Player Matchup

Scylla
Scylla
Gold III
Djsmitttt
Scylla
Gold III
Level 137
God Stats
45W - 32L
1,645 SR
Queue Stats
524W - 465L
1,448 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold IV
GVNS N R0SES656
Kumbhakarna
Gold IV
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 62L
1,711 MMR
Party 2
Medusa
Medusa
Silver I
UNSTOPABLExGOD
Medusa
Silver I
Level 104
God Stats
9W - 16L
1,313 SR
Queue Stats
219W - 221L
1,540 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,486 SR
1,566 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 139
1,500 SR
1,526 MMR
Artemis
Artemis
Bronze III
DrPhoenixMD
Artemis
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,481 MMR
Solo
Aphrodite
Aphrodite
Bronze III
TDL Hibanna
Aphrodite
Bronze III
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,509 MMR
Party 1
Vamana
Vamana
Bronze III
TRdanielMD
Vamana
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,590 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Djsmitttt
Scylla
20
9 / 3 / 5
15,716
786
22,651
13,652
8,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Kumbhakarna
GVNS N R0SES656
Kumbhakarna
17
1 / 6 / 9
12,194
610
6,094
29,678
29,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 1 / 10
13,933
697
20,118
18,593
16,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SolGebAtlasBastetChaac

VS

Bans
Ah Muzen CabCabrakanAresOdinCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DrPhoenixMD
Artemis
16
3 / 7 / 6
12,719
636
20,146
16,696
5,264
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
TDL Hibanna
Aphrodite
18
5 / 2 / 3
13,515
676
12,503
15,344
7,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
TRdanielMD
Vamana
16
2 / 5 / 6
12,564
628
17,877
29,013
14,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
14
Kills
10
10
Deaths
14
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
Djsmitttt
Scylla
9
3
5
3.83
L
Artemis
DrPhoenixMD
Artemis
3
7
6
0.86
W
Kumbhakarna
GVNS N R0SES656
Kumbhakarna
1
6
9
0.92
L
Aphrodite
TDL Hibanna
Aphrodite
5
2
3
3.25
L
Vamana
TRdanielMD
Vamana
2
5
6
1
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,863
Damage
50,526
61,923
Taken
61,053
54,071
Mitigated
27,684
14,209
Healing
28,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Djsmitttt
Scylla
22,651
1,996
0
2,921
13,652
8,833
392
3,726
9,726
78,806
0
L
Artemis
DrPhoenixMD
Artemis
20,146
8,188
0
1,126
16,696
5,264
933
7,746
8,675
0
55,953
W
Kumbhakarna
GVNS N R0SES656
Kumbhakarna
6,094
917
680
9,127
29,678
29,184
529
6,207
22,495
36,335
0
L
Aphrodite
TDL Hibanna
Aphrodite
12,503
1,147
10,180
9,952
15,344
7,666
644
9,772
5,206
52,689
0
L
Vamana
TRdanielMD
Vamana
17,877
7,228
0
7,137
29,013
14,754
1,496
10,596
18,065
0
58,654
W
20,118
6,942
0
1,481
18,593
16,054
1,897
2,949
15,164
0
68,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,843
Gold Earned
38,798
241
Minions Killed
208
9
Camps Cleared
9
1,049,686
Distance Traveled
1,021,185
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,716
786
116
6
5
341,774
1
L
Artemis
12,719
636
69
3
3
289,982
3
W
Kumbhakarna
12,194
610
41
2
0
335,082
8
L
Aphrodite
13,515
676
80
4
5
359,075
5
L
Vamana
12,564
628
59
3
1
372,128
1
W
Medusa
13,933
697
84
4
4
372,830
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role