Player Matchup

Chronos
Chronos
Adrianoboe
Chronos
Level 136
God Stats
6W - 11L
1,511 SR
Queue Stats
511W - 546L
1,429 Elo+
Party 1
Vamana
Vamana
Anxietiddie22
Vamana
Level 84
God Stats
7W - 6L
1,080 SR
Queue Stats
60W - 66L
1,384 Elo+
Solo
Cernunnos
Cernunnos
Ghoulpark
Cernunnos
Level 100
God Stats
2W - 2L
1,373 SR
Queue Stats
6W - 7L
1,437 Elo+
Solo
Ganesha
Ganesha
Villa2417
Ganesha
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
100W - 107L
1,382 Elo+
Party 1
Thor
Thor
darkay360
Thor
Level 128
God Stats
6W - 0L
1,522 SR
Queue Stats
19W - 24L
1,214 Elo+
Solo
Team Averages
Level 121
1,397 SR
1,369 Elo+

VS

Team Averages
Level 119
1,568 SR
1,511 Elo+
Mulan
Mulan
DamCordiaDatPuh
Mulan
Level 121
God Stats
5W - 2L
1,500 SR
Queue Stats
34W - 33L
1,440 Elo+
Party 2
Nu Wa
Nu Wa
GLT7
Nu Wa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 100L
1,608 Elo+
Solo
Atlas
Atlas
Mewlord13
Atlas
Level 138
God Stats
27W - 28L
1,841 SR
Queue Stats
442W - 400L
1,507 Elo+
Party 2
Chiron
Chiron
Quigosth
Chiron
Level 126
God Stats
5W - 7L
1,500 SR
Queue Stats
384W - 383L
1,537 Elo+
Solo
Bakasura
Bakasura
Vultorusleader
Bakasura
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 177L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Adrianoboe
Chronos
14
1 / 4 / 9
8,347
464
13,084
13,797
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 1 / 5
10,403
578
11,131
13,348
14,170
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
Ghoulpark
Cernunnos
19
7 / 1 / 3
10,972
610
13,399
14,863
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
Villa2417
Ganesha
14
1 / 1 / 11
8,927
496
8,867
14,323
11,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
16
6 / 4 / 5
9,582
532
5,843
15,730
4,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 1
9,260
514
7,773
16,365
15,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
GLT7
Nu Wa
14
4 / 4 / 3
9,009
501
19,544
10,812
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Atlas
Mewlord13
Atlas
14
2 / 4 / 3
8,897
494
9,271
19,630
20,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chiron
Quigosth
Chiron
17
2 / 3 / 4
10,044
558
10,545
12,540
4,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
15
2 / 3 / 4
9,038
502
4,370
13,435
6,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
17
Kills
11
11
Deaths
17
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chronos
Adrianoboe
Chronos
1
4
9
1.38
W
2
1
5
4.5
L
1
3
1
0.5
L
Nu Wa
GLT7
Nu Wa
4
4
3
1.38
W
Cernunnos
Ghoulpark
Cernunnos
7
1
3
8.5
L
Atlas
Mewlord13
Atlas
2
4
3
0.88
L
Chiron
Quigosth
Chiron
2
3
4
1.33
W
Ganesha
Villa2417
Ganesha
1
1
11
6.5
L
Bakasura
2
3
4
1.33
W
Thor
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,324
Damage
51,503
72,061
Taken
72,782
39,425
Mitigated
50,479
21,714
Healing
17,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Adrianoboe
Chronos
13,084
4,008
161
2,172
13,797
4,220
1,235
8,685
4,909
61,553
0
W
11,131
6,060
0
3,650
13,348
14,170
0
2,608
10,663
0
79,779
L
7,773
1,886
0
3,664
16,365
15,933
0
2,368
13,997
0
63,876
L
Nu Wa
GLT7
Nu Wa
19,544
4,984
0
841
10,812
3,386
0
4,263
6,549
72,174
0
W
Cernunnos
Ghoulpark
Cernunnos
13,399
8,316
0
6,616
14,863
4,258
1,008
4,888
9,975
0
96,521
L
Atlas
Mewlord13
Atlas
9,271
3,558
522
3,674
19,630
20,181
0
11,479
8,151
34,517
0
L
Chiron
Quigosth
Chiron
10,545
2,532
252
3,652
12,540
4,677
576
1,103
11,436
0
79,963
W
Ganesha
Villa2417
Ganesha
8,867
1,170
1,063
3,469
14,323
11,816
161
7,946
6,302
33,253
0
L
Bakasura
4,370
2,593
0
5,216
13,435
6,302
0
2,738
10,697
0
60,706
W
Thor
5,843
1,337
0
4,583
15,730
4,961
0
4,688
10,942
0
53,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,231
Gold Earned
46,248
600
Minions Killed
565
0
Camps Cleared
0
1,718,020
Distance Traveled
1,725,281
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,347
464
132
7
0
329,083
4
W
Vamana
10,403
578
180
10
0
351,246
3
L
Mulan
9,260
514
145
8
0
348,740
0
L
Nu Wa
9,009
501
116
6
0
311,896
6
W
Cernunnos
10,972
610
190
11
0
336,257
4
L
Atlas
8,897
494
47
3
0
334,814
0
L
Chiron
10,044
558
156
9
0
332,311
7
W
Ganesha
8,927
496
8
0
0
361,848
1
L
Bakasura
9,038
502
101
6
0
397,520
3
W
Thor
9,582
532
90
5
0
339,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role