Player Matchup

Mulan
Mulan
CallMeMel0Yel0
Mulan
Level 127
God Stats
7W - 3L
1,849 SR
Queue Stats
204W - 209L
1,530 Elo+
Solo
Izanami
Izanami
Grand Spartan69
Izanami
Level 160
God Stats
28W - 19L
1,579 SR
Queue Stats
468W - 450L
1,542 Elo+
Solo
Sol
Sol
Madetopawnnoobs
Sol
Level 134
God Stats
5W - 4L
1,741 SR
Queue Stats
169W - 163L
1,408 Elo+
Solo
Cthulhu
Cthulhu
SpartasWolf
Cthulhu
Level 108
God Stats
24W - 21L
1,479 SR
Queue Stats
284W - 304L
1,361 Elo+
Solo
Camazotz
Camazotz
Tragik Dino
Camazotz
Level 101
God Stats
14W - 17L
1,729 SR
Queue Stats
286W - 268L
1,672 Elo+
Solo
Team Averages
Level 126
1,676 SR
1,503 Elo+

VS

Team Averages
Level 94
1,500 SR
1,389 Elo+
Discordia
Discordia
BlueMoonWilds
Discordia
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
202W - 190L
1,500 Elo+
Solo
Ymir
Ymir
FrodoTbaggins67
Ymir
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 17L
1,500 Elo+
Solo
Nike
Nike
Gatoroid201
Nike
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
492W - 474L
1,309 Elo+
Solo
Sol
Sol
Z3R0 Endings
Sol
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
129W - 132L
1,327 Elo+
Solo
Artemis
Artemis
nigthmare235
Artemis
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 6
10,199
600
14,478
15,864
14,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 1 / 4
11,602
682
8,209
12,458
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 3 / 5
9,426
554
7,483
12,472
4,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
SpartasWolf
Cthulhu
13
2 / 1 / 7
8,434
496
7,812
15,674
6,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Tragik Dino
Camazotz
15
3 / 5 / 1
9,310
548
2,755
15,509
6,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlueMoonWilds
Discordia
14
2 / 2 / 3
8,195
482
7,158
9,122
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

4
0 / 3 / 1
5,336
314
821
4,788
1,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 6 / 3
8,461
498
12,238
20,332
16,602
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 5 / 2
8,133
478
8,957
12,377
4,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
nigthmare235
Artemis
15
6 / 2 / 3
9,259
545
10,358
9,723
3,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
18
Kills
15
15
Deaths
18
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
BlueMoonWilds
Discordia
2
2
3
1.75
W
4
5
6
1.4
L
0
3
1
0.17
L
4
6
3
0.92
W
5
1
4
7
W
4
3
5
2.17
W
Cthulhu
SpartasWolf
Cthulhu
2
1
7
5.5
W
Camazotz
Tragik Dino
Camazotz
3
5
1
0.7
L
3
5
2
0.8
L
Artemis
nigthmare235
Artemis
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,737
Damage
39,532
71,977
Taken
56,342
36,182
Mitigated
28,653
34,402
Healing
11,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BlueMoonWilds
Discordia
7,158
404
0
1,541
9,122
2,664
0
1,873
7,151
45,997
0
W
14,478
1,192
0
4,831
15,864
14,842
231
3,471
12,393
9,109
49,242
L
821
270
0
1,406
4,788
1,568
0
2,738
1,850
5,479
0
L
12,238
1,873
0
3,615
20,332
16,602
0
3,609
15,553
0
45,921
W
8,209
4,908
53
7,497
12,458
4,494
5,530
2,608
9,850
0
97,223
W
7,483
2,774
0
7,273
12,472
4,121
2,198
3,006
9,466
48,078
8,609
W
Cthulhu
SpartasWolf
Cthulhu
7,812
470
224
6,741
15,674
6,112
478
4,659
11,015
30,043
0
W
Camazotz
Tragik Dino
Camazotz
2,755
493
0
7,783
15,509
6,613
1,208
2,151
13,239
0
47,572
L
8,957
3,391
0
3,015
12,377
4,304
765
3,496
8,508
36,653
6,764
L
Artemis
nigthmare235
Artemis
10,358
5,255
0
2,091
9,723
3,515
0
4,161
5,192
0
40,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,971
Gold Earned
39,384
522
Minions Killed
288
0
Camps Cleared
0
1,600,895
Distance Traveled
1,329,210
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,195
482
64
4
0
329,437
8
W
Mulan
10,199
600
110
6
0
298,950
4
L
Ymir
5,336
314
3
0
0
72,734
0
L
Nike
8,461
498
75
4
0
305,183
0
W
Izanami
11,602
682
187
11
0
300,904
2
W
Sol
9,426
554
82
5
0
314,579
6
W
Cthulhu
8,434
496
48
3
0
351,733
0
W
Camazotz
9,310
548
95
6
0
334,729
6
L
Sol
8,133
478
69
4
0
304,745
1
L
Artemis
9,259
545
77
5
0
317,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role