 / 13
10,832
833
8,022
17,107
22,748
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
4 / 5 / 11
10,729
825
19,448
19,694
20,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

17
5 / 4 / 6
10,862
836
10,522
9,386
4,562
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
I Am Floor
Zhong Kui
15
3 / 3 / 11
9,475
729
10,023
16,247
11,728
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 4 / 11
9,988
768
14,633
12,938
4,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
15
2 / 5 / 7
9,510
732
6,504
19,489
12,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
cy0199
Cthulhu
17
2 / 4 / 12
10,766
828
14,566
26,043
19,069
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

18
5 / 2 / 7
10,223
786
14,461
10,510
3,822
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
66
18
Kills
18
18
Deaths
18
46
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ColorsRHard
Jing Wei
5
5
7
1.7
W
Anubis
Gnomba
Anubis
2
1
9
6.5
L
Zhong Kui
I Am Floor
Zhong Kui
3
3
11
2.83
L
6
4
11
2.88
W
Ymir
2
3
13
2.83
L
Odin
2
5
7
1.1
W
4
5
11
1.9
L
Cthulhu
cy0199
Cthulhu
2
4
12
2
W
5
4
6
2
L
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,221
Damage
60,187
70,672
Taken
85,227
60,402
Mitigated
52,005
22,267
Healing
37,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ColorsRHard
Jing Wei
16,042
10,846
196
4,660
15,644
7,033
2,604
7,083
8,561
0
34,046
W
Anubis
Gnomba
Anubis
11,187
778
3,326
3,925
8,841
5,257
285
6,921
1,920
32,659
0
L
Zhong Kui
I Am Floor
Zhong Kui
10,023
370
2,601
6,766
16,247
11,728
1,154
5,851
10,304
25,746
0
L
14,633
3,363
2,171
3,151
12,938
4,706
774
5,817
6,940
0
18,955
W
Ymir
8,022
875
1,348
3,823
17,107
22,748
263
9,752
7,355
13,195
0
L
Odin
6,504
813
3,237
2,498
19,489
12,680
94
6,529
12,661
0
9,955
W
19,448
2,150
0
4,371
19,694
20,802
458
9,763
9,931
0
30,872
L
Cthulhu
cy0199
Cthulhu
14,566
752
3,680
9,236
26,043
19,069
102
8,560
17,141
35,093
0
W
10,522
807
63
555
9,386
4,562
1,535
5,531
3,855
24,791
0
L
14,461
5,230
293
4,352
10,510
3,822
2,291
2,974
7,277
29,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,238
Gold Earned
49,962
163
Minions Killed
138
0
Camps Cleared
0
1,199,422
Distance Traveled
1,198,083
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,852
835
54
4
0
241,451
1
W
Anubis
9,963
766
35
3
0
247,820
1
L
Zhong Kui
9,475
729
38
3
0
224,821
2
L
Bastet
9,988
768
11
1
0
251,674
0
W
Ymir
10,832
833
11
1
0
226,141
1
L
Odin
9,510
732
7
1
0
247,776
5
W
Chaac
10,729
825
27
2
0
253,936
0
L
Cthulhu
10,766
828
51
4
0
225,060
0
W
Agni
10,862
836
36
3
0
230,074
0
L
Sol
10,223
786
31
2
0
248,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role