Player Matchup

Geb
Geb
Platinum IV
 
Geb
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold III
LoxiPoxi
Nemesis
Gold III
Level 156
God Stats
5W - 4L
1,787 SR
Queue Stats
91W - 74L
1,860 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
Name
Guan Yu
Platinum IV
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
2,034 MMR
Party 2
Apollo
Apollo
Platinum IV
client1
Apollo
Platinum IV
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 127L
1,859 MMR
Solo
Raijin
Raijin
Gold III
iBaluca
Raijin
Gold III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 71L
1,849 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,557 SR
1,820 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,626 SR
1,722 MMR
Sun Wukong
Sun Wukong
Platinum IV
 
Sun Wukong
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Gold I
 
Baba Yaga
Gold I
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum I
Anazar
Fafnir
Platinum I
Level 158
God Stats
8W - 6L
1,500 SR
Queue Stats
815W - 799L
1,893 MMR
Party 1
Hun Batz
Hun Batz
Platinum IV
Kierolmao
Hun Batz
Platinum IV
Level 145
God Stats
16W - 11L
1,834 SR
Queue Stats
337W - 298L
1,895 MMR
Party 1
Fenrir
Fenrir
Gold II
SlamSupression
Fenrir
Gold II
Level 127
God Stats
6W - 1L
1,796 SR
Queue Stats
26W - 12L
1,822 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 2 / 3
7,202
480
3,017
13,340
8,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
LoxiPoxi
Nemesis
15
2 / 1 / 0
7,893
526
6,561
8,921
3,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Name
Guan Yu
14
0 / 2 / 0
7,617
508
5,078
12,390
9,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
client1
Apollo
12
1 / 6 / 1
7,267
484
6,716
12,869
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
iBaluca
Raijin
13
0 / 4 / 0
7,524
502
4,369
9,217
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesSolCamazotzCliodhna

VS

Bans
Morgan Le FayThothHou YiIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
2 / 0 / 1
10,035
669
7,679
8,700
4,447
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baba Yaga
 
Baba Yaga
16
2 / 0 / 4
9,716
648
8,595
6,690
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Anazar
Fafnir
13
1 / 1 / 7
8,470
565
6,005
9,736
8,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Kierolmao
Hun Batz
16
4 / 3 / 1
9,472
631
10,013
10,969
3,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
6 / 0 / 4
9,769
651
7,481
11,496
5,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
15
15
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
2
3
1.25
W
Sun Wukong
 
Sun Wukong
2
0
1
2.5
W
Baba Yaga
 
Baba Yaga
2
0
4
4
W
Fafnir
Anazar
Fafnir
1
1
7
4.5
W
Hun Batz
Kierolmao
Hun Batz
4
3
1
1.5
L
Nemesis
LoxiPoxi
Nemesis
2
1
0
2
L
Guan Yu
Name
Guan Yu
0
2
0
0
W
6
0
4
8
L
Apollo
client1
Apollo
1
6
1
0.25
L
Raijin
iBaluca
Raijin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,741
Damage
39,773
56,737
Taken
47,591
27,204
Mitigated
24,476
11,529
Healing
15,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,017
806
370
2,338
13,340
8,674
0
3,037
10,303
16,128
0
W
Sun Wukong
 
Sun Wukong
7,679
1,488
0
4,283
8,700
4,447
50
0
8,077
0
68,501
W
Baba Yaga
 
Baba Yaga
8,595
948
0
2,470
6,690
2,560
0
1,744
4,864
72,804
0
W
Fafnir
Anazar
Fafnir
6,005
849
349
3,840
9,736
8,586
97
2,281
7,304
15,851
0
W
Hun Batz
Kierolmao
Hun Batz
10,013
2,239
0
625
10,969
3,273
72
1,395
9,574
0
72,035
L
Nemesis
LoxiPoxi
Nemesis
6,561
3,603
0
979
8,921
3,298
0
2,387
6,534
0
66,370
L
Guan Yu
Name
Guan Yu
5,078
470
99
4,855
12,390
9,598
0
657
11,733
0
48,906
W
7,481
2,202
0
4,199
11,496
5,610
122
1,638
9,326
0
83,072
L
Apollo
client1
Apollo
6,716
4,203
0
2,703
12,869
2,693
0
3,434
9,435
0
52,271
L
Raijin
iBaluca
Raijin
4,369
410
0
185
9,217
2,941
0
5,085
4,132
53,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,503
Gold Earned
47,462
500
Minions Killed
588
0
Camps Cleared
0
1,534,566
Distance Traveled
1,612,102
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,202
480
16
1
0
290,146
2
W
Sun Wukong
10,035
669
142
9
0
288,495
2
W
Baba Yaga
9,716
648
153
10
0
320,452
6
W
Fafnir
8,470
565
13
1
0
306,146
3
W
Hun Batz
9,472
631
146
10
0
316,653
4
L
Nemesis
7,893
526
118
8
0
383,600
5
L
Guan Yu
7,617
508
126
8
0
303,076
1
W
Fenrir
9,769
651
134
9
0
380,356
4
L
Apollo
7,267
484
110
7
0
278,359
1
L
Raijin
7,524
502
130
9
0
279,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role