Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
GingerKangaroo
Awilix
Level 77
God Stats
12W - 4L
1,531 SR
Queue Stats
487W - 472L
1,540 Elo+
Party 2
Ymir
Ymir
Marthekid21
Ymir
Level 18
God Stats
10W - 3L
1,320 SR
Queue Stats
53W - 55L
1,383 Elo+
Party 1
Guan Yu
Guan Yu
OverIord Bunny
Guan Yu
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
337W - 315L
1,528 Elo+
Party 2
Poseidon
Poseidon
ZombiApocolyps6
Poseidon
Level 28
God Stats
5W - 3L
1,514 SR
Queue Stats
201W - 218L
1,490 Elo+
Party 2
Team Averages
Level 72
1,473 SR
1,488 Elo+

VS

Team Averages
Level 32
1,355 SR
1,273 Elo+
Terra
Terra
CameronAndrew
Terra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,283 Elo+
Party 3
Kukulkan
Kukulkan
NeoMulderX
Kukulkan
Level 51
God Stats
4W - 3L
1,271 SR
Queue Stats
114W - 122L
1,483 Elo+
Solo
Chaac
Chaac
YoungDeadshot7
Chaac
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 153L
1,264 Elo+
Solo
Neith
Neith
freakyalbino
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,283 Elo+
Party 3
Awilix
Awilix
xKingPWNx
Awilix
Level 47
God Stats
2W - 11L
1,004 SR
Queue Stats
29W - 50L
1,056 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
9 / 0 / 8
9,144
653
15,790
8,316
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 2 / 2
8,818
630
7,312
8,222
2,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 0 / 13
8,267
591
3,057
8,235
7,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 1 / 1
8,085
578
4,456
9,009
5,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
15
4 / 0 / 0
8,578
613
4,686
7,052
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,345
382
1,401
12,630
6,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
NeoMulderX
Kukulkan
11
1 / 3 / 2
6,784
485
7,493
6,371
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 1
6,112
437
5,140
9,060
4,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 9 / 0
5,150
368
3,666
8,606
1,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
xKingPWNx
Awilix
12
2 / 4 / 1
6,718
480
3,915
10,152
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
23
Kills
3
3
Deaths
23
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
0
8
13
L
0
5
0
0
W
6
2
2
3.5
W
3
0
13
9.5
L
Kukulkan
NeoMulderX
Kukulkan
1
3
2
0.67
W
1
1
1
1.5
L
0
2
1
0.25
W
Poseidon
4
0
0
4
L
0
9
0
0
L
Awilix
xKingPWNx
Awilix
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,301
Damage
21,615
40,834
Taken
46,819
22,223
Mitigated
17,025
18,656
Healing
9,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
15,790
5,820
0
4,837
8,316
3,508
2,789
2,252
5,974
0
65,051
L
1,401
314
265
1,814
12,630
6,606
0
2,126
10,482
8,715
0
W
7,312
2,727
0
3,254
8,222
2,998
0
1,285
6,810
0
57,447
W
3,057
642
491
1,908
8,235
7,638
596
2,275
5,844
15,691
0
L
Kukulkan
NeoMulderX
Kukulkan
7,493
296
0
250
6,371
2,013
0
2,939
3,276
43,019
0
W
4,456
976
188
3,970
9,009
5,806
0
370
8,063
0
50,154
L
5,140
843
0
3,457
9,060
4,003
0
181
8,838
0
30,898
W
Poseidon
4,686
1,149
224
3,784
7,052
2,273
604
2,198
4,643
58,896
0
L
3,666
1,195
0
268
8,606
1,572
0
1,269
7,323
0
20,242
L
Awilix
xKingPWNx
Awilix
3,915
1,421
0
3,135
10,152
2,831
0
959
9,157
0
34,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,892
Gold Earned
30,109
460
Minions Killed
260
0
Camps Cleared
0
1,356,498
Distance Traveled
1,194,675
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,144
653
120
9
0
238,711
3
L
Terra
5,345
382
15
1
0
246,894
1
W
Awilix
8,818
630
106
8
0
316,401
2
W
Ymir
8,267
591
23
2
0
256,287
3
L
Kukulkan
6,784
485
85
6
0
245,409
2
W
Guan Yu
8,085
578
101
7
0
254,075
3
L
Chaac
6,112
437
52
4
0
245,074
1
W
Poseidon
8,578
613
110
8
0
291,024
0
L
Neith
5,150
368
35
3
0
210,748
0
L
Awilix
6,718
480
73
5
0
246,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role