Player Matchup

Sun Wukong
Sun Wukong
BDrake22
Sun Wukong
Level 63
God Stats
44W - 16L
1,745 SR
Queue Stats
55W - 30L
1,828 Elo+
Solo
Set
Set
Fidscrag
Set
Level 97
God Stats
6W - 2L
1,756 SR
Queue Stats
9W - 6L
1,821 Elo+
Party 1
Hachiman
Hachiman
GlazedNut
Hachiman
Level 87
God Stats
1W - 0L
1,162 SR
Queue Stats
3W - 0L
1,821 Elo+
Party 1
Geb
Geb
Iklios
Geb
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,821 Elo+
Party 1
Chang'e
Chang'e
KiteTie
Chang'e
Level 106
God Stats
2W - 0L
1,285 SR
Queue Stats
13W - 7L
1,821 Elo+
Party 1
Team Averages
Level 88
1,490 SR
1,822 Elo+

VS

Team Averages
Level 105
1,460 SR
1,533 Elo+
Ymir
Ymir
Dottydope
Ymir
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,591 Elo+
Solo
Amaterasu
Amaterasu
Raxë
Amaterasu
Level 105
God Stats
1W - 1L
1,717 SR
Queue Stats
8W - 6L
1,638 Elo+
Solo
Scylla
Scylla
TheAlphaEwok
Scylla
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 183L
1,289 Elo+
Solo
Medusa
Medusa
longdoggie
Medusa
Level 128
God Stats
4W - 5L
1,259 SR
Queue Stats
236W - 231L
1,586 Elo+
Solo
Bellona
Bellona
shirtlessguy845
Bellona
Level 105
God Stats
8W - 2L
1,322 SR
Queue Stats
77W - 82L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BDrake22
Sun Wukong
13
1 / 1 / 1
7,582
632
4,650
6,998
3,246
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 1 / 3
6,679
557
3,440
9,960
2,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
GlazedNut
Hachiman
9
1 / 1 / 0
5,675
473
3,046
5,128
1,139
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
Iklios
Geb
10
0 / 0 / 1
6,156
513
2,095
8,771
5,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
KiteTie
Chang'e
13
3 / 1 / 0
7,266
606
5,287
7,838
2,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 0 / 0
4,642
387
798
1,812
696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Raxë
Amaterasu
12
0 / 1 / 1
7,027
586
5,248
8,694
6,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
12
0 / 3 / 2
6,999
583
5,518
6,153
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
longdoggie
Medusa
11
0 / 0 / 0
6,112
509
5,241
5,568
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
4 / 3 / 0
7,225
602
6,153
8,636
5,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
7
Kills
4
4
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BDrake22
Sun Wukong
1
1
1
1.5
L
Ymir
0
0
0
0
W
2
1
3
3.5
W
Hachiman
GlazedNut
Hachiman
1
1
0
1
W
Geb
Iklios
Geb
0
0
1
0.5
W
Chang'e
KiteTie
Chang'e
3
1
0
3
L
Amaterasu
Raxë
Amaterasu
0
1
1
0.5
L
Scylla
0
3
2
0.33
L
Medusa
longdoggie
Medusa
0
0
0
0
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,518
Damage
22,958
38,695
Taken
30,863
14,793
Mitigated
16,574
16,730
Healing
14,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BDrake22
Sun Wukong
4,650
1,241
0
3,864
6,998
3,246
0
0
6,998
0
46,043
L
Ymir
798
188
0
773
1,812
696
0
418
1,394
6,519
0
W
3,440
1,460
0
2,448
9,960
2,972
0
1,551
8,409
0
30,838
W
Hachiman
GlazedNut
Hachiman
3,046
1,814
0
1,346
5,128
1,139
46
171
4,957
0
29,471
W
Geb
Iklios
Geb
2,095
101
585
3,286
8,771
5,202
0
854
7,917
21,580
0
W
Chang'e
KiteTie
Chang'e
5,287
304
765
4,436
7,838
2,234
0
3,740
4,098
46,856
0
L
Amaterasu
Raxë
Amaterasu
5,248
2,737
105
5,604
8,694
6,471
0
0
8,694
0
43,963
L
Scylla
5,518
776
0
1,390
6,153
2,136
0
4,483
1,670
46,937
0
L
Medusa
longdoggie
Medusa
5,241
1,995
0
3,724
5,568
1,523
0
1,149
4,419
0
39,117
L
6,153
1,582
0
3,269
8,636
5,748
0
1,332
7,304
0
43,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,358
Gold Earned
32,005
356
Minions Killed
374
0
Camps Cleared
0
1,249,584
Distance Traveled
1,028,235
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,582
632
121
10
0
248,727
1
L
Ymir
4,642
387
11
1
0
83,467
2
W
Set
6,679
557
60
5
0
264,511
5
W
Hachiman
5,675
473
57
5
0
238,519
1
W
Geb
6,156
513
27
2
0
249,666
3
W
Chang'e
7,266
606
91
8
0
248,161
5
L
Amaterasu
7,027
586
97
8
0
245,631
1
L
Scylla
6,999
583
106
9
0
208,932
5
L
Medusa
6,112
509
76
6
0
237,934
4
L
Bellona
7,225
602
84
7
0
252,271
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role