Player Matchup

Medusa
Medusa
Hennsxie
Medusa
Level 101
God Stats
4W - 1L
1,713 SR
Queue Stats
31W - 29L
1,500 Elo+
Party 1
Awilix
Awilix
NamelessTress
Awilix
Level 66
God Stats
5W - 1L
1,646 SR
Queue Stats
529W - 523L
1,726 Elo+
Party 1
Izanami
Izanami
ThePeaceMaker316
Izanami
Level 128
God Stats
15W - 6L
1,790 SR
Queue Stats
29W - 30L
1,433 Elo+
Solo
Zeus
Zeus
Verclour
Zeus
Level 69
God Stats
9W - 5L
1,500 SR
Queue Stats
165W - 164L
1,284 Elo+
Solo
Khepri
Khepri
xTRIGGAxFINGGAx
Khepri
Level 159
God Stats
4W - 8L
1,846 SR
Queue Stats
395W - 377L
1,548 Elo+
Party 1
Team Averages
Level 105
1,699 SR
1,498 Elo+

VS

Team Averages
Level 96
1,487 SR
1,507 Elo+
Mulan
Mulan
ColdHard_Kash
Mulan
Level 127
God Stats
34W - 56L
1,274 SR
Queue Stats
827W - 985L
1,446 Elo+
Solo
Neith
Neith
KAoS goHAM
Neith
Level 77
God Stats
40W - 49L
1,357 SR
Queue Stats
436W - 485L
1,438 Elo+
Party 2
Guan Yu
Guan Yu
SuperiorBird43
Guan Yu
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,657 Elo+
Solo
Tsukuyomi
Tsukuyomi
amonkeybrain
Tsukuyomi
Level 117
God Stats
4W - 7L
1,790 SR
Queue Stats
420W - 434L
1,501 Elo+
Party 2
Sol
Sol
nightwing_42
Sol
Level 103
God Stats
5W - 7L
1,514 SR
Queue Stats
231W - 239L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hennsxie
Medusa
10
7 / 1 / 4
6,478
648
5,120
5,048
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
11 / 1 / 4
7,437
744
9,638
6,567
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 0 / 3
6,801
680
4,337
4,064
1,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
10
3 / 2 / 6
6,254
625
2,195
3,898
1,241
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 11
5,669
567
3,644
7,327
4,347
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 4 / 2
5,362
536
3,943
6,935
5,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Neith
7
1 / 7 / 2
4,793
479
3,883
6,827
1,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 5 / 2
4,808
481
2,387
8,219
4,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
amonkeybrain
Tsukuyomi
8
1 / 4 / 1
5,177
518
1,190
6,330
1,492
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 6 / 2
4,822
482
3,471
6,472
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
26
Kills
6
6
Deaths
26
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Medusa
Hennsxie
Medusa
7
1
4
9
L
Neith
1
7
2
0.29
W
11
1
4
13
L
1
5
2
0.4
W
4
0
3
5.5
W
Zeus
3
2
6
3
L
Tsukuyomi
amonkeybrain
Tsukuyomi
1
4
1
0.38
L
0
6
2
0.17
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,934
Damage
14,874
26,904
Taken
34,783
10,398
Mitigated
13,905
8,181
Healing
5,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,943
330
0
959
6,935
5,595
0
923
6,012
0
20,043
W
Medusa
Hennsxie
Medusa
5,120
2,459
0
1,589
5,048
1,499
935
0
4,986
0
32,309
L
Neith
3,883
2,527
0
582
6,827
1,217
0
1,701
5,126
0
16,631
W
9,638
4,645
0
1,628
6,567
2,183
0
1,798
4,668
0
32,732
L
2,387
870
170
1,795
8,219
4,470
0
628
7,591
1,755
13,984
W
4,337
2,813
0
1,693
4,064
1,128
1,811
181
3,855
0
36,975
W
Zeus
2,195
184
0
904
3,898
1,241
786
1,144
2,685
27,445
0
L
Tsukuyomi
amonkeybrain
Tsukuyomi
1,190
373
0
1,036
6,330
1,492
0
1,047
5,283
0
23,753
L
3,471
815
0
1,034
6,472
1,131
0
1,402
5,070
21,088
0
W
3,644
446
223
2,144
7,327
4,347
132
548
6,682
13,129
1,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,639
Gold Earned
24,962
277
Minions Killed
193
0
Camps Cleared
0
950,596
Distance Traveled
909,797
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,362
536
43
4
0
178,160
2
W
Medusa
6,478
648
65
7
0
189,933
3
L
Neith
4,793
479
29
3
0
165,784
0
W
Awilix
7,437
744
56
6
0
216,023
3
L
Guan Yu
4,808
481
33
3
0
195,604
2
W
Izanami
6,801
680
76
8
0
157,461
5
W
Zeus
6,254
625
56
6
0
196,593
4
L
Tsukuyomi
5,177
518
44
4
0
196,008
1
L
Sol
4,822
482
44
4
0
174,241
2
W
Khepri
5,669
567
24
2
0
190,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role